[asterisk-dev] [Code Review] 4215: sorcery: Add additional observer capabilities.

George Joseph reviewboard at asterisk.org
Tue Nov 25 15:25:56 CST 2014


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Review request for Asterisk Developers and Joshua Colp.


Repository: Asterisk


Description
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Add the following observation points to sorcery...

/*! \brief Interface for the global sorcery observer */
struct ast_sorcery_global_observer {
	/*! \brief Callback after an instance is created */
	void (*instance_created)(const char *name, const struct ast_sorcery *sorcery);

	/*! \brief Callback after an wizard is registered */
	void (*wizard_registered)(const char *name, const struct ast_sorcery_wizard *wizard);
};

/*! \brief Interface for the instance sorcery observer */
struct ast_sorcery_instance_observer {
	/*! \brief Callback before an instance is destroyed */
	void (*instance_destroyed)(const char *name, const struct ast_sorcery *sorcery);

	/*! \brief Callback after an instance is loaded/reloaded */
	void (*instance_loaded)(const char *name, const struct ast_sorcery *sorcery,
		int reloaded);

	/*! \brief Callback after any obect_type is registered */
	void (*object_type_registered)(const char *name, const struct ast_sorcery *sorcery,
		const char *object_type);

	/*! \brief Callback after any obect_type is loaded/reloaded */
	void (*object_type_loaded)(const char *name, const struct ast_sorcery *sorcery,
		const char *object_type, int reloaded);
};

/*! \brief Interface for the instance sorcery observer */
struct ast_sorcery_wizard_observer {
	/*! \brief Callback before a wizard is unregistered */
	void (*wizard_unregistered)(const char *name, const struct ast_sorcery_wizard *wizard);

	/*! \brief Callback after a wizard is loaded/reloaded for any type */
	void (*wizard_loaded)(const char *name, const struct ast_sorcery_wizard *wizard,
		const char *object_type, int reloaded);
};

Add the following observer add/remove APIs

int ast_sorcery_global_observer_add(const struct ast_sorcery_global_observer *callbacks);
void ast_sorcery_global_observer_remove(const struct ast_sorcery_global_observer *callbacks);
int ast_sorcery_instance_observer_add(struct ast_sorcery *sorcery,
	const struct ast_sorcery_instance_observer *callbacks);
void ast_sorcery_instance_observer_remove(struct ast_sorcery *sorcery,
	const struct ast_sorcery_instance_observer *callbacks);
int ast_sorcery_wizard_observer_add(struct ast_sorcery_wizard *wizard,
	const struct ast_sorcery_wizard_observer *callbacks);
void ast_sorcery_wizard_observer_remove(struct ast_sorcery_wizard *wizard,
	const struct ast_sorcery_wizard_observer *callbacks);


Expose the following apply mapping APIs for future use...

enum ast_sorcery_apply_result __ast_sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery,
		const char *type, const char *module, const char *name, const char *data, unsigned int caching);
#define ast_sorcery_apply_wizard_mapping(sorcery, type, name, data, caching) \
	__ast_sorcery_apply_wizard_mapping((sorcery), (type), AST_MODULE, (name), (data), (caching));


Diffs
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  branches/12/tests/test_sorcery.c 428631 
  branches/12/main/sorcery.c 428631 
  branches/12/include/asterisk/sorcery.h 428631 

Diff: https://reviewboard.asterisk.org/r/4215/diff/


Testing
-------

All existing unit tests pass.
Additional sorcery units tests were added for the new observers.
Testsuite testing in progress.


Thanks,

George Joseph

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