[svn-commits] marta: branch group/video_console r89608 - /team/group/video_console/channels/
SVN commits to the Digium repositories
svn-commits at lists.digium.com
Mon Nov 26 14:33:07 CST 2007
Author: marta
Date: Mon Nov 26 14:33:06 2007
New Revision: 89608
URL: http://svn.digium.com/view/asterisk?view=rev&rev=89608
Log:
Added functions for the gui.
Modified:
team/group/video_console/channels/chan_oss.c
team/group/video_console/channels/console_video.c
Modified: team/group/video_console/channels/chan_oss.c
URL: http://svn.digium.com/view/asterisk/team/group/video_console/channels/chan_oss.c?view=diff&rev=89608&r1=89607&r2=89608
==============================================================================
--- team/group/video_console/channels/chan_oss.c (original)
+++ team/group/video_console/channels/chan_oss.c Mon Nov 26 14:33:06 2007
@@ -805,9 +805,21 @@
return 0;
}
+/*
+ * Print received message on gui
+ * or on console if the gui is not avaiable.
+ */
static int oss_text(struct ast_channel *c, const char *text)
{
- /* print received messages */
+ struct video_desc *env = get_video_desc(c);
+
+ /* print received messages on gui */
+ /* XXX move x,y in the video_desc structure,
+ * add w,h for the output screen, add checks for boundary */
+ if ( (env->sdl_ok) && (gui_output(env, text, 30, 20)) )
+ return 0;
+
+ /* print on gui failed, go to console */
ast_verbose(" << Console Received text %s >> \n", text);
return 0;
}
Modified: team/group/video_console/channels/console_video.c
URL: http://svn.digium.com/view/asterisk/team/group/video_console/channels/console_video.c?view=diff&rev=89608&r1=89607&r2=89608
==============================================================================
--- team/group/video_console/channels/console_video.c (original)
+++ team/group/video_console/channels/console_video.c Mon Nov 26 14:33:06 2007
@@ -94,6 +94,7 @@
#include <SDL/SDL.h>
#include <SDL/SDL_image.h> /* for loading images */
+#include <SDL/SDL_ttf.h> /* render text on sdl surfaces */
/*
* In many places we use buffers to store the raw frames (but not only),
@@ -252,6 +253,7 @@
/* support for display. */
int sdl_ok;
+ int gui_ok;
SDL_Surface *screen; /* the main window */
SDL_Surface *keypad; /* the pixmap for the keypad */
char keypad_file[256]; /* image for the keypad */
@@ -259,6 +261,8 @@
char keypad_mask[256]; /* background for the keypad */
char inbuf[256]; /* buffer for keypad input */
int inbuf_pos; /* next free position in inbuf */
+ TTF_Font *font; /* font to be used */
+ char keypad_font[256]; /* font for the keypad */
int outfd; /* fd for output */
struct display_window win[WIN_MAX];
};
@@ -1781,6 +1785,16 @@
static void cleanup_sdl(struct video_desc *env)
{
+ /* unload font file */
+ if (env->font) {
+ TTF_CloseFont(env->font);
+ env->font = NULL;
+ }
+
+ /* uninitialize SDL_ttf library */
+ if ( TTF_WasInit() )
+ TTF_Quit();
+
/* uninitialize the SDL environment */
int i;
