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John,<BR>
<BR>
Are you on the iaxclient-devel list? That would be a good place for your feedback.<BR>
<BR>
I think we've talked on IRC, and there's definately lots of known issuess, but if you can document some of your problems, that would help!<BR>
<BR>
<BR>
<BR>
<BR>
<BR>
On Wed, 2003-06-04 at 20:15, John Todd wrote:
<BLOCKQUOTE TYPE=CITE>
<PRE><FONT COLOR="#737373"><I>Just wanted to say that this is very encouraging, and I'd like to see
more! I've got MacOS-X, and I've been desparately waiting for a SIP
or IAX client for this system for a while. I've got your test code
running, which looks extremely promising. Alas, I am not a
programmer, and couldn't do justice to putting a front-end onto it.
But I anxiously await the progress of others, and would happily give
you more feedback than you probably want.
JT
>Asterisk-people,
>
> Some of you may have heard that we were working on a simple,
>cross-platform IAX client library called "iaxclient".
>
> We've pretty much been "on vacation" with the project for a
>while, but recently have made some progress, and now have the
>library working across platforms, and a simple test client called
>"testcall", up and running on 3 platforms:
>
>testcall runs on Linux, Windows and Mac OSX.
>
>I've been using it for a day now, and the quality is pretty good, of
>course it does depend on the sound hardware you're using, etc.
>
>testcall is a simple command-line app, which is just a test
>interface to the library, but it seems to work well, and I've used
>it to make some calls both across local networks, as well as over
>the internet.
>
>Some more information, including links to pre-compiled binaries, are
>available at </FONT><A HREF="http://iaxclient.sourceforge.net"><U>http://iaxclient.sourceforge.net</U></A><FONT COLOR="#737373"> Source code and build
>directions are available from the sourceforge CVS servers.
>
>Iaxclient uses digium's libiax, the portaudio audio abstraction
>libraries, the gsm codec, and other components.
>
>Feedback is, of course, welcome.
>
>People interested in making a cross-platform GUI for a more
>full-featured client would also be welcomed.
>
>Features upcoming would include:
>1) Audio processing code:
> Audio level detection, for callbacks to GUI "level meters",
>silence detection, and Automatic Gain Control (for adjusting input
>"levels" automatically) [perhaps also better handling of clipped
>inputs?]
>2) Upgrades to libiax2
>3) Simple, and lightweight GUIs for Win32 and MacOSX
>4) testing and tweaking of jitter buffers, recovery, and other
>reliability enhancements [after first moving to libiax2].
>
>
>-SteveK
>
>
>
>--
>
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Steve Kann - Chief Engineer - 520 8th Ave #2300 NY 10018 - (212) 533-1775
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"The box said 'Requires Windows 95, NT, or better,' so I installed Linux."</PRE>
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