[asterisk-commits] irroot: branch irroot/asterisk-trunk-quack-queue r342883 - /team/irroot/aster...
SVN commits to the Asterisk project
asterisk-commits at lists.digium.com
Tue Nov 1 15:20:15 CDT 2011
Author: irroot
Date: Tue Nov 1 15:20:09 2011
New Revision: 342883
URL: http://svnview.digium.com/svn/asterisk?view=rev&rev=342883
Log:
Add changes for RB1538
Modified:
team/irroot/asterisk-trunk-quack-queue/apps/app_queue.c
Modified: team/irroot/asterisk-trunk-quack-queue/apps/app_queue.c
URL: http://svnview.digium.com/svn/asterisk/team/irroot/asterisk-trunk-quack-queue/apps/app_queue.c?view=diff&rev=342883&r1=342882&r2=342883
==============================================================================
--- team/irroot/asterisk-trunk-quack-queue/apps/app_queue.c (original)
+++ team/irroot/asterisk-trunk-quack-queue/apps/app_queue.c Tue Nov 1 15:20:09 2011
@@ -264,9 +264,10 @@
<parameter name="queuename" required="true" />
<parameter name="interface" />
<parameter name="penalty" />
- <parameter name="options" />
+ <parameter name="paused" />
<parameter name="membername" />
<parameter name="stateinterface" />
+ <parameter name="ignorebusy" />
</syntax>
<description>
<para>Dynamically adds interface to an existing queue. If the interface is
@@ -846,6 +847,19 @@
<description>
</description>
</manager>
+ <manager name="QueueIgnoreBusy" language="en_US">
+ <synopsis>
+ Set interface to allow multiple calls
+ </synopsis>
+ <syntax>
+ <xi:include xpointer="xpointer(/docs/manager[@name='Login']/syntax/parameter[@name='ActionID'])" />
+ <parameter name="Interface" required="true" />
+ <parameter name="IgnoreBusy" required="true" />
+ <parameter name="Queue" required="true" />
+ </syntax>
+ <description>
+ </description>
+ </manager>
***/
enum {
@@ -912,6 +926,11 @@
#define RES_OUTOFMEMORY (-2) /*!< Out of memory */
#define RES_NOSUCHQUEUE (-3) /*!< No such queue */
#define RES_NOT_DYNAMIC (-4) /*!< Member is not dynamic */
+#define RES_ERROR (-5) /*!< Member is mis configured */
+
+#define MEMBER_STATIC (1 << 0)
+#define MEMBER_REALTIME (1 << 1)
+#define MEMBER_DYNAMIC (1 << 2)
static char *app = "Queue";
@@ -956,9 +975,6 @@
/*! \brief queues.conf [general] option */
static int log_membername_as_agent = 0;
-
-/*! \brief queues.conf [general] option */
-static int check_state_unknown = 0;
enum queue_result {
QUEUE_UNKNOWN = 0,
@@ -1010,7 +1026,7 @@
int stillgoing;
int metric;
time_t lastcall;
- struct call_queue *lastqueue;
+ int lastwrapup;
struct member *member;
/*! Saved connected party info from an AST_CONTROL_CONNECTED_LINE. */
struct ast_party_connected_line connected;
@@ -1018,6 +1034,7 @@
unsigned int pending_connected_update:1;
/*! TRUE if caller id is not available for connected line */
unsigned int dial_callerid_absent:1;
+ unsigned int reserved:1;
struct ast_aoc_decoded *aoc_s_rate_list;
};
@@ -1052,24 +1069,26 @@
struct queue_ent *next; /*!< The next queue entry */
};
+struct mem_state {
+ char state_interface[80]; /*!< Technology/Location from which to read devicestate changes */
+ int reserved; /*!< This interface is reserved for pending call */
+ int status; /*!< Status of queue member */
+};
+
struct member {
char interface[80]; /*!< Technology/Location to dial to reach this member*/
- char state_exten[AST_MAX_EXTENSION]; /*!< Extension to get state from (if using hint) */