for (i = 0; i < WIN_MAX; i++) {
@@ -2102,6 +2116,7 @@
* lines:
* keypad = /tmp/phone.jpg ; define the keypad on the screen
* keypad_mask = /tmp/phone.png ; define the grayscale mask
+ * keypad_font = /tmp/font.ttf ; define the font to use for output
*
* The mask image should be an 8-bit image for which we interpret
* the pixel image as the key pressed, according to the table below
@@ -2111,22 +2126,24 @@
/* enumerate for the pixel value */
enum pixel_value {
/* answer/close function */
- KEY_PICK_UP = 127,
- KEY_HANG_UP = 128,
- KEY_CONSOLE_DIAL = 129,
+ KEY_PICK_UP = 128,
+ KEY_HANG_UP = 129,
/* other functions */
- KEY_MUTE = 131,
- KEY_AUTOANSWER = 132,
- KEY_SENDVIDEO = 126,
- KEY_LOCALVIDEO = 124,
- KEY_REMOTEVIDEO = 125,
+ KEY_MUTE = 130,
+ KEY_AUTOANSWER = 131,
+ KEY_SENDVIDEO = 132,
+ KEY_LOCALVIDEO = 133,
+ KEY_REMOTEVIDEO = 134,
+ KEY_WRITEMESSAGE = 135,
/* press outside the keypad */
- KEY_OUT_OF_KEYPAD = 252,
- KEY_REM_DPY = 253,
- KEY_LOC_DPY = 254,
-
+ KEY_OUT_OF_KEYPAD = 251,
+ KEY_REM_DPY = 252,
+ KEY_LOC_DPY = 253,
+
+ /* close gui */
+ KEY_GUI_CLOSE = 254,
KEY_DIGIT_BACKGROUND = 255,
};
@@ -2160,25 +2177,21 @@
/* accumulate digits, possibly call dial if in connected mode */
static void keypad_digit(struct video_desc *env, int digit)
{
- if (env->inbuf_pos < sizeof(env->inbuf_pos) - 1) {
- env->inbuf[env->inbuf_pos++] = digit;
- env->inbuf[env->inbuf_pos] = '\0';
- }
- /* XXX see if we should call dial */
-}
-
-static void audio_console_dial(struct video_desc *env, int digit)
-{
- char dial[256] = "console dial ";
-
- /* call to a ring phone or call a number */
- strncat(dial, env->inbuf, sizeof(dial));
- ast_log(LOG_WARNING, "Calling number %s\n", dial);
-
- ast_cli_command(env->outfd, dial);
- env->inbuf_pos = 0;
- env->inbuf[env->inbuf_pos] = '\0';
- return;
+ struct chan_oss_pvt *o = find_desc(oss_active);
+
+ if (o->owner) {
+ /* we have a call, send the digit */
+ struct ast_frame f = { AST_FRAME_DTMF, 0 };
+
+ f.subclass = digit;
+ ast_queue_frame(o->owner, &f);
+ } else {
+ /* no call, accumulate digits */
+ if (env->inbuf_pos < sizeof(env->inbuf) - 1) {
+ env->inbuf[env->inbuf_pos++] = digit;
+ env->inbuf[env->inbuf_pos] = '\0';
+ }
+ }
}
static void keypad_send_command(struct video_desc *env, char *command)
@@ -2212,14 +2225,74 @@
}
/*
- * function called when the pick up button is pressed.
- * If no one is calling us the operation have no effects,
- * if someone is calling us we answer to the call.
- * if a call is in progress we send the digits to the console
- */
-static attribute_unused void keypad_pick_up(void)
-{
-
+ * Function called when the pick up button is pressed
+ * perform actions according the channel status:
+ *
+ * - if no one is calling us and no digits was pressed,
+ * the operation have no effects,
+ * - if someone is calling us we answer to the call.
+ * - if we have no call in progress and we pressed some
+ * digit, send the digit to the console.
