[asterisk-dev] [Code Review] 2688: ARI: Music on Hold for Bridges

jrose reviewboard at asterisk.org
Fri Jul 26 16:02:08 CDT 2013



> On July 26, 2013, 3:42 p.m., David Lee wrote:
> > /trunk/res/res_stasis.c, line 296
> > <https://reviewboard.asterisk.org/r/2688/diff/2/?file=42539#file42539line296>
> >
> >     Does the 10 second sleep mean that MOH plays in 10 second increments? If so, maybe 1 second would be more appropriate.

In all honesty I'm not sure what the exact details of this function are. I just know it was used for the music on hold application in this manner.
I'll experiment to see if there are any obvious detrimental effects brought on by using a 1 second sleep instead and go with it if there aren't.


> On July 26, 2013, 3:42 p.m., David Lee wrote:
> > /trunk/res/res_stasis.c, lines 220-245
> > <https://reviewboard.asterisk.org/r/2688/diff/2/?file=42539#file42539line220>
> >
> >     The _hash and _compare callbacks are now more complicated. See https://wiki.asterisk.org/wiki/pages/viewpage.action?pageId=25919686

I'll go ahead and change it to a proper hash container like with my BridgeWait review as well.


- jrose


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On July 25, 2013, 10:53 p.m., jrose wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://reviewboard.asterisk.org/r/2688/
> -----------------------------------------------------------
> 
> (Updated July 25, 2013, 10:53 p.m.)
> 
> 
> Review request for Asterisk Developers, David Lee, Matt Jordan, and rmudgett.
> 
> 
> Bugs: ASTERISK-21974
>     https://issues.asterisk.org/jira/browse/ASTERISK-21974
> 
> 
> Repository: Asterisk
> 
> 
> Description
> -------
> 
> Adds ARI commands for playing music on hold and stopping music on hold that is played by ARI.
> Note that if music on hold is being played by non-ARI mechanisms, the ARI stop music on hold command will have no effects.
> 
> ARI music on hold for bridges works by creating a dedicated announcer channel for playing music on hold and putting it in the bridge. This channel will play music on hold until it is removed from the bridge at which point it will hang up. Issuing a new music on hold command with one running will fetch that channel and issue a new music on hold command which will do nothing if it uses the same class or will start playing the new class if the music on hold command specifies a class other than the one provided. If the moh stop command is issued and an MOH channel exists for that bridge, it will be hung up.
> 
> 
> Diffs
> -----
> 
>   /trunk/include/asterisk/stasis_app.h 394810 
>   /trunk/res/res_stasis.c 394810 
>   /trunk/res/res_stasis_http_bridges.c 394810 
>   /trunk/res/stasis_http/resource_bridges.h 394810 
>   /trunk/res/stasis_http/resource_bridges.c 394810 
>   /trunk/rest-api/api-docs/bridges.json 394810 
> 
> Diff: https://reviewboard.asterisk.org/r/2688/diff/
> 
> 
> Testing
> -------
> 
> SIP channels with directmedia=no (which at present doesn't appear to do what it should do)
> 
> Both call into stasis and are placed in a native bridge (becomes native RTP bridge)
> 
> MOH start is issued
> 
> Both channels hear MOH Any new channels at this point will also hear MOH
> 
> MOH stop is issued
> 
> MOH channel gets blown away, moh stops for all channels in the bridge obviously.
> 
> MOH start is issued, yadda yadda
> 
> MOH start with a different class is issued, music on hold changes to a new song
> 
> MOH start is issued with default class. MOH changes to default class.
> 
> MOH stop is issued. Channel gets blown away.
> 
> 
> Thanks,
> 
> jrose
> 
>

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