[Asterisk-Users] ParkAndAnnounce - No Disconnect
Kris Edwards
krisedwards at gmail.com
Sun Aug 14 13:44:24 MST 2005
David Phelan wrote:
>Quick and dirty way would be to then dump you into DISA and then retrieve
>the call from the parking lot....
>
>Just a thought....
>
>Dave
>
>
>-----Original Message-----
>From: asterisk-users-bounces at lists.digium.com
>[mailto:asterisk-users-bounces at lists.digium.com] On Behalf Of Kris Edwards
>Sent: Sunday, 14 August 2005 10:37 PM
>To: Asterisk Users Mailing List - Non-Commercial Discussion
>Subject: [Asterisk-Users] ParkAndAnnounce - No Disconnect
>
>Regarding my earlier email (for some reason, I don't get my own emails from
>the list), I looked at the code and although I'm no programmer, I see that
>this is meant to hangup after the announcement. If I comment that line out,
>the call remains on the line, but I'm in limbo. I tried to add a
>chan->priority = 101 in place of the hangup and get this on the
>cli:
>
>= Spawn extension (locator, s, 101) exited non-zero on
>'Parked/SIP/3105989483-f5f1<ZOMBIE>'
>
>So I'm not sure what happened there, but neither the parked caller or myself
>are affected. I'll look around at other code and see if I can figure out
>how to transfer the called party (me) into a context that can "Press 1 to
>accept the call" or some such thing. Maybe I'll even figure out how to pull
>the caller out of the parking lot and send them to voicemail if I choose to
>"Reject the Call" (instead of them having to wait for the timeout)
>
>Kris
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>
>
>
Would this require a code hack on parkandannounce? I can't seem to get
it to go to any priority.. It just disconnects. When I did what I
mentioned above (removing the ast_hangup from the code), the call
remains active... I can't get rid of it with a soft hangup, but had to
completely kill *, so I've gone back to the original code/ problem. If
you know how I can make P&A jump to a different priority or context
after the announcement, please let me know :D
Thanks
Kris
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