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This is an automatically generated e-mail. To reply, visit:
<a href="https://reviewboard.asterisk.org/r/2670/">https://reviewboard.asterisk.org/r/2670/</a>
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<a href="https://reviewboard.asterisk.org/r/2670/diff/3-4/?file=41572#file41572line702" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/main/core_unreal.c</a>
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(Diff revisions 3 - 4)
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<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">int ast_unreal_channel_push_to_bridge(struct ast_channel *ast, struct ast_bridge *bridge)</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="tb">        </span><span class="tb">        </span><span class="n">ast_channel_ref</span><span class="p">(</span><span class="n">chan</span><span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Ref leak if there is no owner.</pre>
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<a href="https://reviewboard.asterisk.org/r/2670/diff/3-4/?file=41572#file41572line713" style="color: black; font-weight: bold; text-decoration: underline;">/trunk/main/core_unreal.c</a>
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<td colspan="4"><pre style="font-size: 8pt; line-height: 140%; margin: 0; ">int ast_unreal_channel_push_to_bridge(struct ast_channel *ast, struct ast_bridge *bridge)</pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="tb">        </span><span class="tb">        </span><span class="n">RAII_VAR</span><span class="p">(</span><span class="k">struct</span> <span class="n">ast_callid</span> <span class="o">*</span><span class="p">,</span> <span class="n">chan_callid</span><span class="p">,</span> <span class="nb">NULL</span><span class="p">,</span> <span class="n">ast_callid_cleanup</span><span class="p">);</span></pre></td>
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<td bgcolor="#c5ffc4" width="50%"><pre style="font-size: 8pt; line-height: 140%; margin: 0; "><span class="tb">        </span><span class="tb">        </span><span class="n">RAII_VAR</span><span class="p">(</span><span class="k">struct</span> <span class="n">ast_callid</span> <span class="o">*</span><span class="p">,</span> <span class="n">owner_callid</span><span class="p">,</span> <span class="nb">NULL</span><span class="p">,</span> <span class="n">ast_callid_cleanup</span><span class="p">);</span></pre></td>
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<pre style="margin-left: 2em; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">Apparently everything looks like a nail that RAII_VAR must be used to smash.</pre>
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<p>- rmudgett</p>
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<p>On July 18th, 2013, 8:45 p.m. UTC, jrose wrote:</p>
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<div>Review request for Asterisk Developers, David Lee, kmoore, Matt Jordan, and rmudgett.</div>
<div>By jrose.</div>
<p style="color: grey;"><i>Updated July 18, 2013, 8:45 p.m.</i></p>
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<b style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Bugs: </b>
<a href="https://issues.asterisk.org/jira/browse/ASTERISK-21592">ASTERISK-21592</a>,
<a href="https://issues.asterisk.org/jira/browse/ASTERISK-21593">ASTERISK-21593</a>
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<b style="color: #575012; font-size: 10pt;">Repository: </b>
Asterisk
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Description </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">The diff has become somewhat wide reaching, but this review primarily takes care of the following:
1. Provides a new channel driver for creating unreal channels with specific roles already applied to them and a mechanism for shoving the ;2 end of that channel into a bridge
2. Provides Playback and Record on Bridge ARI functions which make use of that channel
In the process of working on this a few bugs got in the way and this review takes care of those as well.
1. Confbridge announcer channels have a reference leak and don't get destroyed on leaving the bridge
2. Numerous ARI function documentation items were flawed and others didn't match the intended implementation and had to be tweaked.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Testing </h1>
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<pre style="margin: 0; padding: 0; white-space: pre-wrap; white-space: -moz-pre-wrap; white-space: -pre-wrap; white-space: -o-pre-wrap; word-wrap: break-word;">All ARI playback and recording functions on channels were tested to make sure they pass validation after the changes I've made
All ARI playback and recording functions on bridges were tested for functionality in softmix bridges
I also did some rudimentary tests to see that memory wasn't leaking in the files I touched under these normal conditions. It's hardly exhaustive, but it's a start.</pre>
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<h1 style="color: #575012; font-size: 10pt; margin-top: 1.5em;">Diffs</b> </h1>
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<li>/trunk/channels/chan_bridge_media.c <span style="color: grey">(PRE-CREATION)</span></li>
<li>/trunk/include/asterisk/channel.h <span style="color: grey">(394203)</span></li>
<li>/trunk/include/asterisk/core_unreal.h <span style="color: grey">(394203)</span></li>
<li>/trunk/include/asterisk/logger.h <span style="color: grey">(394203)</span></li>
<li>/trunk/include/asterisk/stasis_app.h <span style="color: grey">(394203)</span></li>
<li>/trunk/include/asterisk/stasis_app_playback.h <span style="color: grey">(394203)</span></li>
<li>/trunk/main/channel.c <span style="color: grey">(394203)</span></li>
<li>/trunk/main/core_unreal.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/res_stasis.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/res_stasis_http_bridges.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/res_stasis_http_channels.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/res_stasis_http_playback.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/res_stasis_playback.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/stasis/control.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/stasis_http/ari_model_validators.h <span style="color: grey">(394203)</span></li>
<li>/trunk/res/stasis_http/ari_model_validators.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/stasis_http/resource_bridges.h <span style="color: grey">(394203)</span></li>
<li>/trunk/res/stasis_http/resource_bridges.c <span style="color: grey">(394203)</span></li>
<li>/trunk/res/stasis_http/resource_channels.c <span style="color: grey">(394203)</span></li>
<li>/trunk/rest-api/api-docs/bridges.json <span style="color: grey">(394203)</span></li>
<li>/trunk/rest-api/api-docs/channels.json <span style="color: grey">(394203)</span></li>
<li>/trunk/rest-api/api-docs/playback.json <span style="color: grey">(394203)</span></li>
<li>/trunk/rest-api/api-docs/recordings.json <span style="color: grey">(394203)</span></li>
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<p><a href="https://reviewboard.asterisk.org/r/2670/diff/" style="margin-left: 3em;">View Diff</a></p>
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