[Asterisk-video] MP4Play async Audio / Video

Sergio Garcia sergio.garcia at fontventa.com
Tue Sep 25 04:25:55 CDT 2007



You coulde try with qt encoder or the helix mobile producer.. 

---------- Original Message ----------------------------------
From: "Thomas Z." <mobilemail at gmx-topmail.de>
Reply-To: Development discussion of video media support in Asterisk<asterisk-video at lists.digium.com>
Date:  Tue, 25 Sep 2007 10:52:07 +0200

>Hello Sergio,
>
>do you know a freeware or cheap CBR encoder?
>
>Regards
>Thomas
>
>Sergio Garcia Murillo schrieb:
>> Hi Thomas, Thomas and Ratmin.. :)
>>  
>> Back to work form a long abroad weekend (nice Belgium!)
>>  
>> As Ratmin has stated the Skew indication would help to indicate the
>> handset the delay between audio and video.
>> It's usually used to correct fixed delays introduced by internal
>> jitter buffers and thinks alike. The problem that Thomas
>> Z. is suffering seems to be produced by using ffmpeg for video
>> encoding (as Thomas without Z points :)
>> The problem is the following, ffmpeg is a great VBR (variable bit
>> rate) encoder, but I've not been able to behave like a
>> CBR (constant bit rate) encoder. The problem is that it's prepared for
>> movies, not for streaming, and defenitevilly not
>> at this low bitrates.
>> The inner loop of the encoder always tries to encode ALL macroblocks
>> in a frame, so in I frames and at a very low
>> bitrate it simply just can't get a small amount of data for that frame
>> and when it's enqued into h324m it takes more
>> than one frame time to send (sometimes even more than a second), the
>> following frames are small and sent after
>> that until the queue is empty, which causes a fast-forward effect
>> on some handsets. As you can imagine adjustime
>> audio to that scenary is jus impossible (even with the Skew Indication
>> the result would be horrible!!)
>>  
>> The good solution: use a CBR encoder :)
>> The not so good solution: drop packets when the queue is filled, but
>> you'll end up dropping all the frames between
>> each I frame.. but in that case it would be much better to lower the
>> video fps...
>>  
>> BR
>> Sergio
>>
>>     ----- Original Message -----
>>     *From:* Ramtin Amin <mailto:keytwho at hotmail.com>
>>     *To:* Development discussion of video media support in Asterisk
>>     <mailto:asterisk-video at lists.digium.com>
>>     *Sent:* Monday, September 24, 2007 2:01 PM
>>     *Subject:* Re: [Asterisk-video] MP4Play async Audio / Video
>>
>>
>>
>>
>>     RTSP has timestamp... so you can usually know how to sync the
>>     audio/video
>>     But the problem would be more that we'll need to add a Skew
>>     Indication concept inside asterisk's core so it could make the
>>     message go throught the different channel/application, as it is
>>     currently done for VideoFastUpdatePicutre... Which means that
>>     currently, if a SIP channel receives a VideoFastUpdatePicture, it
>>     is capable of resending it to an other channel...
>>
>>      
>>     ------------------------------------------------------------------------
>>
>>     > Date: Mon, 24 Sep 2007 13:48:54 +0200
>>     > From: mobilemail at gmx-topmail.de
>>     > To: asterisk-video at lists.digium.com
>>     > Subject: Re: [Asterisk-video] MP4Play async Audio / Video
>>     >
>>     > Hello Ramin,
>>     > hello Thomas.
>>     >
>>     > I think both ways are possible. But I don't know if it easy to
>>     implement.
>>     > Sergio, what do you think about it?
>>     >
>>     > Is this also a problem if we stream the audi/video via rtsp?
>>     >
>>     > Regrads
>>     > Thomas
>>     >
>>     >
>>     > Ramtin Amin schrieb:
>>     > > hello
>>     > >
>>     > > The way I solved this problem was by sending a H223SkewIndication
>>     > > message to the other terminal
>>     > > Acutally, You will have to ask Sergio to add a H245 indication
>>     message
>>     > > of type h223SkewIndication and when playing the video with
>>     mp4play, he
>>     > > will have to see the difference of timing between Video and
>>     Audio and
>>     > > then send this value to the remote terminal so the lip sync
>>     would work...