- char state_context[AST_MAX_CONTEXT]; /*!< Context to use when getting state (if using hint) */
- char state_interface[80]; /*!< Technology/Location from which to read devicestate changes */
char membername[80]; /*!< Member name to use in queue logs */
int penalty; /*!< Are we a last resort? */
int calls; /*!< Number of calls serviced by this member */
- int dynamic; /*!< Are we dynamically added? */
- int realtime; /*!< Is this member realtime? */
- int status; /*!< Status of queue member */
- int paused; /*!< Are we paused (not accepting calls)? */
time_t lastcall; /*!< When last successful call was hungup */
- struct call_queue *lastqueue; /*!< Last queue we received a call */
+ int lastwrapup; /*!< Last wrapuptime */
+ unsigned int realtime:1; /*!< Is this member realtime? */
+ unsigned int paused:1; /*!< Are we paused (not accepting calls)? */
unsigned int dead:1; /*!< Used to detect members deleted in realtime */
- unsigned int delme:1; /*!< Flag to delete entry on reload */
+ unsigned int dynamic:1; /*!< Are we dynamically added? */
+ unsigned int ignorebusy:1; /*!< Flag to ignore member if the status is not available */
char rt_uniqueid[80]; /*!< Unique id of realtime member entry */
- unsigned int ignorebusy:1; /*!< Flag to ignore member if the status is not available */
+ struct mem_state *device; /*!< Device information */
};
enum empty_conditions {
@@ -1212,14 +1231,15 @@
static AST_LIST_HEAD_STATIC(rule_lists, rule_list);
static struct ao2_container *queues;
-
-static void update_realtime_members(struct call_queue *q);
+static struct ao2_container *devices;
+
+static int do_set_member_penalty_paused(struct call_queue *q, struct member *mem, int pause, int value, const char *reason);
+static void pm_load_member_config(struct call_queue *q);
static struct member *interface_exists(struct call_queue *q, const char *interface);
static int set_member_paused(const char *queuename, const char *interface, const char *reason, int paused);
static void queue_transfer_fixup(void *data, struct ast_channel *old_chan, struct ast_channel *new_chan);
-static struct member *find_member_by_queuename_and_interface(const char *queuename, const char *interface);
/*! \brief sets the QUEUESTATUS channel variable */
static void set_queue_result(struct ast_channel *chan, enum queue_result res)
{
@@ -1280,14 +1300,35 @@
static int queue_hash_cb(const void *obj, const int flags)
{
const struct call_queue *q = obj;
-
- return ast_str_case_hash(q->name);
+ const char *name = (flags & OBJ_KEY) ? obj : q->name;
+
+ return ast_str_case_hash(name);
}
static int queue_cmp_cb(void *obj, void *arg, int flags)
{
- struct call_queue *q = obj, *q2 = arg;
- return !strcasecmp(q->name, q2->name) ? CMP_MATCH | CMP_STOP : 0;
+ struct call_queue *q = obj;
+ const struct call_queue *q2 = arg;
+ const char *name = (flags & OBJ_POINTER) ? q2->name : arg;
+
+ return !strcasecmp(q->name, name) ? CMP_MATCH | CMP_STOP : 0;
+}
+
+static int device_hash_cb(const void *obj, const int flags)
+{
+ const struct mem_state *s = obj;
+ const char *state_interface = (flags & OBJ_KEY) ? obj : s->state_interface;
+
+ return ast_str_case_hash(state_interface);
+}
+
+static int device_cmp_cb(void *obj, void *arg, int flags)
+{
+ struct mem_state *d = obj;
+ const struct mem_state *d2 = arg;
