Probably none of the ones you list, though I believe wav files are uncompressed. Use SOX <a href="http://sox.sourceforge.net/">http://sox.sourceforge.net/</a> under Linux, Windows or OSX and RIP/Convert the files to match the codec you are using for calls. If you are accepting calls that use the GSM codec then have a set of MOH files encoded as .gsm, if you are accepting calls that use the g.723 codec then encode your MOH files as g.723, if using speex, use speex, etc... use files already encoded in the formats in which you originate and terminate calls. That way the processor isn't repeating the process of transcoding on every call!<div>
<br class="webkit-block-placeholder"></div><div>Eric Fort</div><div>FortConsulting<br><br><div class="gmail_quote">On Wed, Aug 19, 2009 at 5:25 PM, Lee, John (Sydney) <span dir="ltr"><<a href="mailto:John.Lee@compuware.com">John.Lee@compuware.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div class="im"><br>
> Yep, agreed.<br>
> Convert the file to the native codec(s) in which it will be played.<br>
><br>
</div>Alex, could you please elaborate on this? I am no audio guy.<br>
On Media player, I can rip it into mp3 or wav or windows media audio.<br>
Which one should I use?<br>
<div><div></div><div class="h5"><br>
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