[svn-commits] kpfleming: branch group/new_octasic_build r1268 - in /team/group/new_octasic_...

svn-commits at lists.digium.com svn-commits at lists.digium.com
Tue Aug 8 21:21:58 MST 2006


Author: kpfleming
Date: Tue Aug  8 23:21:57 2006
New Revision: 1268

URL: http://svn.digium.com/view/zaptel?rev=1268&view=rev
Log:
create branch for new Octasic API integration work

Added:
    team/group/new_octasic_build/
      - copied from r1265, branches/1.2/
    team/group/new_octasic_build/oct612x/
    team/group/new_octasic_build/oct612x/Makefile   (with props)
    team/group/new_octasic_build/oct612x/apilib/
    team/group/new_octasic_build/oct612x/apilib/bt/
    team/group/new_octasic_build/oct612x/apilib/bt/octapi_bt0.c   (with props)
    team/group/new_octasic_build/oct612x/apilib/bt/octapi_bt0_private.h   (with props)
    team/group/new_octasic_build/oct612x/apilib/largmath/
    team/group/new_octasic_build/oct612x/apilib/largmath/octapi_largmath.c   (with props)
    team/group/new_octasic_build/oct612x/apilib/llman/
    team/group/new_octasic_build/oct612x/apilib/llman/octapi_llman.c   (with props)
    team/group/new_octasic_build/oct612x/apilib/llman/octapi_llman_private.h   (with props)
    team/group/new_octasic_build/oct612x/include/
    team/group/new_octasic_build/oct612x/include/apilib/
    team/group/new_octasic_build/oct612x/include/apilib/octapi_bt0.h   (with props)
    team/group/new_octasic_build/oct612x/include/apilib/octapi_largmath.h   (with props)
    team/group/new_octasic_build/oct612x/include/apilib/octapi_llman.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_adpcm_chan_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_adpcm_chan_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_api.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_api_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_apimi.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_apiud.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_channel_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_channel_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_chip_open_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_chip_open_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_chip_stats_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_chip_stats_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_conf_bridge_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_conf_bridge_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_debug_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_debug_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_defines.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_errors.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_events_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_events_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_interrupts_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_interrupts_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_mixer_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_mixer_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_phasing_tsst_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_phasing_tsst_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_playout_buf_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_playout_buf_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_remote_debug_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_remote_debug_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_tlv_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_tone_detection_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_tone_detection_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_tsi_cnct_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_tsi_cnct_pub.h   (with props)
    team/group/new_octasic_build/oct612x/include/oct6100api/oct6100_tsst_inst.h   (with props)
    team/group/new_octasic_build/oct612x/include/octdef.h   (with props)
    team/group/new_octasic_build/oct612x/include/octmac.h   (with props)
    team/group/new_octasic_build/oct612x/include/octosdependant.h   (with props)
    team/group/new_octasic_build/oct612x/include/octrpc/
    team/group/new_octasic_build/oct612x/include/octrpc/oct6100_rpc_protocol.h   (with props)
    team/group/new_octasic_build/oct612x/include/octrpc/rpc_protocol.h   (with props)
    team/group/new_octasic_build/oct612x/include/octtype.h   (with props)
    team/group/new_octasic_build/oct612x/include/octtypevx.h   (with props)
    team/group/new_octasic_build/oct612x/include/octtypewin.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_adpcm_chan_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_adpcm_chan.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_channel.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_chip_open.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_chip_stats.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_conf_bridge.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_debug.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_events.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_interrupts.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_memory.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_miscellaneous.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_mixer.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_phasing_tsst.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_playout_buf.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_remote_debug.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_tlv.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_tone_detection.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_tsi_cnct.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_tsst.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_api/oct6100_user.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_apimi/
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_apimi/oct6100_mask_interrupts.c   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_channel_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_chip_open_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_chip_stats_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_conf_bridge_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_debug_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_events_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_interrupts_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_memory_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_miscellaneous_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_mixer_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_phasing_tsst_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_playout_buf_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_remote_debug_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_tlv_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_tone_detection_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_tsi_cnct_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_tsst_priv.h   (with props)
    team/group/new_octasic_build/oct612x/octdeviceapi/oct6100api/oct6100_version.h   (with props)
Removed:
    team/group/new_octasic_build/include/
    team/group/new_octasic_build/octapi_bt0_private.h
    team/group/new_octasic_build/octapi_llman_private.h
Modified:
    team/group/new_octasic_build/Makefile
    team/group/new_octasic_build/vpm450m.c

Modified: team/group/new_octasic_build/Makefile
URL: http://svn.digium.com/view/zaptel/team/group/new_octasic_build/Makefile?rev=1268&r1=1265&r2=1268&view=diff
==============================================================================
--- team/group/new_octasic_build/Makefile (original)
+++ team/group/new_octasic_build/Makefile Tue Aug  8 23:21:57 2006
@@ -24,7 +24,7 @@
 endif
 KINCLUDES:=$(KSRC)/include
 
-CFLAGS+=-I. -Iinclude -O4 -g -Wall -DBUILDING_TONEZONE #-DTONEZONE_DRIVER
+CFLAGS+=-I. -O4 -g -Wall -DBUILDING_TONEZONE #-DTONEZONE_DRIVER
 CFLAGS_PPC:=$(shell if uname -m | grep -q ppc; then echo "-fsigned-char"; fi)
 CFLAGS_X86-64:=$(shell if uname -m | grep -q x86_64; then echo "-m64"; fi)
 CFLAGS+=$(CFLAGS_PPC) $(CFLAGS_X86-64)
@@ -119,9 +119,10 @@
 