+ const char *iface = (flags & OBJ_POINTER) ? d2->state_interface : arg;
+
+ return !strcasecmp(d->state_interface, iface) ? CMP_MATCH | CMP_STOP : 0;
}
#ifdef REF_DEBUG_ONLY_QUEUES
@@ -1304,14 +1345,14 @@
#define queues_t_unlink(c,q,tag) ao2_t_unlink(c,q,tag)
static inline struct call_queue *queue_ref(struct call_queue *q)
{
- ao2_ref(q, 1);
- return q;
+ ao2_ref(q, 1);
+ return q;
}
static inline struct call_queue *queue_unref(struct call_queue *q)
{
- ao2_ref(q, -1);
- return NULL;
+ ao2_ref(q, -1);
+ return NULL;
}
#endif
@@ -1365,6 +1406,19 @@
new->opos = *pos;
}
+static int get_device_status(struct mem_state *s)
+{
+ int ret;
+ ao2_lock(s);
+ if (s->reserved && ((s->status == AST_DEVICE_NOT_INUSE) || (s->status == AST_DEVICE_UNKNOWN))) {
+ ret = AST_DEVICE_RINGING;
+ } else {
+ ret = s->status;
+ }
+ ao2_unlock(s);
+ return ret;
+}
+
/*! \brief Check if members are available
*
* This function checks to see if members are available to be called. If any member
@@ -1375,18 +1429,24 @@
{
struct member *member;
struct ao2_iterator mem_iter;
-
- ao2_lock(q);
+ int status;
+
+ ao2_unlock(q);
+
mem_iter = ao2_iterator_init(q->members, 0);
- for (; (member = ao2_iterator_next(&mem_iter)); ao2_ref(member, -1)) {
+ while((member = ao2_iterator_next(&mem_iter))) {
+ ao2_lock(member);
if ((max_penalty && (member->penalty > max_penalty)) || (min_penalty && (member->penalty < min_penalty))) {
if (conditions & QUEUE_EMPTY_PENALTY) {
ast_debug(4, "%s is unavailable because his penalty is not between %d and %d\n", member->membername, min_penalty, max_penalty);
+ ao2_unlock(member);
+ ao2_ref(member, -1);
continue;
}
}
- switch (member->status) {
+ status = get_device_status(member->device);
+ switch (status) {
case AST_DEVICE_INVALID:
if (conditions & QUEUE_EMPTY_INVALID) {
ast_debug(4, "%s is unavailable because his device state is 'invalid'\n", member->membername);
@@ -1422,112 +1482,109 @@
if (member->paused && (conditions & QUEUE_EMPTY_PAUSED)) {
ast_debug(4, "%s is unavailable because he is paused'\n", member->membername);
break;
- } else if ((conditions & QUEUE_EMPTY_WRAPUP) && member->lastcall && q->wrapuptime && (time(NULL) - q->wrapuptime < member->lastcall)) {
- ast_debug(4, "%s is unavailable because it has only been %d seconds since his last call (wrapup time is %d)\n", member->membername, (int) (time(NULL) - member->lastcall), q->wrapuptime);
+ } else if ((conditions & QUEUE_EMPTY_WRAPUP) && member->lastcall && member->lastwrapup && (time(NULL) - member->lastwrapup < member->lastcall)) {
+ ast_debug(4, "%s is unavailable because it has only been %d seconds since his last call (wrapup time is %d)\n", member->membername, (int) (time(NULL) - member->lastcall), member->lastwrapup);
break;
} else {
- ao2_unlock(q);
+ ast_debug(4, "%s is available.\n", member->membername);
+ ao2_unlock(member);
ao2_ref(member, -1);
ao2_iterator_destroy(&mem_iter);
- ast_debug(4, "%s is available.\n", member->membername);
+ ao2_lock(q);
return 0;
}
break;
}
+ ao2_unlock(member);
+ ao2_ref(member, -1);
}
ao2_iterator_destroy(&mem_iter);
-
- ao2_unlock(q);
+ ao2_lock(q);
return -1;
}
-struct statechange {
- AST_LIST_ENTRY(statechange) entry;
- int state;
- char dev[0];
-};
-
-/*! \brief set a member's status based on device state of that member's state_interface.