>>     > >
>>     > >
>>     > >
>>     > > **
>>     > >
>>     > > *2.3 Multipoint Lip Synchronization*
>>     > >
>>     > > In a multipoint VC, each terminal may transmit different
>>     > >
>>     > > //
>>     > >
>>     > > /H223SkewIndication /message for associated video and
>>     > >
>>     > > audio channels in H.223 protocol. To enable lip
>>     > >
>>     > > synchronization at receiving terminals, MCUs will
>>     > >
>>     > > transmit accurate /H223SkewIndication /messages. MCUs
>>     > >
>>     > > may accomplish this by adding delay to equalize the
>>     > >
>>     > > audio/video skew for all transmitting terminals. When
>>     > >
>>     > > switching between broadcasting terminals, H.223 may
>>     > >
>>     > > transmit a new /H223SkewIndication /message reflecting the
>>     > >
>>     > > audio/video skew of the current broadcaster.
>>     > >
>>     > >
>>     > > --
>>     > > Ramtin Amin
>>     > >
>>     > >
>>     > >
>>     > >
>>     > >
>>     ------------------------------------------------------------------------
>>     > >
>>     > > > From: thomas.frieling at viif.de
>>     > > > To: asterisk-video at lists.digium.com
>>     > > > Date: Mon, 24 Sep 2007 11:48:12 +0200
>>     > > > Subject: Re: [Asterisk-video] MP4Play async Audio / Video
>>     > > >
>>     > > > Hi Thomas Z!
>>     > > >
>>     > > > I think this problem is due to the bitrate restriction on 3G
>>     calls. The
>>     > > > audio stream is always sent immediately while the video
>>     stream has to
>>     > > > use what is left of the bandwidth. This is why videos become
>>     synchrous
>>     > > > again when the video bitrate is pretty low for a while in
>>     the video...
>>     > > >
>>     > > > Take a look at this discussion:
>>     > > >
>>     > >
>>     http://lists.digium.com/pipermail/asterisk-video/2007-September/001257.html
>>     > > >
>>     > > > One solution is to reencode every video with a low bitrate
>>     and use a
>>     > > > fixed bitrate encoder (ffmpeg is dynamic bitrate for
>>     example). I had the
>>     > > > impression though that this still doesn't always work,
>>     especially when
>>     > > > the UMTS connection is not too good...
>>     > > >
>>     > > > My idea is that we check each time before sending a keyframe
>>     if there is
>>     > > > already a new keyframe in the queue. If this is the case, we
>>     jump to the
>>     > > > most recent keyframe and just drop the data before that.
>>     > > >
>>     > > > What do you think about this? How hard to implement?
>>     > > >
>>     > > > Regards,
>>     > > > Thomas F
>>     > > >
>>     > > >
>>     > > >
>>     > > > Am Montag, den 24.09.2007, 11:15 +0200 schrieb Thomas Z.:
>>     > > > > Hello,
>>     > > > >
>>     > > > > We have the problem, that a converted mp4 file is
>>     asynchronous via 3g
>>     > > > > network.
>>     > > > > If we play the file on a pc, everything is synchron.
>>     > > > > We tried already to reduce the quality and framerate of
>>     the video. But
>>     > > > > nothing helps.
>>     > > > >
>>     > > > > Is it a problem with mp4play or with the video?
>>     > > > >
>>     > > > > What can we do to get the audio and video synchronized via
>>     3g network?
>>     > > > >
>>     > > > > Thank you,
>>     > > > > best regards
>>     > > > > Thomas
>>     > > > >
>>     > > > >
>>     > > > >
>>     > > > > _______________________________________________
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>>     > > > --
>>     > > > www.ViiF.de - your Mobile Video Community
>>     > > >
>>     > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>>     > > >
>>     > > > Thomas Frieling - IT Development
>>     > > > ViiF Mobile Video GmbH, Poststr. 21-22, 10178 Berlin
>>     > > > Cell: +49 (0) 173 63 62 62 3
>>     > > >
>>     > > > mailto:thomas at ViiF.de
>>     > > >
>>     > > > Sitz: Berlin, Amtgericht Berlin-Charlottenburg, HRB: 108350B
>>     > > >
>>     > > > Geschäftsführer: Daniel Höpfner, Steffen Brünn
>>     > > >
>>     > > > ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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