[Asterisk-Users] PBX Console

Gary gary at ausmail.com
Wed Apr 23 14:50:50 MST 2003


On Wed, 23 Apr 2003 15:28:54 -0400, steve wrote:

>Hi,
>
>I've been looking into the one bad thing about * which is there's no 
>practical solution to running a console. You know the kind where 
>you have rows of buttons each representing an extension. You press 
>the button of the extension you want to transfer the call to, and 
>it's done. 

and operators keystation ...

>There's the beginnig of GUI version but it's going to eat resources 
>for running X which can become less than desirable, besides it's 
>not very competitive having to use a mouse to handle calls. Too 
>slow. 
>
>So my idea is to have a text window. We can run at a higher res than 
>25x80 and squeeze a fair number of extensions onto it. 

Why not use a text (or simple) windows (GUI) interface ?

>The idea is to either use the extension number to access an 
>extension or for less than 100 station system, use a two digit 
>number for each person. This way there's minimum typing for the 
>operator. This have enough space to easily display busy, hold, 
>vmail etc. as the status of each extension.

well from experience running pabx systems, it is a rare to use 2 digit
extensions so don't restrict yourself.

>This way with a flatscreen monitor, or dual for bigger systems we 
>can even run the console away from the server and use minimum 
>bandwidth.
>
>The other status screen would be a voice mail screen where you can 
>A) see the status of voicemail. Lines in use etc. B) change the 
>name and features associated with voice mail.
>
>Steve Szmidt

Great idea Steve, but whynot havea look at changing gastman ?

I'm not a programmer, but I would have thought is might be better
simplifying whats there now (particularly the windows version) and make
the screen look more like an operators console, removing the funny
graphics and standardising the layout... (instead of lines etc, light
boxes which change colour and have the link details etc....

don't restrict yourself too much.

Gary
.






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