+ */
+static void keypad_pick_up(struct video_desc *env)
+{
+ struct chan_oss_pvt *o = find_desc(oss_active);
+ ast_log(LOG_WARNING, "keypad_pick_up called\n");
+
+ if (o->owner) {
+ /* someone is calling us */
+ struct ast_frame f = { AST_FRAME_CONTROL, AST_CONTROL_ANSWER };
+ o->hookstate = 1;
+ o->cursound = -1;
+ o->nosound = 0;
+ ast_queue_frame(o->owner, &f);
+ } else if (env->inbuf_pos) {
+ /* we have someone to call */
+ ast_cli_command(env->outfd, env->inbuf);
+ }
+
+ env->inbuf_pos = 0;
+ env->inbuf[env->inbuf_pos] = '\0';
+}
+
+/* Print given text on the gui */
+static int gui_output(struct video_desc *env, const char *text, int x, int y)
+{
+ SDL_Surface *output;
+ SDL_Color color = {0, 0, 0}; /* text color */
+ SDL_Rect dest = {env->win[WIN_KEYPAD].rect.x + x, y};
+
+ /* clean surface each rewrite */
+ SDL_BlitSurface(env->keypad, NULL, env->screen, &env->win[WIN_KEYPAD].rect);
+
+ output = TTF_RenderText_Solid(env->font, text, color);
+ if (output == NULL) {
+ ast_log(LOG_WARNING, "Cannot render text on gui - %s\n", TTF_GetError());
+ return 0;
+ }
+
+ SDL_BlitSurface(output, NULL, env->screen, &dest);
+
+ #if 0
+ if (SDL_Flip(env->screen) < 0) {
+ ast_log(LOG_WARNING, "Error updating gui screen\n");
+ return 0;
+ }
+ #endif
+
+ SDL_UpdateRects(env->keypad, 1, &env->win[WIN_KEYPAD].rect);
+ SDL_FreeSurface(output);
+ return 1;
+}
+
+static void keypad_write_message(struct video_desc *env)
+{
+ ast_log(LOG_WARNING, "keypad_write_message called\n");
+}
+
+static void keypad_test(struct video_desc *env)
+{
+ ast_log(LOG_WARNING, "keypad_test called\n");
}
static SDL_Surface *get_keypad(const char *file)
@@ -2239,7 +2312,7 @@
/* TODO: consistency checks, check for bpp, widht and height */
/* Init the mask image used to grab the action. */
-static int init_console_gui(struct video_desc *env)
+static int gui_init(struct video_desc *env)
{
/* Load the keypad mask image */
env->keypad_bg = get_keypad(env->keypad_mask);
@@ -2248,6 +2321,21 @@
env->inbuf_pos = 0;
env->inbuf[env->inbuf_pos] = '\0';
+
+ /* Initialize SDL_ttf library and load font */
+ if (TTF_Init() == -1) {
+ ast_log(LOG_WARNING, "Unable to init SDL_ttf, no output avaiable\n");
+ return -1;
+ }
+
+#define GUI_FONTSIZE 28
+ env->font = TTF_OpenFont( env->keypad_font, GUI_FONTSIZE);
+ if (!env->font) {
+ ast_log(LOG_WARNING, "Unable to load font %s, no output avaiable\n", env->keypad_font);
+ return -1;
+ }
+ ast_log(LOG_WARNING, "Loaded font %s\n", env->keypad_font);
+
env->outfd = open ("/dev/null", O_WRONLY); /* discard output, temporary */
if ( env->outfd < 0 ) {
ast_log(LOG_WARNING, "Unable output fd\n");
@@ -2288,13 +2376,10 @@
switch (index) {
/* answer/close function */
case KEY_PICK_UP:
- keypad_send_command(env, "console answer");
+ keypad_pick_up(env);
break;
case KEY_HANG_UP:
keypad_send_command(env, "console hangup");
- break;
- case KEY_CONSOLE_DIAL:
- audio_console_dial(env, index);
break;
/* other functions */
@@ -2308,6 +2393,10 @@
break;
case KEY_REMOTEVIDEO:
break;
+ case KEY_WRITEMESSAGE:
+ keypad_write_message(env);
+ break;
+
/* press outside the keypad */
case KEY_REM_DPY:
@@ -2317,6 +2406,9 @@
case KEY_OUT_OF_KEYPAD:
break;
+ case KEY_GUI_CLOSE:
+ cleanup_sdl(env);
+ break;
case KEY_DIGIT_BACKGROUND:
break;
default:
@@ -2393,7 +2485,8 @@
}
/* TODO, segfault if not X display present */
- if (init_console_gui(env))
+ env->gui_ok = !gui_init(env);
+ if (!env->gui_ok)
ast_log(LOG_WARNING, "cannot init console gui\n");
for (;;) {
@@ -2418,7 +2511,7 @@
}
/* manage keypad events */
- if (env->keypad_bg)
+ if (env->gui_ok)
eventhandler(env);
/* sleep for a while */
@@ -2764,6 +2857,7 @@
M_F("remote_size", video_geom(&env->in.rem_dpy, val))
M_STR("keypad", env->keypad_file)
M_STR("keypad_mask", env->keypad_mask)
+ M_STR("keypad_font", env->keypad_font)
M_UINT("fps", env->out.fps)
M_UINT("bitrate", env->out.bitrate)
M_UINT("qmin", env->out.qmin)
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