- *
- * Lock interface list find sc, iterate through each queues queue_member list for member to
- * update state inside queues
+/*! \brief send a QueueMemberStatus manager_event
*/
-static int update_status(struct call_queue *q, struct member *m, const int status)
-{
- m->status = status;
-
- if (q->maskmemberstatus)
- return 0;
-
- manager_event(EVENT_FLAG_AGENT, "QueueMemberStatus",
- "Queue: %s\r\n"
- "Location: %s\r\n"
- "MemberName: %s\r\n"
- "StateInterface: %s\r\n"
- "Membership: %s\r\n"
- "Penalty: %d\r\n"
- "CallsTaken: %d\r\n"
- "LastCall: %d\r\n"
- "Status: %d\r\n"
- "Paused: %d\r\n",
- q->name, m->interface, m->membername, m->state_interface, m->dynamic ? "dynamic" : m->realtime ? "realtime" : "static",
- m->penalty, m->calls, (int)m->lastcall, m->status, m->paused
- );
+static int update_status(void *data)
+{
+ struct ao2_iterator qiter;
+ struct ao2_iterator miter;
+ struct call_queue *q;
+ struct member *m;
+ struct mem_state *s = data;
+
+ qiter = ao2_iterator_init(queues, 0);
+ while ((q = ao2_iterator_next(&qiter))) {
+ ao2_lock(q);
+ if (q->maskmemberstatus) {
+ ao2_unlock(q);
+ ao2_ref(q, -1);
+ continue;
+ }
+ ao2_unlock(q);
+ miter = ao2_iterator_init(q->members, 0);
+ while((m = ao2_iterator_next(&miter))) {
+ ao2_lock(m);
+ if (strcasecmp(m->device->state_interface, s->state_interface)) {
+ ao2_unlock(m);
+ ao2_ref(m, -1);
+ continue;
+ }
+ manager_event(EVENT_FLAG_AGENT, "QueueMemberStatus",
+ "Queue: %s\r\n"
+ "Location: %s\r\n"
+ "MemberName: %s\r\n"
+ "StateInterface: %s\r\n"
+ "Membership: %s\r\n"
+ "Penalty: %d\r\n"
+ "CallsTaken: %d\r\n"
+ "LastCall: %d\r\n"
+ "Status: %d\r\n"
+ "Paused: %d\r\n",
+ q->name, m->interface, m->membername, s->state_interface, m->dynamic ? "dynamic" : m->realtime ? "realtime" : "static",
+ m->penalty, m->calls, (int)m->lastcall, s->status, m->paused
+ );
+ ao2_unlock(m);
+ ao2_ref(m, -1);
+ }
+ ao2_iterator_destroy(&miter);
+ ao2_ref(q, -1);
+ }
+ ao2_iterator_destroy(&qiter);
+ ao2_ref(s, -1);
return 0;
}
-/*! \brief set a member's status based on device state of that member's interface*/
-static int handle_statechange(void *datap)
-{
- struct statechange *sc = datap;
- struct ao2_iterator miter, qiter;
- struct member *m;
- struct call_queue *q;
- char interface[80], *slash_pos;
- int found = 0;
-
- qiter = ao2_iterator_init(queues, 0);
- while ((q = ao2_t_iterator_next(&qiter, "Iterate over queues"))) {
- ao2_lock(q);
-
- miter = ao2_iterator_init(q->members, 0);
- for (; (m = ao2_iterator_next(&miter)); ao2_ref(m, -1)) {
- ast_copy_string(interface, m->state_interface, sizeof(interface));
-
- if ((slash_pos = strchr(interface, '/')))
- if (!strncasecmp(interface, "Local/", 6) && (slash_pos = strchr(slash_pos + 1, '/')))
- *slash_pos = '\0';
-
- if (!strcasecmp(interface, sc->dev)) {
- found = 1;
- update_status(q, m, sc->state);
- ao2_ref(m, -1);
- break;
- }
- }
- ao2_iterator_destroy(&miter);
-
- ao2_unlock(q);
- queue_t_unref(q, "Done with iterator");
- }
- ao2_iterator_destroy(&qiter);
-
- if (found)
- ast_debug(1, "Device '%s' changed to state '%d' (%s)\n", sc->dev, sc->state, ast_devstate2str(sc->state));
- else
- ast_debug(3, "Device '%s' changed to state '%d' (%s) but we don't care because they're not a member of any queue.\n", sc->dev, sc->state, ast_devstate2str(sc->state));
-
- ast_free(sc);
+static int set_device_status(const char *device, int status)
+{
+ struct mem_state *s, *tmp;
+
+ if (!(s = ao2_find(devices, device, OBJ_KEY))) {
+ return -1;
+ }
+
+ ao2_lock(s);
+ if (s->status != status) {
+ s->status = status;
+ if ((tmp = ao2_alloc(sizeof(*tmp), NULL))) {
+ memcpy(tmp, s, sizeof(*tmp));
+ if (ast_taskprocessor_push(devicestate_tps, update_status, tmp)) {
+ ao2_ref(tmp, -1);
+ }
+ }
+ }
+ ao2_unlock(s);
+ ao2_ref(s, -1);
+
return 0;
}
+/*! \brief callback used when device state changes*/