 MOD_DESTDIR:=zaptel
 
-EXTRA_CFLAGS:=-I$(SUBDIRS)/include  -I$(SUBDIRS)/include/oct6100api
 obj-m:=$(MODULESO)
+obj-m+=oct612x/
 wct4xxp-objs:=wct4xxp_base.o vpm450m.o
+CFLAGS_vpm450m.o:=-I$(src)/oct612x/include -I$(src)/oct612x/include/oct6100api
 
 # Also build xpp in the subdirectory xpp/ . But only for >=2.6.10 and only 
 # for i386. On other archs the module will probably build but panic.
@@ -145,12 +146,6 @@
 	@echo $(KSRC)
 	@if [ -z "$(KSRC)" -o ! -d "$(KSRC)" ]; then echo "You do not appear to have the sources for the $(KVERS) kernel installed."; exit 1 ; fi
 	$(KMAKE) modules
-
-obj-m += $(MODULESO)
-
-#ifneq ($(TOPDIR),)
-#include $(TOPDIR)/Rules.make
-#endif
 
 version.h: FORCE
 	ZAPTELVERSION="${ZAPTELVERSION}" build_tools/make_version_h > $@.tmp

Added: team/group/new_octasic_build/oct612x/Makefile
URL: http://svn.digium.com/view/zaptel/team/group/new_octasic_build/oct612x/Makefile?rev=1268&view=auto
==============================================================================
--- team/group/new_octasic_build/oct612x/Makefile (added)
+++ team/group/new_octasic_build/oct612x/Makefile Tue Aug  8 23:21:57 2006
@@ -1,0 +1,26 @@
+EXTRA_CFLAGS:=-I$(src)/include -I$(src)/octdeviceapi -I$(src)/octdeviceapi/oct6100api
+
+APIDIR=octdeviceapi/oct6100api/oct6100_api
+
+obj-m:=test.a
+
+test-objs:=$(APIDIR)/oct6100_adpcm_chan.o \
+	$(APIDIR)/oct6100_channel.o \
+	$(APIDIR)/oct6100_chip_open.o \
+	$(APIDIR)/oct6100_chip_stats.o \
+	$(APIDIR)/oct6100_conf_bridge.o \
+	$(APIDIR)/oct6100_debug.o \
+	$(APIDIR)/oct6100_events.o \
+	$(APIDIR)/oct6100_interrupts.o \
+	$(APIDIR)/oct6100_memory.o \
+	$(APIDIR)/oct6100_mixer.o \
+	$(APIDIR)/oct6100_phasing_tsst.o \
+	$(APIDIR)/oct6100_playout_buf.o \
+	$(APIDIR)/oct6100_remote_debug.o \
+	$(APIDIR)/oct6100_tlv.o \
+	$(APIDIR)/oct6100_tone_detection.o \
+	$(APIDIR)/oct6100_tsi_cnct.o \
+	$(APIDIR)/oct6100_tsst.o \
+	apilib/bt/octapi_bt0.o \
+	apilib/largmath/octapi_largmath.o \
+	apilib/llman/octapi_llman.o

Propchange: team/group/new_octasic_build/oct612x/Makefile
------------------------------------------------------------------------------
    svn:eol-style = native

Propchange: team/group/new_octasic_build/oct612x/Makefile
------------------------------------------------------------------------------
    svn:keywords = Author Id Date Revision

Propchange: team/group/new_octasic_build/oct612x/Makefile
------------------------------------------------------------------------------
    svn:mime-type = text/plain

