[asterisk-dev] [Code Review] 3929: ARI: Holding bridge issues with bridge Music on Hold, playback operations, and default channel roles
rmudgett
reviewboard at asterisk.org
Fri Aug 29 20:30:31 CDT 2014
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Ship it!
Don't have anything else to say about the patch.
- rmudgett
On Aug. 29, 2014, 7:31 p.m., Matt Jordan wrote:
>
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> This is an automatically generated e-mail. To reply, visit:
> https://reviewboard.asterisk.org/r/3929/
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> (Updated Aug. 29, 2014, 7:31 p.m.)
>
>
> Review request for Asterisk Developers.
>
>
> Bugs: ASTERISK-24264
> https://issues.asterisk.org/jira/browse/ASTERISK-24264
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> Repository: Asterisk
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> Description
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> When ARI manipulates a bridge, it generally doesn't care what the mixing technology is. Operations should initiate on the bridge regardless of its mixing technology - and while that mixing technology may determine the experience channels within the bridge have, the actual operations themselves should be the same.
>
> This isn't the case with holding bridges. Currently, the following issues exist:
> * Music on Hold is played into a bridge using an Announcer channel. There are two issues with it currently:
> (1) The Music on Hold channel is also not marked as being allowed within a Stasis bridge, so it generally never makes it into the bridge (of any type).
> (2) Even if it did, because it does not have a bridge role of "announcer", it joins the holding bridge as a participant. Additionally, the holding bridge starts MoH on the Announcer channel (which is ironic, but not super useful).
> * Playback channels do not join as an announcer. Playing back announcements using the /play operation would not be heard by participants.
> * Participants join without a role. As such, MoH is started for the channels automatically; however, subsequent bridge operations that would stop MoH would fail (as there is no Announcer channel playing MoH to the bridge). From the perspective of ARI users, this is counter-intuitive - I would not expect MoH to be started for me. The mixing technology determines how media is shared between participants, not the application experience.
>
> This patch does the following:
> * The Stasis bridge class now inspects channels as they are going into a bridge. If the bridge has a holding capability, and the channel has no roles, we give it a participant role and mark the default behaviour to have no entertainment. This allows addChannel operations to continue to set a participant role with an entertainment option if it felt like it (or could do it).
> * The playback channel now gets a role of announcer, as does the music on hold channel. For mixing technologies this is a NoOp; for holding bridges it means the channels should have the expected behaviour.
> * The music on hold channel is now Stasis approved (tm)
> * Finally, a small bug in 'core show channel' was observed, in that we attempted to calculate CDR variables for internal channels. That generates an annoying warning; internal channels now no longer attempt to access CDR data.
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> Diffs
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> /branches/12/res/stasis/stasis_bridge.c 422438
> /branches/12/res/res_stasis.c 422438
> /branches/12/main/cli.c 422438
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> Diff: https://reviewboard.asterisk.org/r/3929/diff/
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> Testing
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> The bridge-infinite-wait examples on the wiki (that Sam and I are working on) now ... work.
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> Thanks,
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> Matt Jordan
>
>
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