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This is an automatically generated e-mail. To reply, visit:
<a href="https://reviewboard.asterisk.org/r/4215/">https://reviewboard.asterisk.org/r/4215/</a>
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<div>Review request for Asterisk Developers and Joshua Colp.</div>
<div>By George Joseph.</div>
<p style="color: grey;"><i>Updated Dec. 3, 2014, 10:36 a.m.</i></p>
<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Changes</h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Moved the instance_destroying and wizard_unregistering callbacks to the global observer.
Removed superfluous container emptying.
Updated unit tests.
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
Asterisk
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description (updated)</h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Interface for the global sorcery observer
/*! \brief Callback after an instance is created */
void (*instance_created)(const char *name, struct ast_sorcery *sorcery);
/*! \brief Callback after an wizard is registered */
void (*wizard_registered)(const char *name, const struct ast_sorcery_wizard *wizard);
/*! \brief Callback before a wizard is unregistered */
void (*wizard_unregistered)(const char *name, const struct ast_sorcery_wizard *wizard);
/*! \brief Callback before an instance is destroyed */
void (*instance_destroyed)(const char *name, struct ast_sorcery *sorcery);
Interface for the sorcery instance observer
/*! \brief Callback before instance is loaded/reloaded */
void (*instance_loading)(const char *name, const struct ast_sorcery *sorcery,
int reloaded);
/*! \brief Callback after instance is loaded/reloaded */
void (*instance_loaded)(const char *name, const struct ast_sorcery *sorcery,
int reloaded);
/*! \brief Callback after a wizard is mapped to an object_type */
void (*wizard_mapped)(const char *name, struct ast_sorcery *sorcery,
const char *object_type, struct ast_sorcery_wizard *wizard, const char *wizard_args,
void *wizard_data);
/*! \brief Callback after any obect_type is registered */
void (*object_type_registered)(const char *name, struct ast_sorcery *sorcery,
const char *object_type);
/*! \brief Callback before any obect_type is loaded/reloaded */
void (*object_type_loading)(const char *name, const struct ast_sorcery *sorcery,
const char *object_type, int reloaded);
/*! \brief Callback after any obect_type is loaded/reloaded */
void (*object_type_loaded)(const char *name, const struct ast_sorcery *sorcery,
const char *object_type, int reloaded);
Interface for the sorcery wizard observer
/*! \brief Callback before a wizard is loaded/reloaded for any type */
void (*wizard_loading)(const char *name, const struct ast_sorcery_wizard *wizard,
const char *object_type, int reloaded);
/*! \brief Callback after a wizard is loaded/reloaded for any type */
void (*wizard_loaded)(const char *name, const struct ast_sorcery_wizard *wizard,
const char *object_type, int reloaded);
Add the following observer add/remove APIs
int ast_sorcery_global_observer_add(const struct ast_sorcery_global_observer *callbacks);
void ast_sorcery_global_observer_remove(const struct ast_sorcery_global_observer *callbacks);
int ast_sorcery_instance_observer_add(struct ast_sorcery *sorcery,
const struct ast_sorcery_instance_observer *callbacks);
void ast_sorcery_instance_observer_remove(struct ast_sorcery *sorcery,
const struct ast_sorcery_instance_observer *callbacks);
int ast_sorcery_wizard_observer_add(struct ast_sorcery_wizard *wizard,
const struct ast_sorcery_wizard_observer *callbacks);
void ast_sorcery_wizard_observer_remove(struct ast_sorcery_wizard *wizard,
const struct ast_sorcery_wizard_observer *callbacks);
Expose the following apply mapping APIs for future use...
enum ast_sorcery_apply_result __ast_sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery,
const char *type, const char *module, const char *name, const char *data, unsigned int caching);
#define ast_sorcery_apply_wizard_mapping(sorcery, type, name, data, caching) \
__ast_sorcery_apply_wizard_mapping((sorcery), (type), AST_MODULE, (name), (data), (caching));
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">All existing unit tests pass.
Additional sorcery units tests were added for the new observers.
Testsuite testing resulted in no new failures.
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> (updated)</h1>
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<li>branches/12/tests/test_sorcery.c <span style="color: grey">(428890)</span></li>
<li>branches/12/main/sorcery.c <span style="color: grey">(428890)</span></li>
<li>branches/12/include/asterisk/test.h <span style="color: grey">(428890)</span></li>
<li>branches/12/include/asterisk/sorcery.h <span style="color: grey">(428890)</span></li>
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<p><a href="https://reviewboard.asterisk.org/r/4215/diff/" style="margin-left: 3em;">View Diff</a></p>
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