Added: team/group/new_octasic_build/oct612x/apilib/bt/octapi_bt0.c
URL: http://svn.digium.com/view/zaptel/team/group/new_octasic_build/oct612x/apilib/bt/octapi_bt0.c?rev=1268&view=auto
==============================================================================
--- team/group/new_octasic_build/oct612x/apilib/bt/octapi_bt0.c (added)
+++ team/group/new_octasic_build/oct612x/apilib/bt/octapi_bt0.c Tue Aug  8 23:21:57 2006
@@ -1,0 +1,1179 @@
+/*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*\
+
+File:  octapi_bt0.c
+
+    Copyright (c) 2001-2006 Octasic Inc.
+    
+Description: 
+
+	Library used to manage a binary tree of variable max size.  Library is
+	made to use one block of contiguous memory to manage the tree.
+
+This file is part of the Octasic OCT6100 GPL API . The OCT6100 GPL API  is 
+free software; you can redistribute it and/or modify it under the terms of 
+the GNU General Public License as published by the Free Software Foundation; 
+either version 2 of the License, or (at your option) any later version.
+
+The OCT6100 GPL API is distributed in the hope that it will be useful, but 
+WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY 
+or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 
+for more details. 
+
+You should have received a copy of the GNU General Public License 
+along with the OCT6100 GPL API; if not, write to the Free Software 
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
+
+$Octasic_Release: OCT612xAPI-01.00-PR43 $
+
+$Octasic_Revision: 18 $
+
+\*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*/
+#include "apilib/octapi_bt0.h"
+#include "octapi_bt0_private.h"
+
+
+
+UINT32 OctApiBt0GetSize(UINT32 number_of_items,UINT32 key_size, UINT32 data_size, UINT32 * b_size)
+{
+	if ((key_size % 4) != 0) return(OCTAPI_BT0_KEY_SIZE_NOT_MUTLIPLE_OF_UINT32);
+	if ((data_size % 4) != 0) return(OCTAPI_BT0_DATA_SIZE_NOT_MUTLIPLE_OF_UINT32);
+
+	*b_size = 0;
+	*b_size += sizeof(OCTAPI_BT0);
+	*b_size += sizeof(OCTAPI_BT0_NODE) * number_of_items;
+	*b_size += key_size * number_of_items;
+	*b_size += data_size * number_of_items;
+
+	return(GENERIC_OK);
+}
+
+UINT32 OctApiBt0Init(void ** b,UINT32 number_of_items,UINT32 key_size, UINT32 data_size)
+{
+	UINT32 i;
+	OCTAPI_BT0 * bb;
+
+	/* Check input parameters.*/
+	if ((key_size % 4) != 0) return(OCTAPI_BT0_KEY_SIZE_NOT_MUTLIPLE_OF_UINT32);
+	if ((data_size % 4) != 0) return(OCTAPI_BT0_DATA_SIZE_NOT_MUTLIPLE_OF_UINT32);
+
+	/* If b is not already allocated.*/
+	if (*b == NULL) return(OCTAPI_BT0_MALLOC_FAILED);
+
+	bb = (OCTAPI_BT0 *)(*b);
+
+	/* Initialize the tree to an empty one!*/
+	bb->root_link.node_number = 0xFFFFFFFF;
+	bb->root_link.depth = 0;
+
+	/* Initialize tree parameters.*/
+	bb->number_of_items = number_of_items;
+	bb->key_size = key_size / 4;
+	bb->data_size = data_size / 4;
+
+	/* Initialize the next free node pointer.*/
+	if (number_of_items != 0)
+		bb->next_free_node = 0;
+	else
+		bb->next_free_node = 0xFFFFFFFF;
+
+	/* Setup the arrays.*/
+	OctApiBt0CorrectPointers(bb);
+
+	/* Initialize the Nodes to unused!*/
+	for(i=0;i<number_of_items;i++)
+	{
+		bb->node[i].next_free_node = i + 1;
+	}
+
+	/* Last empty node points to invalid node.*/
+	bb->node[number_of_items-1].next_free_node = 0xFFFFFFFF;
+
+	bb->invalid_value = 0xFFFFFFFF;
+	bb->no_smaller_key = OCTAPI_BT0_NO_SMALLER_KEY;
+
+	return(GENERIC_OK);
+}
+
+
+void OctApiBt0CorrectPointers(OCTAPI_BT0 * bb)
+{
+	bb->node = (OCTAPI_BT0_NODE *)(((BYTE *)bb) + sizeof(OCTAPI_BT0));
+	bb->key = (UINT32 *)(((BYTE *)bb->node) + (sizeof(OCTAPI_BT0_NODE) * bb->number_of_items));
+	bb->data = (UINT32 *)(((BYTE *)bb->key) + (sizeof(UINT32) * bb->number_of_items * bb->key_size));
+}
+
+
+UINT32 OctApiBt0AddNode(void * b,void * key,void ** data)
+{
+	OCTAPI_BT0 * bb;
+	OCTAPI_BT0_NODE * new_node;
+	UINT32 * lkey;
+	UINT32 * nkey;
+	UINT32 i;
+	UINT32 new_node_number;
+	UINT32 result;
+
+	/* Load all!*/
+	bb = (OCTAPI_BT0 *)(b);
+	OctApiBt0CorrectPointers(bb);
+
+	/* Check that there is at least one block left.*/
+	if (bb->next_free_node == 0xFFFFFFFF) return(OCTAPI_BT0_NO_NODES_AVAILABLE);
+
+	/* Seize the node!*/
+	new_node_number = bb->next_free_node;
+	new_node = &(bb->node[new_node_number]);
+	bb->next_free_node = new_node->next_free_node;
+
+	/* Register in the key and the data.*/
+	lkey = ((UINT32 *)key);
+
+	/* Find the first UINT32 of the key.*/
