[svn-commits] rizzo: trunk r117084 - /trunk/channels/console_gui.c
SVN commits to the Digium repositories
svn-commits at lists.digium.com
Mon May 19 10:47:46 CDT 2008
Author: rizzo
Date: Mon May 19 10:47:46 2008
New Revision: 117084
URL: http://svn.digium.com/view/asterisk?view=rev&rev=117084
Log:
trap potential failures of SDL when SDL_WINDOWID is pointing to a
random window.
This commit is essentially a workaround for some undesirable behaviour of SDL;
we should not be doing this in the application, but in the library.
Modified:
trunk/channels/console_gui.c
Modified: trunk/channels/console_gui.c
URL: http://svn.digium.com/view/asterisk/trunk/channels/console_gui.c?view=diff&rev=117084&r1=117083&r2=117084
==============================================================================
--- trunk/channels/console_gui.c (original)
+++ trunk/channels/console_gui.c Mon May 19 10:47:46 2008
@@ -575,8 +575,6 @@
break;
case SDL_ACTIVEEVENT:
- ast_log(LOG_WARNING, "------ active gain %d state 0x%x\n",
- ev[i].active.gain, ev[i].active.state);
if (ev[i].active.gain == 0 && ev[i].active.state & SDL_APPACTIVE) {
ast_log(LOG_WARNING, "/* somebody has killed us ? */");
ast_cli_command(gui->outfd, "stop now");
@@ -781,6 +779,21 @@
}
}
+#ifdef HAVE_X11
+/*
+ * SDL is not very robust on error handling, so we need to trap ourselves
+ * at least the most obvious failure conditions, e.g. a bad SDL_WINDOWID.
+ * As of sdl-1.2.13, SDL_SetVideoMode crashes with bad parameters, so
+ * we need to do the explicit X calls to make sure the window is correct.
+ * And around these calls, we must trap X errors.
+ */
+static int my_x_handler(Display *d, XErrorEvent *e)
+{
+ ast_log(LOG_WARNING, "%s error_code %d\n", __FUNCTION__, e->error_code);
+ return 0;
+}
+#endif /* HAVE_X11 */
+
/*! \brief [re]set the main sdl window, useful in case of resize.
* We can tell the first from subsequent calls from the value of
* env->gui, which is NULL the first time.
@@ -793,6 +806,23 @@
int kp_w = 0, kp_h = 0; /* keypad width and height */
struct gui_info *gui = env->gui;
+#ifdef HAVE_X11
+ const char *e = getenv("SDL_WINDOWID");
+
+ if (!ast_strlen_zero(e)) {
+ XWindowAttributes a;
+ int (*old_x_handler)(Display *d, XErrorEvent *e) = XSetErrorHandler(my_x_handler);
+ Display *d = XOpenDisplay(getenv("DISPLAY"));
+ long w = atol(e);
+ int success = w ? XGetWindowAttributes(d, w, &a) : 0;
+
+ XSetErrorHandler(old_x_handler);
+ if (!success) {
+ ast_log(LOG_WARNING, "%s error in window\n", __FUNCTION__);
+ return;
+ }
+ }
+#endif
/*
* initialize the SDL environment. We have one large window
* with local and remote video, and a keypad.
@@ -842,7 +872,7 @@
maxh = MAX( MAX(env->rem_dpy.h, env->loc_dpy.h), kp_h);
maxw += 4 * BORDER;
maxh += 2 * BORDER;
- /* XXX warning, here it might crash if SDL_WINDOWID is set badly */
+
gui->screen = SDL_SetVideoMode(maxw, maxh, depth, 0);
if (!gui->screen) {
ast_log(LOG_ERROR, "SDL: could not set video mode - exiting\n");
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