static void device_state_cb(const struct ast_event *event, void *unused)
{
enum ast_device_state state;
const char *device;
- struct statechange *sc;
- size_t datapsize;
state = ast_event_get_ie_uint(event, AST_EVENT_IE_STATE);
device = ast_event_get_ie_str(event, AST_EVENT_IE_DEVICE);
@@ -1536,15 +1593,11 @@
ast_log(LOG_ERROR, "Received invalid event that had no device IE\n");
return;
}
- datapsize = sizeof(*sc) + strlen(device) + 1;
- if (!(sc = ast_calloc(1, datapsize))) {
- ast_log(LOG_ERROR, "failed to calloc a state change struct\n");
- return;
- }
- sc->state = state;
- strcpy(sc->dev, device);
- if (ast_taskprocessor_push(devicestate_tps, handle_statechange, sc) < 0) {
- ast_free(sc);
+
+ if (set_device_status(device, state)) {
+ ast_debug(1, "Device '%s' changed to state '%d' (%s)\n", device, state, ast_devstate2str(state));
+ } else {
+ ast_debug(3, "Device '%s' changed to state '%d' (%s) but we don't care because they're not a member of any queue.\n", device, state, ast_devstate2str(state));
}
}
@@ -1582,82 +1635,106 @@
static int extension_state_cb(const char *context, const char *exten, enum ast_extension_states state, void *data)
{
- struct ao2_iterator miter, qiter;
- struct member *m;
- struct call_queue *q;
- int found = 0, device_state = extensionstate2devicestate(state);
-
- qiter = ao2_iterator_init(queues, 0);
- while ((q = ao2_t_iterator_next(&qiter, "Iterate through queues"))) {
- ao2_lock(q);
-
- miter = ao2_iterator_init(q->members, 0);
- for (; (m = ao2_iterator_next(&miter)); ao2_ref(m, -1)) {
- if (!strcmp(m->state_context, context) && !strcmp(m->state_exten, exten)) {
- update_status(q, m, device_state);
- ao2_ref(m, -1);
- found = 1;
- break;
- }
- }
- ao2_iterator_destroy(&miter);
-
- ao2_unlock(q);
- queue_t_unref(q, "Done with iterator");
- }
- ao2_iterator_destroy(&qiter);
-
- if (found) {
- ast_debug(1, "Extension '%s@%s' changed to state '%d' (%s)\n", exten, context, device_state, ast_devstate2str(device_state));
+ char *device;
+ int status = extensionstate2devicestate(state);
+
+ if (!asprintf(&device, "hint:%s@%s", exten, context)) {
+ ast_log(LOG_WARNING, "asprintf() failed: %s\n", strerror(errno));
+ return 0;
+ }
+
+ if (set_device_status(device, status)) {
+ ast_debug(1, "Extension '%s@%s' changed to state '%d' (%s)\n", exten, context, status, ast_devstate2str(status));
} else {
- ast_debug(3, "Extension '%s@%s' changed to state '%d' (%s) but we don't care because they're not a member of any queue.\n",
- exten, context, device_state, ast_devstate2str(device_state));
+ ast_debug(3, "Extension '%s@%s' changed state but we don't care because they're not a member of any queue.\n",
+ exten, context);
}
return 0;
}
-/*! \brief Return the current state of a member */
-static int get_queue_member_status(struct member *cur)
-{
- return ast_strlen_zero(cur->state_exten) ? ast_device_state(cur->state_interface) : extensionstate2devicestate(ast_extension_state(NULL, cur->state_context, cur->state_exten));
-}
-
-/*! \brief allocate space for new queue member and set fields based on parameters passed */
-static struct member *create_queue_member(const char *interface, const char *membername, int penalty, int paused, const char *state_interface)
-{
- struct member *cur;
-
- if ((cur = ao2_alloc(sizeof(*cur), NULL))) {
- cur->penalty = penalty;
- cur->paused = paused;
- ast_copy_string(cur->interface, interface, sizeof(cur->interface));
- if (!ast_strlen_zero(state_interface)) {
- ast_copy_string(cur->state_interface, state_interface, sizeof(cur->state_interface));
+static void remove_queue_member(void *data) {
+ struct member *mem = data;
+ struct mem_state *s = mem->device;
+
+ if (s) {
+ /* we have a device lets unlink and unref it*/
+ /* remove our ref*/
+ if (ao2_ref(s, -1) == 2) {
+ /* we were the only consumer unlink*/
