[svn-commits] alecdavis: branch 1.8 r321211 - /branches/1.8/main/features.c
SVN commits to the Digium repositories
svn-commits at lists.digium.com
Fri May 27 03:31:33 CDT 2011
Author: alecdavis
Date: Fri May 27 03:31:15 2011
New Revision: 321211
URL: http://svnview.digium.com/svn/asterisk?view=rev&rev=321211
Log:
Fix *8 directed pickup locks system during pickupsound play out
move playout from sip_pickup_thread to bridge using BRIDGE_PLAY_SOUND method,
This stop the clash of 2 threads trying to write audio to same channel.
In addition fixes choppy audio beep in issue 19177.
(issue #18654)
(issue #19177)
Reported by: Docent
Patches:
review1232-1.88888888 alecdavis (license 585)
Tested by: alecdavis
Review: https://reviewboard.asterisk.org/r/1232/
Modified:
branches/1.8/main/features.c
Modified: branches/1.8/main/features.c
URL: http://svnview.digium.com/svn/asterisk/branches/1.8/main/features.c?view=diff&rev=321211&r1=321210&r2=321211
==============================================================================
--- branches/1.8/main/features.c (original)
+++ branches/1.8/main/features.c Fri May 27 03:31:15 2011
@@ -5726,20 +5726,14 @@
ast_log(LOG_NOTICE, "pickup %s attempt by %s\n", target->name, chan->name);
res = ast_do_pickup(chan, target);
+ ast_channel_unlock(target);
if (!res) {
if (!ast_strlen_zero(pickupsound)) {
- /*!
- * \todo We are not the bridge thread when we inject this sound
- * so we need to hold the target channel lock while the sound is
- * played. A better way needs to be found as this pauses the
- * system.
- */
- ast_stream_and_wait(target, pickupsound, "");
+ pbx_builtin_setvar_helper(target, "BRIDGE_PLAY_SOUND", pickupsound);
}
} else {
ast_log(LOG_WARNING, "pickup %s failed by %s\n", target->name, chan->name);
}
- ast_channel_unlock(target);
target = ast_channel_unref(target);
}
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