+	nkey = &(bb->key[bb->key_size * new_node_number]);
+
+	/* Copy the key.*/
+	for(i=0;i<bb->key_size;i++)
+		nkey[i] = lkey[i];
+
+	/* Attempt to place the node. Only a "multiple hit" will cause an error.*/
+	result = OctApiBt0AddNode2(bb,&(bb->root_link), lkey, new_node_number);
+	if (result != GENERIC_OK) 
+	{
+		/* This attempt failed. Refree the node!*/
+		bb->next_free_node = new_node_number;
+
+		/* Return the error code.*/
+		return(result);
+	}
+
+	/* Return the address of the data to the user.*/
+	if ( bb->data_size > 0 )
+		*data = (void *)(&(bb->data[bb->data_size * new_node_number]));
+
+	return(GENERIC_OK);
+}
+
+UINT32 OctApiBt0AddNode2(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * link,UINT32 * lkey,UINT32 new_node_number)
+{
+	UINT32 result;
+
+	if (link->node_number == 0xFFFFFFFF) /* We have an empty node. Here, we shall place the new node.*/
+	{
+		bb->node[new_node_number].l[0].node_number = 0xFFFFFFFF;
+		bb->node[new_node_number].l[0].depth = 0;
+		bb->node[new_node_number].l[1].node_number = 0xFFFFFFFF;
+		bb->node[new_node_number].l[1].depth = 0;
+
+		/* OCTAPI_BT0_LINK to parent!*/
+		link->node_number = new_node_number;
+		link->depth = 1;				/* We are a leaf, last OCTAPI_BT0_LINK depth is 1.*/
+
+		return(GENERIC_OK);
+	}
+	else /* Current node is used, check for a match and a direction.*/
+	{
+		OCTAPI_BT0_NODE * this_node;
+		UINT32 compare;
+
+		/* Get a pointer to this node.*/
+		this_node = &(bb->node[link->node_number]);
+
+		/* Compare this node to the lkey.*/
+		compare = OctApiBt0KeyCompare(bb,link,lkey);
+
+		if (compare == OCTAPI_BT0_LKEY_SMALLER) /* Go left.*/
+		{
+			result = OctApiBt0AddNode2(bb,&(this_node->l[0]), lkey, new_node_number);
+			if (result != GENERIC_OK) return(result);
+		}
+		else if (compare == OCTAPI_BT0_LKEY_LARGER) /* Go right.*/
+		{
+			result = OctApiBt0AddNode2(bb,&(this_node->l[1]), lkey, new_node_number);
+			if (result != GENERIC_OK) return(result);
+		}
+		else
+		{
+			return(OCTAPI_BT0_KEY_ALREADY_IN_TREE);
+		}
+
+		/* Check if this node is unbalanced by 2. If so, rebalance it:*/
+		if (this_node->l[0].depth > (this_node->l[1].depth + 1) || 
+				this_node->l[1].depth > (this_node->l[0].depth + 1))
+		{
+			OctApiBt0Rebalance(bb,link);
+		}
+
+		/* Always update the OCTAPI_BT0_LINK depth before exiting.*/
+		OctApiBt0UpdateLinkDepth(bb,link);
+
+		return(GENERIC_OK);
+	}
+}
+
+
+UINT32 OctApiBt0AddNode3(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * link,UINT32 * lkey,UINT32 *p_new_node_number)
+{
+	UINT32 result;
+
+	if (link->node_number == 0xFFFFFFFF) /* We have an empty node. Here, we shall place the new node.*/
+	{
+		if ( *p_new_node_number == 0xFFFFFFFF )
+			return(OCTAPI_BT0_NO_NODES_AVAILABLE);
+
+		bb->node[*p_new_node_number].l[0].node_number = 0xFFFFFFFF;
+		bb->node[*p_new_node_number].l[0].depth = 0;
+		bb->node[*p_new_node_number].l[1].node_number = 0xFFFFFFFF;
+		bb->node[*p_new_node_number].l[1].depth = 0;
+
+		/* OCTAPI_BT0_LINK to parent!*/
+		link->node_number = *p_new_node_number;
+		link->depth = 1;				/* We are a leaf, last OCTAPI_BT0_LINK depth is 1.*/
+
+		return(GENERIC_OK);
+	}
+	else /* Current node is used, check for a match and a direction.*/
+	{
+		OCTAPI_BT0_NODE * this_node;
+		UINT32 compare;
+
+		/* Get a pointer to this node.*/
+		this_node = &(bb->node[link->node_number]);
+
+		/* Compare this node to the lkey.*/
+		compare = OctApiBt0KeyCompare(bb,link,lkey);
+
+		if (compare == OCTAPI_BT0_LKEY_SMALLER) /* Go left.*/
+		{
+			result = OctApiBt0AddNode3(bb,&(this_node->l[0]), lkey, p_new_node_number);
+			if (result != GENERIC_OK) return(result);
+		}
+		else if (compare == OCTAPI_BT0_LKEY_LARGER) /* Go right.*/
+		{
+			result = OctApiBt0AddNode3(bb,&(this_node->l[1]), lkey, p_new_node_number);
+			if (result != GENERIC_OK) return(result);
+		}
+		else
+		{
+			*p_new_node_number = link->node_number;
+			return(OCTAPI_BT0_KEY_ALREADY_IN_TREE);
+		}
+
+		/* Check if this node is unbalanced by 2. If so, rebalance it:*/
+		if (this_node->l[0].depth > (this_node->l[1].depth + 1) || 
+				this_node->l[1].depth > (this_node->l[0].depth + 1))
+		{
+			OctApiBt0Rebalance(bb,link);
+		}
+
+		/* Always update the OCTAPI_BT0_LINK depth before exiting.*/
+		OctApiBt0UpdateLinkDepth(bb,link);
+
+		return(GENERIC_OK);
+	}
+}
+
+/* state 
+0 -> first call to the function.
+1 -> recursive call.*/
