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This is an automatically generated e-mail. To reply, visit:
<a href="https://reviewboard.asterisk.org/r/3175/">https://reviewboard.asterisk.org/r/3175/</a>
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<p style="margin-top: 0;">On February 4th, 2014, 4:53 p.m. UTC, <b>Corey Farrell</b> wrote:</p>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I like what you've done in general, I think the use of ao2 objects in timing implementations can be possibly stopped.
Most (if not all) users of struct ast_timer are already protected by a lock or are owned exclusively by a single thread. If I'm right the locking within timing implementations are of no use, except maybe in res_timing_pthread.
As for refcounting, most of it has been removed since you no longer ao2_find the timer data. Since timer lifetime is controlled by ast_timer_open / ast_timer_close, refcounting is not useful.</pre>
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<pre style="white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">I thought so as well but after looking back at why locking exists in timerfd for example it was added because in certain cases it wasn't protected by a lock. I wanted to keep my changes as minimal as possible so as to not cause regressions in that area.</pre>
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<p>- Joshua</p>
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<p>On February 4th, 2014, 3:16 p.m. UTC, Joshua Colp wrote:</p>
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<div>Review request for Asterisk Developers.</div>
<div>By Joshua Colp.</div>
<p style="color: grey;"><i>Updated Feb. 4, 2014, 3:16 p.m.</i></p>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
Asterisk
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">The timing API is currently optimized for the case where timing implementations provide a file descriptor and any API invocations directly act on the file descriptor. In practice this turns out to not be the most common case. Timing implementations commonly store a structure with additional information and then have to use a container lookup on any API invocation to get to it.
The attached change removes this container lookup requirement by allowing implementations to store a pointer to their data directly. This removes the container lookup and the world is happier.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Ran the timing test using the various timing implementations on Linux and confirmed they still work. I also placed some calls to a Playback and confirmed it works.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>/trunk/res/res_timing_timerfd.c <span style="color: grey">(407196)</span></li>
<li>/trunk/res/res_timing_pthread.c <span style="color: grey">(407196)</span></li>
<li>/trunk/res/res_timing_kqueue.c <span style="color: grey">(407196)</span></li>
<li>/trunk/res/res_timing_dahdi.c <span style="color: grey">(407196)</span></li>
<li>/trunk/main/timing.c <span style="color: grey">(407196)</span></li>
<li>/trunk/include/asterisk/timing.h <span style="color: grey">(407196)</span></li>
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<p><a href="https://reviewboard.asterisk.org/r/3175/diff/" style="margin-left: 3em;">View Diff</a></p>
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