+ ao2_unlink(devices, s);
+ }
+ }
+
+}
+
+static struct mem_state *create_member_state(const char *state_interface) {
+ struct mem_state *state;
+ char *exten;
+ char *context;
+ char *device;
+
+ /* ref will be held for each shared member and one ref for container */
+ if ((state = ao2_find(devices, state_interface, OBJ_KEY))) {
+ return state;
+ } else if (!(state = ao2_alloc(sizeof(*state), NULL))) {
+ return NULL;
+ }
+
+ state->reserved = 0;
+ if (!strncasecmp(state_interface, "hint:", 5)) {
+ context = ast_strdupa(state_interface);
+ exten = strsep(&context, "@") + 5;
+ if (context) {
+ ast_copy_string(state->state_interface, state_interface, sizeof(state->state_interface));
} else {
- ast_copy_string(cur->state_interface, interface, sizeof(cur->state_interface));
- }
- if (!ast_strlen_zero(membername)) {
- ast_copy_string(cur->membername, membername, sizeof(cur->membername));
- } else {
- ast_copy_string(cur->membername, interface, sizeof(cur->membername));
- }
- if (!strchr(cur->interface, '/')) {
- ast_log(LOG_WARNING, "No location at interface '%s'\n", interface);
- }
- if (!strncmp(cur->state_interface, "hint:", 5)) {
- char *tmp = ast_strdupa(cur->state_interface), *context = tmp;
- char *exten = strsep(&context, "@") + 5;
-
- ast_copy_string(cur->state_exten, exten, sizeof(cur->state_exten));
- ast_copy_string(cur->state_context, S_OR(context, "default"), sizeof(cur->state_context));
- }
- cur->status = get_queue_member_status(cur);
- }
-
- return cur;
-}
-
+ if (!asprintf(&device, "%s at default", state_interface)) {
+ ast_log(AST_LOG_ERROR, "Failed to use state_interface %s at default\n", state_interface);
+ ao2_ref(state, -1);
+ return NULL;
+ }
+ ast_copy_string(state->state_interface, device, sizeof(state->state_interface));
+ }
+ state->status = extensionstate2devicestate(ast_extension_state(NULL, S_OR(context, "default"), exten));
+ } else {
+ ast_copy_string(state->state_interface, state_interface, sizeof(state->state_interface));
+ state->status = ast_device_state(state->state_interface);
+ }
+ ao2_link(devices, state);
+
+ return state;
+}
+
+/*! \brief Set current state of member if needed*/
+static void set_queue_member_status(struct member *m)
+{
+ int status;
+ struct mem_state *s;
+ struct mem_state *tmp;
+
+ if (!strncasecmp(s->state_interface, "hint:", 5)) {
+ char *context = ast_strdupa(s->state_interface);
+ char *exten = strsep(&context, "@") + 5;
+ status = extensionstate2devicestate(ast_extension_state(NULL, S_OR(context, "default"), exten));
+ } else {
+ status = ast_device_state(s->state_interface);
+ }
+
+ ao2_lock(m);
+ s = m->device;
+ ao2_lock(s);
+ if (s->status != status) {
+ s->status = status;
+ if ((tmp = ao2_alloc(sizeof(*tmp), NULL))) {
+ memcpy(tmp, s, sizeof(*tmp));
+ if (ast_taskprocessor_push(devicestate_tps, update_status, tmp)) {
+ ao2_ref(tmp, -1);
+ }
+ }
+ }
+ ao2_unlock(s);
+ ao2_unlock(m);
+}
static int compress_char(const char c)
{
@@ -1688,10 +1765,26 @@
static int member_cmp_fn(void *obj1, void *obj2, int flags)
{
struct member *mem1 = obj1;
- struct member *mem2 = obj2;
- const char *interface = (flags & OBJ_KEY) ? obj2 : mem2->interface;
-
- return strcasecmp(mem1->interface, interface) ? 0 : CMP_MATCH | CMP_STOP;
+ const struct member *mem2 = obj2;
+ const char *arg = (flags & OBJ_POINTER) ? mem2->interface : obj2;
+
+ return strcasecmp(mem1->interface, arg) ? 0 : CMP_MATCH | CMP_STOP;
+}
+
+static int member_cmp_uniqueid_fn(void *obj1, void *arg, int flags)
+{
+ struct member *mem1 = obj1;
+ const struct member *mem2 = arg;
+ const char *uniqueid = (flags & OBJ_POINTER) ? mem2->rt_uniqueid : arg;
+
+ ao2_lock(mem1);
+ if (mem1->realtime && !strcasecmp(mem1->rt_uniqueid, uniqueid)) {
+ ao2_unlock(mem1);
+ return CMP_MATCH | CMP_STOP;
+ }
+ ao2_unlock(mem1);
+
+ return 0;
}
/*!