+UINT32 OctApiBt0AddNode4(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * link,UINT32 * lkey,UINT32 *p_new_node_number, UINT32 *p_prev_node_number, UINT32 state )
+{
+	UINT32 result;
+	UINT32 *nkey;
+	UINT32 *okey;
+
+	if (link->node_number == 0xFFFFFFFF) /* We have an empty node. Here, we shall place the new node.*/
+	{
+		bb->node[*p_new_node_number].l[0].node_number = 0xFFFFFFFF;
+		bb->node[*p_new_node_number].l[0].depth = 0;
+		bb->node[*p_new_node_number].l[1].node_number = 0xFFFFFFFF;
+		bb->node[*p_new_node_number].l[1].depth = 0;
+
+		/* OCTAPI_BT0_LINK to parent!*/
+		link->node_number = *p_new_node_number;
+		link->depth = 1;				/* We are a leaf, last OCTAPI_BT0_LINK depth is 1.*/
+
+		if ( state == 0 )
+			*p_prev_node_number = 0xFFFFFFFF;
+
+		return(GENERIC_OK);
+	}
+	else /* Current node is used, check for a match and a direction.*/
+	{
+		OCTAPI_BT0_NODE * this_node;
+		UINT32 compare;
+
+		/* Get a pointer to this node.*/
+		this_node = &(bb->node[link->node_number]);
+
+		/* Compare this node to the lkey.*/
+		compare = OctApiBt0KeyCompare(bb,link,lkey);
+
+		if (compare == OCTAPI_BT0_LKEY_SMALLER) /* Go left.*/
+		{
+			if ( state == 0 )
+				*p_prev_node_number = OCTAPI_BT0_NO_SMALLER_KEY;
+			
+			if ( *p_prev_node_number != OCTAPI_BT0_NO_SMALLER_KEY )
+			{
+				/* Check if the key is the smallest one encountered yet.*/
+				okey = &(bb->key[bb->key_size * (*p_prev_node_number)]);
+				nkey = &(bb->key[bb->key_size * link->node_number]);
+				/* If the node is key smaller then the old small one, change the value.*/
+				if ( *nkey > *okey )
+				{
+					if ( *nkey < *lkey	)
+						*p_prev_node_number = link->node_number;
+				}
+			}
+
+			result = OctApiBt0AddNode4(bb,&(this_node->l[0]), lkey, p_new_node_number, p_prev_node_number, 1);
+			if (result != GENERIC_OK) return(result);
+		}
+		else if (compare == OCTAPI_BT0_LKEY_LARGER) /* Go right.*/
+		{
+			if ( state == 0 )
+				*p_prev_node_number = link->node_number;
+			else
+			{
+				if ( *p_prev_node_number  == OCTAPI_BT0_NO_SMALLER_KEY )
+					*p_prev_node_number = link->node_number;
+				else
+				{
+					/* Check if the key is the smallest one encountered yet.*/
+					okey = &(bb->key[bb->key_size * (*p_prev_node_number)]);
+					nkey = &(bb->key[bb->key_size * link->node_number]);
+					/* If the node is key smaller then the old small one, change the value.*/
+					if ( *nkey > *okey )
+					{
+						if ( *nkey < *lkey	)
+							*p_prev_node_number = link->node_number;
+					}
+				}
+			}
+
+			result = OctApiBt0AddNode4(bb,&(this_node->l[1]), lkey, p_new_node_number, p_prev_node_number, 1);
+			if (result != GENERIC_OK) return(result);
+		}
+		else
+		{
+			*p_new_node_number = link->node_number;
+			return(OCTAPI_BT0_KEY_ALREADY_IN_TREE);
+		}
+
+		/* Check if this node is unbalanced by 2. If so, rebalance it:*/
+		if (this_node->l[0].depth > (this_node->l[1].depth + 1) || 
+				this_node->l[1].depth > (this_node->l[0].depth + 1))
+		{
+			OctApiBt0Rebalance(bb,link);
+		}
+
+		/* Always update the OCTAPI_BT0_LINK depth before exiting.*/
+		OctApiBt0UpdateLinkDepth(bb,link);
+
+		return(GENERIC_OK);
+	}
+}
+
+UINT32 OctApiBt0KeyCompare(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * link, UINT32 * lkey)
+{
+	UINT32 * nkey;
+	UINT32 i;
+
+	/* Find the first UINT32 of the key.*/
+	nkey = &(bb->key[bb->key_size * link->node_number]);
+
+	for(i=0;i<bb->key_size;i++)
+	{
+		if (lkey[i] < nkey[i])
+			return(OCTAPI_BT0_LKEY_SMALLER);
+		else if (lkey[i] > nkey[i])
+			return(OCTAPI_BT0_LKEY_LARGER);
+	}	
+	
+	return(OCTAPI_BT0_LKEY_EQUAL);
+}
+
+
+void OctApiBt0UpdateLinkDepth(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * link)
+{
+	OCTAPI_BT0_NODE * this_node;
+
+	/* Get a pointer to this node.*/
+	this_node = &(bb->node[link->node_number]);
+
+	if (this_node->l[0].depth > this_node->l[1].depth)
+		link->depth = this_node->l[0].depth + 1;
+	else
+		link->depth = this_node->l[1].depth + 1;
+}
+
+void OctApiBt0Rebalance(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * root_link)
+{
+	if (bb->node[root_link->node_number].l[0].depth > (bb->node[root_link->node_number].l[1].depth + 1))	/* Heavy to the left.*/
+	{
+		/* Check if the right child of the heavy child node is causing a problem.*/
+		/* If so, do a left rotate in order to make the left most child the longer one.*/
+		{
+			OCTAPI_BT0_LINK * heavy_link;
+			heavy_link = &(bb->node[root_link->node_number].l[0]);
