[Asterisk-Dev] New batch of phrases from Allison
Daniel Pocock
daniel at readytechnology.co.uk
Thu Dec 9 17:47:36 MST 2004
Conroy, Lawrence (SMTP) wrote:
> Hi Tilghman, folks,
> Yup, most are dupes with the extra sounds package, but I don't see P
> (pronounced "Pee"). Us civilised folk (i.e. not the convicts) use it
> as in "this call will cost 5 P". Also, I couldn't find "penny" or
> "pence".
>
Sorry, I apologise to all those British citizens for my oversight in
letting that comment slip out - but I'd like to give credit my ancestors
for having the foresight to get themselves sent to sun-drenched
Australia at the expense of the British 'justice' system, if you can
call it that.
> atb, Lawrence
>
>
> On 9 Dec 2004, at 20:48, Tilghman Lesher wrote, more in sorrow than in
> anger:
>
>> On Thursday 09 December 2004 14:04, Daniel Pocock wrote:
>>
>>> I've listed below a few things that are missing, I'm not sure if they
>>> are just missing from the Debian package or missing completely from
>>> Asterisk. I've posted it here as well because I'd like to prompt
>>> anyone
>>> else who uses a currency other than the 'dollar' to add a bugnote as
>>> well so that your currency can be added:
>>>
>>> http://bugs.digium.com/bug_view_page.php?bug_id=0003006
>>>
>>> These new phrases are essential for currencies (in the digits
>>> subdirectory): - euro
>>> - cent
>>> - cents
>>> - pound
>>> - pence
>>> - penny
>>> - p (the poms often say 'p' instead of pence or penny or pennies)
>>>
>>> I also couldn't find 'point' as in (.), the decimal point.
>>>
>>> There are many other currencies, maybe people can post which ones are
>>> important.
>>>
>>> Also, the use of the word 'pound' for the hash (#) key - most of the
>>> world just says 'hash', but this seems to be missing at the moment. It
>>> would be great to have both.
>>
>>
>> So many of your suggestions are duplicates of sounds that already
>> exist in
>> the asterisk-sounds repository. Might we not have another community
>> sponsored batch of phrases where 50% of the requests aren't
>> duplicates of
>> sounds that already exist?
>
>
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