@@ -1737,13 +1830,6 @@
q->autopause = QUEUE_AUTOPAUSE_OFF;
q->timeoutpriority = TIMEOUT_PRIORITY_APP;
q->autopausedelay = 0;
- if (!q->members) {
- if (q->strategy == QUEUE_STRATEGY_LINEAR || q->strategy == QUEUE_STRATEGY_RRORDERED)
- /* linear strategy depends on order, so we have to place all members in a single bucket */
- q->members = ao2_container_alloc(1, member_hash_fn, member_cmp_fn);
- else
- q->members = ao2_container_alloc(37, member_hash_fn, member_cmp_fn);
- }
q->found = 1;
ast_string_field_set(q, sound_next, "queue-youarenext");
@@ -1775,6 +1861,17 @@
ast_free(pr_iter);
}
+static int clear_queue_member_fn(void *obj1, void *arg, int flags)
+{
+ struct member *mem = obj1;
+ ao2_lock(mem);
+ mem->calls = 0;
+ mem->lastcall = 0;
+ ao2_unlock(mem);
+
+ return 0;
+}
+
static void clear_queue(struct call_queue *q)
{
q->holdtime = 0;
@@ -1784,14 +1881,7 @@
q->talktime = 0;
if (q->members) {
- struct member *mem;
- struct ao2_iterator mem_iter = ao2_iterator_init(q->members, 0);
- while ((mem = ao2_iterator_next(&mem_iter))) {
- mem->calls = 0;
- mem->lastcall = 0;
- ao2_ref(mem, -1);
- }
- ao2_iterator_destroy(&mem_iter);
+ ao2_callback(q->members, OBJ_NODATA, clear_queue_member_fn, NULL);
}
}
@@ -2123,89 +2213,189 @@
*
* Search for member in queue, if found update penalty/paused state,
* if no member exists create one flag it as a RT member and add to queue member list.
+ *
+ * \retval RES_NOT_DYNAMIC when they aren't a RT member
+ * \retval RES_OKAY added member from queue
+ * \retval RES_ERROR member was not ok
+ * \retval RES_EXISTS queue exists but no members
+ * \retval RES_OUTOFMEMORY queue exists but not enough memory to create member
*/
-static void rt_handle_member_record(struct call_queue *q, char *interface, struct ast_config *member_config)
-{
- struct member *m;
- struct ao2_iterator mem_iter;
- int penalty = 0;
- int paused = 0;
- int found = 0;
- int ignorebusy = 0;
-
- const char *config_val;
- const char *rt_uniqueid = ast_variable_retrieve(member_config, interface, "uniqueid");
- const char *membername = S_OR(ast_variable_retrieve(member_config, interface, "membername"), interface);
- const char *state_interface = S_OR(ast_variable_retrieve(member_config, interface, "state_interface"), interface);
- const char *penalty_str = ast_variable_retrieve(member_config, interface, "penalty");
- const char *paused_str = ast_variable_retrieve(member_config, interface, "paused");
-
- if (ast_strlen_zero(rt_uniqueid)) {
- ast_log(LOG_WARNING, "Realtime field uniqueid is empty for member %s\n", S_OR(membername, "NULL"));
- return;
- }
-
- if (penalty_str) {
- penalty = atoi(penalty_str);
- if ((penalty < 0) && negative_penalty_invalid) {
- return;
- } else if (penalty < 0) {
- penalty = 0;
- }
- }
-
- if (paused_str) {
- paused = atoi(paused_str);
- if (paused < 0) {
- paused = 0;
- }
- }
-
- if ((config_val = ast_variable_retrieve(member_config, interface, "ignorebusy"))) {