+
+			if (bb->node[heavy_link->node_number].l[1].depth > bb->node[heavy_link->node_number].l[0].depth)
+			{
+				OctApiBt0ExternalHeavy(bb,heavy_link);
+			}
+		}
+
+		/* Ready to do super rotation!*/
+		{
+			OCTAPI_BT0_LINK init_root_link;
+			OCTAPI_BT0_LINK init_heavy_link;
+			OCTAPI_BT0_LINK init_leaf_tree[3];
+
+			/* Save pertinent initial OCTAPI_BT0_LINK information.*/
+			init_root_link = *root_link;
+			init_heavy_link = bb->node[root_link->node_number].l[0];
+			init_leaf_tree[2] = bb->node[root_link->node_number].l[1];
+			init_leaf_tree[0] = bb->node[bb->node[root_link->node_number].l[0].node_number].l[0];
+			init_leaf_tree[1] = bb->node[bb->node[root_link->node_number].l[0].node_number].l[1];
+
+			/* Restructure the tree.*/
+			*root_link = init_heavy_link;
+			bb->node[init_heavy_link.node_number].l[1] = init_root_link;
+			bb->node[init_root_link.node_number].l[0] = init_leaf_tree[1];
+
+			/* Reconstruct the depth of the branches.*/
+			OctApiBt0UpdateLinkDepth(bb,&(bb->node[root_link->node_number].l[1]));
+			OctApiBt0UpdateLinkDepth(bb,root_link);
+		}
+	}
+	else if (bb->node[root_link->node_number].l[1].depth > (bb->node[root_link->node_number].l[0].depth + 1))	/* Heavy to the right.*/
+	{
+		/* Check if the right child of the heavy child node is causing a problem.*/
+		/* If so, do a left rotate in order to make the left most child the longer one.*/
+		{
+			OCTAPI_BT0_LINK * heavy_link;
+			heavy_link = &(bb->node[root_link->node_number].l[1]);
+
+			if (bb->node[heavy_link->node_number].l[0].depth > bb->node[heavy_link->node_number].l[1].depth)
+			{
+				OctApiBt0ExternalHeavy(bb,heavy_link);
+			}
+		}
+
+		/* Ready to do super rotation!*/
+		{
+			OCTAPI_BT0_LINK init_root_link;
+			OCTAPI_BT0_LINK init_heavy_link;
+			OCTAPI_BT0_LINK init_leaf_tree[3];
+
+			/* Save pertinent initial OCTAPI_BT0_LINK information.*/
+			init_root_link = *root_link;
+			init_heavy_link = bb->node[root_link->node_number].l[1];
+			init_leaf_tree[2] = bb->node[root_link->node_number].l[0];
+			init_leaf_tree[0] = bb->node[bb->node[root_link->node_number].l[1].node_number].l[1];
+			init_leaf_tree[1] = bb->node[bb->node[root_link->node_number].l[1].node_number].l[0];
+
+			/* Restructure the tree.*/
+			*root_link = init_heavy_link;
+			bb->node[init_heavy_link.node_number].l[0] = init_root_link;
+			bb->node[init_root_link.node_number].l[1] = init_leaf_tree[1];
+
+			/* Reconstruct the depth of the branches.*/
+			OctApiBt0UpdateLinkDepth(bb,&(bb->node[root_link->node_number].l[0]));
+			OctApiBt0UpdateLinkDepth(bb,root_link);
+		}
+	}
+}
+
+/* This function does a rotation towards the outside of the tree*/
+/* in order to keep the heavy branches towards the outside.*/
+void OctApiBt0ExternalHeavy(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * root_link)
+{
+	if (bb->node[root_link->node_number].l[1].depth > bb->node[root_link->node_number].l[0].depth)	/* Exterior of tree is towards the left.*/
+	{
+		OCTAPI_BT0_LINK init_root_link;
+		OCTAPI_BT0_LINK init_heavy_link;
+		OCTAPI_BT0_LINK init_leaf_tree[3];
+
+		/* Save pertinent initial OCTAPI_BT0_LINK information.*/
+		init_root_link = *root_link;
+		init_leaf_tree[0] = bb->node[root_link->node_number].l[0];
+		init_heavy_link = bb->node[root_link->node_number].l[1];
+		init_leaf_tree[1] = bb->node[bb->node[root_link->node_number].l[1].node_number].l[0];
+		init_leaf_tree[2] = bb->node[bb->node[root_link->node_number].l[1].node_number].l[1];
+
+		/* Restructure the tree.*/
+		*root_link = init_heavy_link;
+		bb->node[init_heavy_link.node_number].l[0] = init_root_link;
+		bb->node[init_root_link.node_number].l[1] = init_leaf_tree[1];
+
+		/* Reconstruct the depth of the branches.*/
+		OctApiBt0UpdateLinkDepth(bb,&(bb->node[root_link->node_number].l[0]));
+		OctApiBt0UpdateLinkDepth(bb,root_link);
+	}
+	else if (bb->node[root_link->node_number].l[0].depth > bb->node[root_link->node_number].l[1].depth)	/* Exterior of tree is towards the right.*/
+	{
+		OCTAPI_BT0_LINK init_root_link;
+		OCTAPI_BT0_LINK init_heavy_link;
+		OCTAPI_BT0_LINK init_leaf_tree[3];
+
+		/* Save pertinent initial OCTAPI_BT0_LINK information.*/
+		init_root_link = *root_link;
+		init_leaf_tree[0] = bb->node[root_link->node_number].l[1];
+		init_heavy_link = bb->node[root_link->node_number].l[0];
+		init_leaf_tree[1] = bb->node[bb->node[root_link->node_number].l[0].node_number].l[1];
