[svn-commits] rizzo: branch group/video_console r89628 - /team/group/video_console/channels/

SVN commits to the Digium repositories svn-commits at lists.digium.com
Tue Nov 27 06:29:29 CST 2007


Author: rizzo
Date: Tue Nov 27 06:29:28 2007
New Revision: 89628

URL: http://svn.digium.com/view/asterisk?view=rev&rev=89628
Log:
pack most gui-related fields in the same structure


Modified:
    team/group/video_console/channels/console_video.c

Modified: team/group/video_console/channels/console_video.c
URL: http://svn.digium.com/view/asterisk/team/group/video_console/channels/console_video.c?view=diff&rev=89628&r1=89627&r2=89628
==============================================================================
--- team/group/video_console/channels/console_video.c (original)
+++ team/group/video_console/channels/console_video.c Tue Nov 27 06:29:28 2007
@@ -239,42 +239,48 @@
 /* our representation of a displayed window. SDL can only do one main
  * window so we map everything within that one
  */
-enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_ALL, WIN_MAX };
+enum { WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_MAX };
 
 struct display_window	{
 	SDL_Overlay             *bmp;
 	SDL_Rect		rect;	/* loc. of images */
 };
-	
-/*
- * The overall descriptor, with room for config info, video source and
- * received data descriptors, SDL info, etc.
- */
-struct video_desc {
-	char			codec_name[64];	/* the codec we use */
-
-	pthread_t		vthread;	/* video thread */
-	int			shutdown;	/* set to shutdown vthread */
-	struct ast_channel	*owner;		/* owner channel */
-
-	struct video_in_desc	in;		/* remote video descriptor */
-	struct video_out_desc	out;		/* local video descriptor */
-
-	/* support for display. */
-	int                     sdl_ok;
-	int			gui_ok;
-	SDL_Surface             *screen;	/* the main window */
-	SDL_Surface		*keypad;	/* the pixmap for the keypad */
-	char			keypad_file[256];	/* image for the keypad */
-	SDL_Surface		*keypad_bg;	/* the keypad background, mapping locations to keys */
-	char			keypad_mask[256];	/* background for the keypad */
+
+/*! \brief info related to the gui: button status, mouse coords, etc. */
+struct gui_info {
 	char			inbuf[256];		/* buffer for keypad input */
 	int			inbuf_pos;	/* next free position in inbuf */
 #ifdef HAVE_SDL_TTF
 	TTF_Font                *font;          /* font to be used */ 
 #endif
+	int			outfd;		/* fd for output */
+	SDL_Surface		*keypad;	/* the pixmap for the keypad */
+	SDL_Surface		*keypad_bg;	/* the keypad background, mapping locations to keys */
+};
+
+/*
+ * The overall descriptor, with room for config info, video source and
+ * received data descriptors, SDL info, etc.
+ */
+struct video_desc {
+	char			codec_name[64];	/* the codec we use */
+
+	pthread_t		vthread;	/* video thread */
+	int			shutdown;	/* set to shutdown vthread */
+	struct ast_channel	*owner;		/* owner channel */
+
+	struct video_in_desc	in;		/* remote video descriptor */
+	struct video_out_desc	out;		/* local video descriptor */
+
+	struct gui_info		gui;
+
+	/* support for display. */
+	int                     sdl_ok;
+	int			gui_ok;
+	SDL_Surface             *screen;	/* the main window */
+	char			keypad_file[256];	/* image for the keypad */
+	char			keypad_mask[256];	/* background for the keypad */
 	char                    keypad_font[256];       /* font for the keypad */
-	int			outfd;		/* fd for output */
 	struct display_window	win[WIN_MAX];
 };
 
@@ -1802,9 +1808,9 @@
 
 #ifdef HAVE_SDL_TTF
 	/* unload font file */ 
-	if (env->font) {
-		TTF_CloseFont(env->font);
-		env->font = NULL; 
+	if (env->gui.font) {
+		TTF_CloseFont(env->gui.font);
+		env->gui.font = NULL; 
 	}
 
