[asterisk-dev] [Code Review] 2721: bridge_channels: Add support for the lonely flag

rmudgett reviewboard at asterisk.org
Wed Aug 7 18:34:47 CDT 2013


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Ship it!


Make the minor change and its good to go.


/trunk/main/core_unreal.c
<https://reviewboard.asterisk.org/r/2721/#comment18415>

    Make this unconditional.  The test doesn't really add anything.


- rmudgett


On Aug. 7, 2013, 10:42 p.m., jrose wrote:
> 
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> https://reviewboard.asterisk.org/r/2721/
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> (Updated Aug. 7, 2013, 10:42 p.m.)
> 
> 
> Review request for Asterisk Developers, David Lee, Matt Jordan, and rmudgett.
> 
> 
> Bugs: ASTERISK-22117
>     https://issues.asterisk.org/jira/browse/ASTERISK-22117
> 
> 
> Repository: Asterisk
> 
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> Description
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> 
> Channels with the lonely flag are supposed to leave a bridge if all of the channels in that bridge are also lonely at the time of a channel dissolving.
> I also added this flag to ARI play and record on bridge channels.
> 
> 
> Diffs
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> 
>   /trunk/include/asterisk/bridge.h 396342 
>   /trunk/include/asterisk/core_unreal.h 396342 
>   /trunk/main/bridge_channel.c 396342 
>   /trunk/main/core_unreal.c 396342 
>   /trunk/res/ari/resource_bridges.c 396342 
> 
> Diff: https://reviewboard.asterisk.org/r/2721/diff/
> 
> 
> Testing
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> 
> Tested what happens to channels when a non-lonely channel leaves with and without the presence of non-lonely channels.
> If only lonely channels were left, they hung up. This did produce an ARI playback error since the channel playback was interrupted.
> If non-lonely channels were left, nothing would happen as anticipated.
> 
> 
> Thanks,
> 
> jrose
> 
>

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