+		init_leaf_tree[2] = bb->node[bb->node[root_link->node_number].l[0].node_number].l[0];
+
+		/* Restructure the tree.*/
+		*root_link = init_heavy_link;
+		bb->node[init_heavy_link.node_number].l[1] = init_root_link;
+		bb->node[init_root_link.node_number].l[0] = init_leaf_tree[1];
+
+		/* Reconstruct the depth of the branches.*/
+		OctApiBt0UpdateLinkDepth(bb,&(bb->node[root_link->node_number].l[1]));
+		OctApiBt0UpdateLinkDepth(bb,root_link);
+	}
+}
+
+
+/* State:*/
+/* 0 = seeking node to be removed.*/
+/* 1 = node found, left branch taken.*/
+/* 2 = node found, right branch taken.*/
+UINT32 OctApiBt0RemoveNode2(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * link, UINT32 * lkey, OCTAPI_BT0_LINK * link_to_removed_node, UINT32 state, OCTAPI_BT0_LINK * volatile_grandparent_link)
+{
+	UINT32 result;
+	OCTAPI_BT0_NODE * this_node;
+
+	/* Get a pointer to this node.*/
+	this_node = &(bb->node[link->node_number]);
+
+	if (state == 0)
+	{
+		if (link->node_number == 0xFFFFFFFF) /* We have an empty node. The node we were looking for does not exist.*/
+		{
+			return(OCTAPI_BT0_KEY_NOT_IN_TREE);
+		}
+		else /* Current node is used, check for a match and a direction.*/
+		{
+			UINT32 compare;
+
+			/* Compare this node to the lkey.*/
+			compare = OctApiBt0KeyCompare(bb,link,lkey);
+
+			if (compare == OCTAPI_BT0_LKEY_SMALLER) /* Go left.*/
+			{
+				result = OctApiBt0RemoveNode2(bb,&(bb->node[link->node_number].l[0]), lkey, link_to_removed_node, 0, NULL);
+				if (result != GENERIC_OK) return(result);
+			}
+			else if (compare == OCTAPI_BT0_LKEY_LARGER) /* Go right.*/
+			{
+				result = OctApiBt0RemoveNode2(bb,&(bb->node[link->node_number].l[1]), lkey, link_to_removed_node, 0, NULL);
+				if (result != GENERIC_OK) return(result);
+			}
+			else
+			{
+				link_to_removed_node = link;
+
+				/* Keep on going down to find a replacement node.*/
+				if (bb->node[link->node_number].l[0].node_number == 0xFFFFFFFF && bb->node[link->node_number].l[1].node_number == 0xFFFFFFFF)
+				{
+					/* Doe! No tree left! WHAT TO DO?          */
+					/* Just delete the current node. That's it.*/
+
+					/* Release the current node (restore free node link-list)*/
+					bb->node[link->node_number].next_free_node = bb->next_free_node;
+					bb->next_free_node = link->node_number;
+
+					link->node_number = 0xFFFFFFFF;
+					link->depth = 0;
+
+					return(GENERIC_OK);
+				}
+				else if (bb->node[link->node_number].l[0].node_number != 0xFFFFFFFF)	/* Left node is present. Go left, then permanently right.*/
+				{
+					OCTAPI_BT0_NODE * removed_node_pnt;
+					removed_node_pnt = &(bb->node[link->node_number]);
+
+					result = OctApiBt0RemoveNode2(bb,&(removed_node_pnt->l[0]), lkey, link_to_removed_node, 1, link);
+					if (result != GENERIC_OK) return(result);
+
+					/* Caution! Once we are here, the link->node_pnt->l[0] has been modified,*/
+					/* but is about to be discarded! Save it quickly!*/
+					/* bb->node[link->node_number].l[0] = removed_node_pnt->l[0];*/
+				}
+				else /* Right node is present. Go right, then permanently left.*/
+				{
+					OCTAPI_BT0_NODE * removed_node_pnt;
+					removed_node_pnt = &(bb->node[link->node_number]);
+
+					result = OctApiBt0RemoveNode2(bb,&(removed_node_pnt->l[1]), lkey, link_to_removed_node, 2, link);
+					if (result != GENERIC_OK) return(result);
+
+					/* Caution! Once we are here, the link->node_pnt->l[0] has been modified,*/
+					/* but is about to be discarded! Save it quickly!*/
+					/* bb->node[link->node_number].l[1] = removed_node_pnt->l[1];*/
+				}
+			}
+		}
+	}
+	else
+	{
+		/* Left side, Right-most node found! OR*/
+		/* Right side, Left-most node found!*/
+		if ((state == 1 && bb->node[link->node_number].l[1].node_number == 0xFFFFFFFF) ||
+			(state == 2 && bb->node[link->node_number].l[0].node_number == 0xFFFFFFFF))
+		{
+			OCTAPI_BT0_LINK init_chosen_link;
+
+			/* Release the current node (restore free node link-list)*/
+			bb->node[link_to_removed_node->node_number].next_free_node = bb->next_free_node;
+			bb->next_free_node = link_to_removed_node->node_number;
+
+			/* Save the link to the chosen node, because it is about to be deleted.*/
+			init_chosen_link = *link;
+
+			/* Remove this node, and allow the tree to go on:*/
+			{
+				OCTAPI_BT0_LINK init_child_link[2];
+
+				init_child_link[0] = bb->node[link->node_number].l[0];
