[asterisk-dev] Why not C++?
Power, Paul C.
ppower at integratelecom.com
Wed Nov 7 13:40:58 CST 2007
> On Wed, 2007-11-07 at 12:21 -0600, Power, Paul C. wrote:
> > All-
> >
> > I was wondering why Asterisk is not written in C++ or if
> there is any
> > interest in having Asterisk written in C++.
> >
> > I have been watching the list of bugs and other proposed changes to
> > asterisk (fast-ast2).
> > It has occurred to me there may be great values in leveraging
> > something like the BOOST libraries to take care of some of the
> > minutiae that seems to cause problems.
> >
> > I am thinking mostly collecitons, threading, string processing.
> >
> > If this have been discussed before, could some one direct me to it?
> >
> > I am interested in hearing any and ALL opinions!
>
> I ask myself the same question every time I have to write
> asterisk code.
> We use C macros where C++ templates could go, we use C
> structs and a collection of functions where a C++ class could
> go, we write our own string manipulation library where the
> std::string class could be used, and lots of other stuff.
> Over time I have thought of several reasons why asterisk is
> not written and should not be rewritten in C++ (of course
> there are a lot of reasons why it should be written in C++
> but I'll leave those out).
>
> 1. Most of the developers know C better then they know C++
> (if they know it at all) and can probably write better code
> in C because of that knowledge.
>
> 2. Rewriting asterisk in C++ would probably introduce more
> bugs then it would fix in the short run, and the tremendous
> effort to accomplish this is not worth the cost IMO.
>
> 3. When the asterisk project was started, g++ was not nearly
> as good as it is today, causing people to shy away from it
> (see number 4).
>
> 4. C++ has a bad rep (mostly unjustified). For some examples
> of this google for "linux kernel C++".
>
>
> Theoretically you could slowly rewrite asterisk in C++, but
> whenever I catch myself thinking like that I always conclude
> that it is not worth the effort. Hope this helps. :)
> --
> Matthew Nicholson
> Digium
>
I agree, there would be many short term bugs raised and it would be a
huge amount of work.
It is a tough thing measure the worth of the effort. I honestly do not
know how to do that.
Thank you for your answer.
I will let this percolate in the back of my mind for a (long) while.
I do not know the code or the architecture well enough right now to do
anything else.
-PCPIII
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