 	/* uninitialize SDL_ttf library */
@@ -1817,11 +1823,11 @@
 		if (env->win[i].bmp)
 			SDL_FreeYUVOverlay(env->win[i].bmp);
 	}
-	if (env->keypad)
-		SDL_FreeSurface(env->keypad);
-	if (env->keypad_bg)
-		SDL_FreeSurface(env->keypad_bg);
-	env->keypad = env->keypad_bg = NULL;
+	if (env->gui.keypad)
+		SDL_FreeSurface(env->gui.keypad);
+	if (env->gui.keypad_bg)
+		SDL_FreeSurface(env->gui.keypad_bg);
+	env->gui.keypad = env->gui.keypad_bg = NULL;
 	SDL_Quit();
 	env->screen = NULL; /* XXX check reference */
 	bzero(env->win, sizeof(env->win));
@@ -2183,6 +2189,20 @@
  * Handlers for the various keypad functions
  */
 
+/*! \brief append a character, or reset if '\0' */
+static void append_char(struct video_desc *env, const char c)
+{
+	int i = env->gui.inbuf_pos;
+	if (c == '\0')
+		i = 0;
+	else if (i < sizeof(env->gui.inbuf) - 1)
+		env->gui.inbuf[i++] = c;
+	else
+		i = sizeof(env->gui.inbuf) - 1; /* unnecessary, i think */
+	env->gui.inbuf[i] = '\0';
+	env->gui.inbuf_pos = i;
+}
+
 /* accumulate digits, possibly call dial if in connected mode */
 static void keypad_digit(struct video_desc *env, int digit)
 {	
@@ -2194,10 +2214,7 @@
 		f.subclass = digit;
 		ast_queue_frame(o->owner, &f);
 	} else {		/* no call, accumulate digits */
-		if (env->inbuf_pos < sizeof(env->inbuf) - 1) {
-			env->inbuf[env->inbuf_pos++] = digit;
-			env->inbuf[env->inbuf_pos] = '\0';
-		}
+		append_char(env, digit);
 	}
 }
 
@@ -2205,7 +2222,7 @@
 static void keypad_send_command(struct video_desc *env, char *command)
 {	
 	ast_log(LOG_WARNING, "keypad_send_command(%s) called\n", command);
-	ast_cli_command(env->outfd, command);
+	ast_cli_command(env->gui.outfd, command);
 	return;
 }
 
@@ -2251,13 +2268,12 @@
 		o->cursound = -1;
 		o->nosound = 0;
 		ast_queue_frame(o->owner, &f);
-	} else if (env->inbuf_pos) {
+	} else if (env->gui.inbuf_pos) {
 		/* we have someone to call */
-		ast_cli_command(env->outfd, env->inbuf);
-	}
-
-	env->inbuf_pos = 0;
-	env->inbuf[env->inbuf_pos] = '\0';
+		ast_cli_command(env->gui.outfd, env->gui.inbuf);
+	}
+
+	append_char(env, '\0');	/* clear buffer */
 }
 
 /* Print given text on the gui */
@@ -2274,7 +2290,7 @@
 	/* clean surface each rewrite */
 	SDL_BlitSurface(env->keypad, NULL, env->screen, &env->win[WIN_KEYPAD].rect);
 
-	output = TTF_RenderText_Solid(env->font, text, color);
+	output = TTF_RenderText_Solid(env->gui.font, text, color);
 	if (output == NULL) {
 		ast_log(LOG_WARNING, "Cannot render text on gui - %s\n", TTF_GetError());
 		return 1;
@@ -2339,7 +2355,7 @@
 	else if (y > env->out.keypad_dpy.h)
 		index = KEY_OUT_OF_KEYPAD; /* click outside the keypad */
 	else
-		index = map_click(env->keypad_bg, x - env->in.rem_dpy.w, y);
+		index = map_click(env->gui.keypad_bg, x - env->in.rem_dpy.w, y);
 
