[asterisk-dev] The app_lock mutex in chan_agent.c
Jack Storm
jstorm at nordicgale.com
Fri Jun 23 20:22:21 MST 2006
BJ Weschke wrote:
> Short of a dev conference call earlier this week to discuss, based on
> JackEStorm's posts in #asterisk-bugs about his research into deadlock
> issues with chan_agent/app_queue I've now also taken a harder look at
> chan_agent.c this past week and I'm coming up with blanks at this
> point trying to understand why we need to make use of the app_lock
> mutex at all on a chan_agent channel when the agent is working in
> callback mode. When not in callback mode, we definitely need this to
> forego competition between the login app and the "owning" channel, but
> in callback mode, the login app has already long ago exited the scene
> and there seems to already be adequate protection that exists today
> within the code that prevents a second call from getting built on top
> of an agent_pvt that already has an active call up.
> With the ever changing ways that we're trying to manage transfers and
> other complex operations within the channel technologies, it seems
> like it's becoming more common place that the thread handling
> agent_hangup(...) for a given agent channel is not always going to be
> the same thread that locked the app_lock mutex within
> agent_request(...). That being the case, I'm seeking advice/comments
> on doing away with the use of the app_lock mutex with agent channels
> when in call back mode.
>
> Comments greatly appreciated.
>
> BJ
>
After finding the time to put some thought in to this today, I really
think chan_agent neeeds to be broken up. Now BJ gave me the idea while
talking on #asterisk-bugs today (06/23), but My idea is his inverted.
BJ suggested the following:
>honestly - I think the way to do this is to handle the who's logged
>in/logged out and all the other stuff would be best via a res_*
>and then callback stuff can actually work within the channels they
were >designed to work within
>and chan_agent can go back to being what it was originally designed as
>a channel driver w/o callbacks
My Idea is this:
Remove all of the always connected part of chan_agent, and let
chan_agent be a "login proxy channel" (thats what Agents are) then
create a new channel driver called chan_tunnel (tech:Tunnel/) to handle
the old chan_agent always connected. Then change the way agents.conf
is defined, and make it more like the other channel drivers, so that
each agent is allowed to be a [peer|user|friend], so when we get
realtime config in we can link tables across vm,agents,(endpoints).
Think of Tunnel as Channel over Channel, where features are allowed
in an active chan.
More information about the asterisk-dev
mailing list