[asterisk-dev] [Code Review] 4215: sorcery: Add additional observer capabilities.

George Joseph reviewboard at asterisk.org
Fri Nov 28 12:14:00 CST 2014


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This is an automatically generated e-mail. To reply, visit:
https://reviewboard.asterisk.org/r/4215/
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(Updated Nov. 28, 2014, 11:13 a.m.)


Review request for Asterisk Developers and Joshua Colp.


Changes
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Fixed up some formatting and comments and the description.


Repository: Asterisk


Description (updated)
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Interface for the global sorcery observer

/*! \brief Callback after an instance is created */
void (*instance_created)(const char *name, struct ast_sorcery *sorcery);

/*! \brief Callback after an wizard is registered */
void (*wizard_registered)(const char *name, const struct ast_sorcery_wizard *wizard);


Interface for the sorcery instance observer

/*! \brief Callback before an instance is destroyed */
void (*instance_destroyed)(const char *name, struct ast_sorcery *sorcery);

/*! \brief Callback before instance is loaded/reloaded */
void (*instance_loading)(const char *name, const struct ast_sorcery *sorcery,
   int reloaded);

/*! \brief Callback after instance is loaded/reloaded */
void (*instance_loaded)(const char *name, const struct ast_sorcery *sorcery,
   int reloaded);

/*! \brief Callback after a wizard is mapped to an object_type */
void (*wizard_mapped)(const char *name, struct ast_sorcery *sorcery,
   const char *object_type, struct ast_sorcery_wizard *wizard, const char *wizard_args,
   void *wizard_data);

/*! \brief Callback after any obect_type is registered */
void (*object_type_registered)(const char *name, struct ast_sorcery *sorcery,
   const char *object_type);

/*! \brief Callback before any obect_type is loaded/reloaded */
void (*object_type_loading)(const char *name, const struct ast_sorcery *sorcery,
   const char *object_type, int reloaded);

/*! \brief Callback after any obect_type is loaded/reloaded */
void (*object_type_loaded)(const char *name, const struct ast_sorcery *sorcery,
   const char *object_type, int reloaded);


Interface for the sorcery wizard observer

/*! \brief Callback before a wizard is unregistered */
void (*wizard_unregistered)(const char *name, const struct ast_sorcery_wizard *wizard);

/*! \brief Callback after a wizard is loaded/reloaded for any type */
void (*wizard_loaded)(const char *name, const struct ast_sorcery_wizard *wizard,
   const char *object_type, int reloaded);


Add the following observer add/remove APIs

int ast_sorcery_global_observer_add(const struct ast_sorcery_global_observer *callbacks);
void ast_sorcery_global_observer_remove(const struct ast_sorcery_global_observer *callbacks);
int ast_sorcery_instance_observer_add(struct ast_sorcery *sorcery,
	const struct ast_sorcery_instance_observer *callbacks);
void ast_sorcery_instance_observer_remove(struct ast_sorcery *sorcery,
	const struct ast_sorcery_instance_observer *callbacks);
int ast_sorcery_wizard_observer_add(struct ast_sorcery_wizard *wizard,
	const struct ast_sorcery_wizard_observer *callbacks);
void ast_sorcery_wizard_observer_remove(struct ast_sorcery_wizard *wizard,
	const struct ast_sorcery_wizard_observer *callbacks);


Expose the following apply mapping APIs for future use...

enum ast_sorcery_apply_result __ast_sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery,
		const char *type, const char *module, const char *name, const char *data, unsigned int caching);
#define ast_sorcery_apply_wizard_mapping(sorcery, type, name, data, caching) \
	__ast_sorcery_apply_wizard_mapping((sorcery), (type), AST_MODULE, (name), (data), (caching));


Diffs (updated)
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  branches/12/tests/test_sorcery.c 428631 
  branches/12/tests/test_config.c 428631 
  branches/12/main/sorcery.c 428631 
  branches/12/main/config.c 428631 
  branches/12/include/asterisk/test.h 428631 
  branches/12/include/asterisk/sorcery.h 428631 
  branches/12/include/asterisk/config.h 428631 

Diff: https://reviewboard.asterisk.org/r/4215/diff/


Testing
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All existing unit tests pass.
Additional sorcery units tests were added for the new observers.
Testsuite testing in progress.


Thanks,

George Joseph

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