[asterisk-dev] [Code Review]: Use a shuffling algorithm to find unused IAX2 call numbers

Sean Bright reviewboard at asterisk.org
Thu Feb 14 08:53:34 CST 2013



> On Feb. 8, 2013, 11:52 a.m., Mark Michelson wrote:
> > /trunk/channels/chan_iax2.c, lines 2806-2807
> > <https://reviewboard.asterisk.org/r/2288/diff/2/?file=33123#file33123line2806>
> >
> >     This shouldn't be an issue.
> >     
> >     Modulo bias typically is an issue for older implementations of rand() as well as some non-Linux implementations of rand().
> >     
> >     Modern day rand() uses the same random number generation as random(), so the lower bits of the random number are as random as the higher bits.
> >     
> >     On top of that, ast_random() reads from /dev/urandom for its random numbers if possible. If it cannot, it calls random().

Regardless of how the random numbers are being generated - even if we assume we are getting truly random, uniformly distributed numbers - unless pool->available divides evenly into RAND_MAX, there will be modulo bias here.

The only way to eliminate the bias completely is to make multiple calls to ast_random() until the result is less than pool->available, which for small values could potentially be thousands of attempts.

All of that being said, based on my question in the comment: "Do we care?" - I read your answer as a definitive "No."  I will remove my XXX comment during commit.


- Sean


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On Jan. 29, 2013, 8:10 a.m., Sean Bright wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://reviewboard.asterisk.org/r/2288/
> -----------------------------------------------------------
> 
> (Updated Jan. 29, 2013, 8:10 a.m.)
> 
> 
> Review request for Asterisk Developers and rmudgett.
> 
> 
> Summary
> -------
> 
> While adding red-black tree containers to astobj2 in r376575, Richard pointed out the way chan_iax2 finds unused call numbers will prevent ao2_container integrity checks at runtime.
> 
> This patch removes the ao2_container and instead uses fixed sized arrays and a modified Fisher-Yates-Durstenfeld shuffle to maintain the call number list.  This involves treating the lower indexes of the call number array as the available numbers and the higher indexes as the used ones.  As new call numbers are requested, we choose a random call number from the lower indices of the array, and swap it with the call number that is currently at the end of the available list.  The swapped value becomes the new start to the used list.  Here's an example to illustrate, pretending that there are only 10 call numbers instead of 2^15:
> 
> Starting state:
> 
> Numbers:   [0][1][2][3][4][5][6][7][8][9]
> Available: 10
> 
> Choose a random index, pull out the call number at that index, and swap it with the value at the end of our range, and decrement our available numbers:
> 
> Chosen:    6
> Numbers:   [0][1][2][3][4][5][9][7][8] | [6]
> Available: 9
> 
> Choose a random index, pull out the call number at that index, and swap it with the value at the end of our range, and decrement our available numbers:
> 
> Chosen:    3
> Numbers:   [0][1][2][8][4][5][9][7] | [3][6]
> Available: 8
> 
> And so on.  In the example above, we put the call number that we are extracting at the end of the list, but in reality we don't really care.  The numbers after the end of the usable range are effectively "checked out" and we don't track them - we simply append the returned number to the list of available numbers and increment:
> 
> Return:    6
> Numbers:   [0][1][2][8][4][5][9][7][6] | [6]
> Available: 9
> 
> While 3 is outstanding.  In short, the numbers after the "pivot" are irrelevant and we never look at them again, we simply overwrite them with returned numbers.
> 
> I haven't done performance testing but I assume this is a bit faster than the current implementation, although the locking behavior is similar.
> 
> 
> Diffs
> -----
> 
>   /trunk/channels/chan_iax2.c 380330 
> 
> Diff: https://reviewboard.asterisk.org/r/2288/diff
> 
> 
> Testing
> -------
> 
> Basic testing generating trunked and non-trunked calls between Asterisk servers.  The call number assignment behavior appears to match the ao2_container approach.
> 
> 
> Thanks,
> 
> Sean
> 
>

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