+				init_child_link[1] = bb->node[link->node_number].l[1];
+
+				if (state == 1)
+					*link = init_child_link[0];
+				else
+					*link = init_child_link[1];
+			}
+
+			/* Replace the removed node by this node.*/
+			{
+				OCTAPI_BT0_LINK init_removed_child_link[2];
+
+				init_removed_child_link[0] = bb->node[link_to_removed_node->node_number].l[0];
+				init_removed_child_link[1] = bb->node[link_to_removed_node->node_number].l[1];
+
+				*link_to_removed_node = init_chosen_link;
+				bb->node[init_chosen_link.node_number].l[0] = init_removed_child_link[0];
+				bb->node[init_chosen_link.node_number].l[1] = init_removed_child_link[1];
+			}
+
+			return(GENERIC_OK);
+		}
+		else
+		{
+			/* Keep on going, we have not found the center most node yet!*/
+			if (state == 1)
+			{
+				result = OctApiBt0RemoveNode2(bb,&(bb->node[link->node_number].l[1]), lkey, link_to_removed_node, state, NULL);
+				if (result != GENERIC_OK) return(result);
+
+				/* Refresh the link if our link is volatile.*/
+				if (volatile_grandparent_link != NULL)
+				{
+					link = &(bb->node[volatile_grandparent_link->node_number].l[0]);
+				}
+			}
+			else
+			{
+				result = OctApiBt0RemoveNode2(bb,&(bb->node[link->node_number].l[0]), lkey, link_to_removed_node, state, NULL);
+				if (result != GENERIC_OK) return(result);
+
+				/* Refresh the link if our link is volatile.*/
+				if (volatile_grandparent_link != NULL)
+				{
+					link = &(bb->node[volatile_grandparent_link->node_number].l[1]);
+				}
+			}
+		}
+	}
+
+	/* We may have messed up the tree. So patch it!*/
+	/* Check if this node is unbalanced by 2. If so, rebalance it:*/
+	if (this_node->l[0].depth > (this_node->l[1].depth + 1) || 
+			this_node->l[1].depth > (this_node->l[0].depth + 1))
+	{
+		OctApiBt0Rebalance(bb,link);
+	}
+
+	/* Always update the OCTAPI_BT0_LINK depth before exiting.*/
+	OctApiBt0UpdateLinkDepth(bb,link);
+
+	return(GENERIC_OK);
+}
+
+
+/* State:*/
+/* 0 = seeking node to be removed.*/
+/* 1 = node found, left branch taken.*/
+/* 2 = node found, right branch taken.*/
+UINT32 OctApiBt0RemoveNode3(OCTAPI_BT0 * bb,OCTAPI_BT0_LINK * link, UINT32 * lkey, OCTAPI_BT0_LINK * link_to_removed_node, UINT32 state, OCTAPI_BT0_LINK * volatile_grandparent_link, UINT32 *p_prev_node_number )
+{
+	UINT32 result;
+	UINT32 *nkey;
+	UINT32 *okey;
+	OCTAPI_BT0_NODE * this_node;
+
+	/* Get a pointer to this node.*/
+	this_node = &(bb->node[link->node_number]);
+
+	if (state == 0)
+	{
+		if (link->node_number == 0xFFFFFFFF) /* We have an empty node. The node we were looking for does not exist.*/
+		{
+			return(OCTAPI_BT0_KEY_NOT_IN_TREE);
+		}
+		else /* Current node is used, check for a match and a direction.*/
+		{
+			UINT32 compare;
+
+			/* Compare this node to the lkey.*/
+			compare = OctApiBt0KeyCompare(bb,link,lkey);
+
+			if (compare == OCTAPI_BT0_LKEY_SMALLER) /* Go left.*/
+			{
+				/* Check if the key is the biggest one encountered yet.*/
+				okey = &(bb->key[bb->key_size * (*p_prev_node_number)]);
+				nkey = &(bb->key[bb->key_size * link->node_number]);
+				/* If the node is key bigger then the old one, change the value.*/
+				if ( *nkey > *okey )
+				{
+					if ( *nkey < *lkey	)
+						*p_prev_node_number = link->node_number;
+				}
+	
+				result = OctApiBt0RemoveNode2(bb,&(bb->node[link->node_number].l[0]), lkey, link_to_removed_node, 0, NULL);
+				if (result != GENERIC_OK) return(result);
+			}
+			else if (compare == OCTAPI_BT0_LKEY_LARGER) /* Go right.*/
+			{
+				/* Check if the key is the biggest one encountered yet.*/
+				okey = &(bb->key[bb->key_size * (*p_prev_node_number)]);
+				nkey = &(bb->key[bb->key_size * link->node_number]);
+				/* If the node is key bigger then the old one, change the value.*/
+				if ( *nkey > *okey )
+				{
+					if ( *nkey < *lkey	)
+						*p_prev_node_number = link->node_number;
+				}
+
+				result = OctApiBt0RemoveNode2(bb,&(bb->node[link->node_number].l[1]), lkey, link_to_removed_node, 0, NULL);
+				if (result != GENERIC_OK) return(result);
+			}
+			else
+			{
+				link_to_removed_node = link;
+
+				/* Keep on going down to find a replacement node.*/
+				if (bb->node[link->node_number].l[0].node_number == 0xFFFFFFFF && bb->node[link->node_number].l[1].node_number == 0xFFFFFFFF)
+				{
+					/* Doe! No tree left! WHAT TO DO?          */

[... 93662 lines stripped ...]


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