[asterisk-dev] bridge_unreal: An alternative approach to Local/Unreal channel optimization
Joshua Colp
jcolp at digium.com
Tue Mar 11 15:58:27 CDT 2014
Corey Farrell wrote:
> My one concern is if we stop optimizing Local channels and allow the
> ast_channel to live for the duration of the call, this could
> significantly increase open FD's. This would be a bigger issue for
> systems using res_timing_timerfd, since that causes alert pipe's to be
> created.
My current approach does actually make the Local channels go away as
much as it can. It moves the logic outside of the bridging core and does
it in a more clean/saner fashion. The only con is that it can not do
anything with multi-party bridges involving a Local channel.
--
Joshua Colp
Digium, Inc. | Senior Software Developer
445 Jan Davis Drive NW - Huntsville, AL 35806 - US
Check us out at: www.digium.com & www.asterisk.org
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