[asterisk-commits] jrose: trunk r349730 - in /trunk: ./ main/dsp.c
SVN commits to the Asterisk project
asterisk-commits at lists.digium.com
Thu Jan 5 16:02:39 CST 2012
Author: jrose
Date: Thu Jan 5 16:02:33 2012
New Revision: 349730
URL: http://svnview.digium.com/svn/asterisk?view=rev&rev=349730
Log:
Fix an issue where dsp.c would interpret multiple dtmf events from a single key press.
When receiving calls from a mobile phone into a DISA system on a connection with
significant interference, the reporter's Asterisk system would interpret DTMF incorrectly
and replicate digits received. This patch resolves that by increasing the number of
frames a mismatch has to be detected before assuming the DTMF is over by 1 frame and
adjusts dtmf_detect function to reset hits and misses only when an edge is detected.
(closes issue ASTERISK-17493)
Reported by: Alec Davis
Patches:
bug18904-refactor.diff.txt uploaded by Alec Davis (license 5546)
Review: https://reviewboard.asterisk.org/r/1130/
........
Merged revisions 349728 from http://svn.asterisk.org/svn/asterisk/branches/1.8
........
Merged revisions 349729 from http://svn.asterisk.org/svn/asterisk/branches/10
Modified:
trunk/ (props changed)
trunk/main/dsp.c
Propchange: trunk/
------------------------------------------------------------------------------
Binary property 'branch-10-merged' - no diff available.
Modified: trunk/main/dsp.c
URL: http://svnview.digium.com/svn/asterisk/trunk/main/dsp.c?view=diff&rev=349730&r1=349729&r2=349730
==============================================================================
--- trunk/main/dsp.c (original)
+++ trunk/main/dsp.c Thu Jan 5 16:02:33 2012
@@ -201,9 +201,9 @@
#define DTMF_GSIZE 102
/* How many successive hits needed to consider begin of a digit */
-#define DTMF_HITS_TO_BEGIN 2
+#define DTMF_HITS_TO_BEGIN 4
/* How many successive misses needed to consider end of a digit */
-#define DTMF_MISSES_TO_END 3
+#define DTMF_MISSES_TO_END 4
/*!
* \brief The default silence threshold we will use if an alternate
@@ -721,41 +721,40 @@
}
}
- if (s->td.dtmf.current_hit) {
- /* We are in the middle of a digit already */
- if (hit != s->td.dtmf.current_hit) {
- s->td.dtmf.misses++;
- if (s->td.dtmf.misses == s->td.dtmf.misses_to_end) {
- /* There were enough misses to consider digit ended */
- s->td.dtmf.current_hit = 0;
+ if (hit == s->td.dtmf.lasthit) {
+ if (s->td.dtmf.current_hit) {
+ /* We are in the middle of a digit already */
+ if (hit) {
+ if (hit != s->td.dtmf.current_hit) {
+ /* Look for a start of a new digit.
+ This is because hits_to_begin may be smaller than misses_to_end
+ and we may find the beginning of new digit before we consider last one ended. */
+ s->td.dtmf.current_hit = 0;
+ } else {
+ /* Current hit was same as last, so increment digit duration (of last digit) */
+ s->digitlen[s->current_digits - 1] += DTMF_GSIZE;
+ }
+ } else {
+ /* No Digit */
+ s->td.dtmf.misses++;
+ if (s->td.dtmf.misses == s->td.dtmf.misses_to_end) {
+ /* There were enough misses to consider digit ended */
+ s->td.dtmf.current_hit = 0;
+ }
}
- } else {
- s->td.dtmf.misses = 0;
- /* Current hit was same as last, so increment digit duration (of last digit) */
- s->digitlen[s->current_digits - 1] += DTMF_GSIZE;
- }
- }
-
- /* Look for a start of a new digit no matter if we are already in the middle of some
- digit or not. This is because hits_to_begin may be smaller than misses_to_end
- and we may find begin of new digit before we consider last one ended. */
- if (hit) {
- if (hit == s->td.dtmf.lasthit) {
+ } else if (hit) {
+ /* Detecting new digit */
s->td.dtmf.hits++;
- } else {
- s->td.dtmf.hits = 1;
- }
-
- if (s->td.dtmf.hits == s->td.dtmf.hits_to_begin && hit != s->td.dtmf.current_hit) {
- store_digit(s, hit);
- s->td.dtmf.current_hit = hit;
- s->td.dtmf.misses = 0;
+ if (s->td.dtmf.hits == s->td.dtmf.hits_to_begin) {
+ store_digit(s, hit);
+ s->td.dtmf.current_hit = hit;
+ }
}
} else {
- s->td.dtmf.hits = 0;
- }
-
- s->td.dtmf.lasthit = hit;
+ s->td.dtmf.hits = 1;
+ s->td.dtmf.misses = 1;
+ s->td.dtmf.lasthit = hit;
+ }
/* If we had a hit in this block, include it into mute fragment */
if (squelch && hit) {
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