[asterisk-dev] Time to rename chan_gulp?

Russell Bryant russell at russellbryant.net
Mon Apr 29 11:33:29 CDT 2013


On Mon, Apr 29, 2013 at 11:56 AM, Matthew Jordan <mjordan at digium.com> wrote:

> On 04/29/2013 07:20 AM, Olle E. Johansson wrote:
> >
> > 29 apr 2013 kl. 13:47 skrev "Malcolm C. Davenport" <malcolmd at digium.com
> >:
> >
> >>
> >>
> >> On Apr 29, 2013, at 6:09 AM, "Olle E. Johansson" <oej at edvina.net>
> wrote:
> >>
>
> <snip>
>
> >
> > It's hard to use english language games in a product that's used
> world-wide. One has to be very careful with naming stuff that's going to be
> used in production.
> > We need to have a professional and serious attitude in our product.
> Naming something "gulp" is not going to help.
> >
> > And "gulp" hasn't been in use outside development.
> >
>
> I'm all for name suggestions. We've stuck with 'gulp' mostly because we
> didn't have any other alternatives (and it is kinda clever).
>
> A list of things we've kicked around or have been suggested here:
>
> * sipng
> * sip2
> * sipnew
> * pjsip
> * sippy (or sipy)
> * sipast
> * astsip
> * gulp
>
> I'm fine with whatever we call this. How about a vote being taken on the
> channel driver name and we go with whatever the majority of people
> decide is best?
>
> (As an aside: patches welcome on assisting with the name change
> refactoring effort :-))


chan_gulp seems fine to me.

I'm personally more interested in the function and structural integrity of
the bike shed than its color.

-- 
Russell Bryant
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