 	/* exec the function */
 	if (index < 128) {
@@ -2452,12 +2468,11 @@
 static int gui_init(struct video_desc *env)
 {
 	/* Load the keypad mask image */
-	env->keypad_bg = get_keypad(env->keypad_mask);
-	if (env->keypad_bg == NULL)
+	env->gui.keypad_bg = get_keypad(env->keypad_mask);
+	if (env->gui.keypad_bg == NULL)
 		return -1;
 
-	env->inbuf_pos = 0;
-	env->inbuf[env->inbuf_pos] = '\0';
+	append_char(env, '\0');
 
 #ifdef HAVE_SDL_TTF
 	/* Initialize SDL_ttf library and load font */
@@ -2467,22 +2482,22 @@
 	}
 
 #define GUI_FONTSIZE 28
-	env->font = TTF_OpenFont( env->keypad_font, GUI_FONTSIZE);
-	if (!env->font) {
+	env->gui.font = TTF_OpenFont( env->keypad_font, GUI_FONTSIZE);
+	if (!env->gui.font) {
 		ast_log(LOG_WARNING, "Unable to load font %s, no output available\n", env->keypad_font);
 		return -1;
 	}
 	ast_log(LOG_WARNING, "Loaded font %s\n", env->keypad_font);
 #endif
 
-	env->outfd = open ("/dev/null", O_WRONLY);	/* discard output, temporary */
-	if ( env->outfd < 0 ) {
+	env->gui.outfd = open ("/dev/null", O_WRONLY);	/* discard output, temporary */
+	if ( env->gui.outfd < 0 ) {
 		ast_log(LOG_WARNING, "Unable output fd\n");
 		return -1;
 	}
 
 	ast_log(LOG_WARNING,"w %i, h %i, pitch %i\n", \
-		env->keypad_bg->w, env->keypad_bg->h, env->keypad_bg->pitch);
+		env->gui.keypad_bg->w, env->gui.keypad_bg->h, env->gui.keypad_bg->pitch);
 
 	return 0;
 }
@@ -2722,10 +2737,10 @@
 		goto no_sdl;
 	}
 
-	env->keypad = get_keypad(env->keypad_file);
-	if (env->keypad) {
-		env->out.keypad_dpy.w = env->keypad->w;
-		env->out.keypad_dpy.h = env->keypad->h;
+	env->gui.keypad = get_keypad(env->keypad_file);
+	if (env->gui.keypad) {
+		env->out.keypad_dpy.w = env->gui.keypad->w;
+		env->out.keypad_dpy.h = env->gui.keypad->h;
 	}
 
 	maxw = env->in.rem_dpy.w + env->out.loc_dpy.w + env->out.keypad_dpy.w;
@@ -2736,8 +2751,6 @@
 		goto no_sdl;
 	}
 	SDL_WM_SetCaption("Asterisk console Video Output", NULL);
-	if (set_win(env->screen, &env->win[WIN_ALL], dpy_fmt,
-			maxw, maxh, 0, 0))
 	if (set_win(env->screen, &env->win[WIN_REMOTE], dpy_fmt,
 			env->in.rem_dpy.w, env->in.rem_dpy.h, 0, 0))
 		goto no_sdl;
@@ -2745,15 +2758,15 @@
 			env->out.loc_dpy.w, env->out.loc_dpy.h, env->in.rem_dpy.w + env->out.keypad_dpy.w, 0))
 		goto no_sdl;
 
-	if (env->keypad) {
+	if (env->gui.keypad) {
 		struct SDL_Rect dest;
 		dest.x = env->in.rem_dpy.w;
 		dest.y = 0;
-		dest.w = env->keypad->w;
-		dest.h = env->keypad->h;
+		dest.w = env->gui.keypad->w;
+		dest.h = env->gui.keypad->h;
 		env->win[WIN_KEYPAD].rect = dest;
 
-		SDL_BlitSurface(env->keypad, NULL, env->screen, &dest);
+		SDL_BlitSurface(env->gui.keypad, NULL, env->screen, &dest);
 		SDL_UpdateRects(env->screen, 1, &dest);
 	}
 	ast_mutex_init(&env->in.dec_in_lock);




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