[asterisk-dev] Load on SIP MESSAGE how many per sec asterisk can Handle
Gunnar Hellström
gunnar.hellstrom at omnitor.se
Mon Jun 12 13:41:48 CDT 2017
Hi Bala,
You did not answer my question:
Do you send these MESSAGE between the same two SIP URI:s?
Then it is expected rate because the protocol requires end - to - end
confirmation by 200 OK or 202 before sending next MESSAGE.
If you send to many URI:s, then expected throughput might be higher.
Regards
Gunnar
Den 2017-06-12 kl. 18:23, skrev bala murugan:
> Thanks Gunnar ,
>
> This is load test to understand how many message it can handle and
> where the bottleneck is .
>
> 14 MESSAGE / sec - takes longer time for the Message to be processed ,
> not sure if there is some kind of delay in picking up the message from
> the queue
> and also it will never be realtime with this rate .
>
> Checking if this is already improved or if there is a way to improve
> this to handle by adding more taskprocessors on the ast_msg_queue or
> reading more messages from the queue etc.
>
> btw i have good system resources like CPU(16 core),memory(32GB) etc
>
> I dont know how this asterisk taskprocessor works or implemented .
>
>
> thanks,
> bala
>
>
>
>
> On Wed, May 24, 2017 at 3:18 AM, Gunnar Hellström
> <gunnar.hellstrom at omnitor.se <mailto:gunnar.hellstrom at omnitor.se>> wrote:
>
> Den 2017-05-23 kl. 23:58, skrev bala murugan:
>> Hi ,
>>
>> Is anyone aware of how many SIP MESSAGE per sec asterisk can
>> handle , is there a benchmark
>> has this been load tested and results available some where , if
>> there is can you some one share it please .
>>
>> The reason is we ran 16 per sec and we see the ast_msg_queue is
>> backing up with lot of messages
> <GH>This may depend on your test setup. Are you sending between a
> fixed pair of URI:s, or multiple?
> Have you considered this rule from RFC 3428? "
>
> A UAC MUST NOT initiate a new out-of-dialog MESSAGE transaction to a
> given URI if there is a previous out-of-dialog transaction pending
> for the same URI."
>
> So, if you are sending between one pair of URI:s, the sender needs to wait for a final response before sending next MESSAGE. With usual network delays that can mean a maximum of about 5 MESSAGE per second or so.
>
> With multiple URIs on both sides, the figure should be higher.
>
> Regards
> Gunnar
>
>>
>> thanks,
>> Bala
>>
>>
>
>
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