- ignorebusy = ast_true(config_val);
+static int handle_member_record(struct call_queue *q, const char *interface, struct ast_config *member_config,
+ int memtype, const char* source)
+{
+ struct member *m, *rt_m;
+ struct mem_state *s;
+ struct ast_variable *v;
+ int link = 0, res = RES_OKAY;
+ char *rt_uniqueid = NULL, *st_dev = NULL;
+
+ if (!(m = ao2_find(q->members, interface, OBJ_KEY))) {
+ if (!(m = ao2_alloc(sizeof(*m), remove_queue_member))) {
+ ast_log(LOG_WARNING, "Unable to alocate member\n");
+ return RES_OUTOFMEMORY;
+ }
+ m->device = NULL;
+ m->penalty = 0;
+ m->paused = 0;
+ m->ignorebusy = 1;
+ m->realtime = (memtype & MEMBER_REALTIME) ? 1 : 0;
+ m->dynamic = (memtype & MEMBER_DYNAMIC) ? 1 : 0;
+ link = 1;
} else {
- ignorebusy = 1;
- }
-
- /* Find member by realtime uniqueid and update */
- mem_iter = ao2_iterator_init(q->members, 0);
- while ((m = ao2_iterator_next(&mem_iter))) {
- if (!strcasecmp(m->rt_uniqueid, rt_uniqueid)) {
- m->dead = 0; /* Do not delete this one. */
+ ao2_lock(m);
+ }
+
+ if (!link && (memtype & MEMBER_DYNAMIC)) {
+ /* dynamic members are the lowest priority and cannot overwrite settings from DB*/
+ if (m->dynamic) {
+ res = RES_EXISTS;
+ m->dead = 0;
+ } else {
+ res = RES_NOT_DYNAMIC;
+ }
+ ao2_unlock(m);
+ ao2_ref(m, -1);
+ return res;
+ } else if (!link && (m->realtime || m->dynamic) && (memtype & MEMBER_STATIC)) {
+ /*static members take precedence over all others*/
+ m->dynamic = 0;
+ m->realtime = 0;
+ if (!ast_strlen_zero(m->rt_uniqueid)) {
+ m->rt_uniqueid[0] = '\0';
+ }
+ } else if (!link && (memtype & MEMBER_REALTIME)) {
+ /* realtime takes precedence over dynamic but not static*/
+ if (m->dynamic) {
+ m->dynamic = 0;
+ m->realtime = 1;
+ } else if (!m->realtime) {
+ ao2_unlock(m);
+ ao2_ref(m, -1);
+ return RES_EXISTS;
+ }
+ }
+
+ m->dead = 0;
+
+ ast_copy_string(m->interface, interface, sizeof(m->interface));
+
+ for (v = ast_variable_browse(member_config, interface); v; v = v->next) {
+ if (!ast_strlen_zero(v->value) && !strcasecmp(v->name, "uniqueid")) {
+ rt_uniqueid = ast_strdupa(v->value);
+ } else if (!strcasecmp(v->name, "membername")) {
+ ast_copy_string(m->membername, v->value, sizeof(m->membername));
+ } else if (!strcasecmp(v->name, "state_interface")) {
+ st_dev = ast_strdupa(ast_strlen_zero(v->value) ? interface : v->value);
+ } else if (!strcasecmp(v->name, "penalty")) {
+ if ((sscanf(v->value, "%30d", &m->penalty) != 1) || (!negative_penalty_invalid && m->penalty < 0)) {
+ m->penalty = 0;
+ } else if (m->penalty < 0) {
+ /* negative_penalty_invalid is set and i have a invalid penalty ignoring this member */
+ m->dead = 1;
+ }
+ } else if (!strcasecmp(v->name, "paused")) {
+ m->paused = abs(ast_true(v->value));
+ } else if (!strcasecmp(v->name, "ignorebusy")) {
+ m->ignorebusy = abs(ast_true(v->value));
+ }
+ }
+
+ if (ast_strlen_zero(st_dev)) {
+ st_dev = ast_strdupa(interface);
+ }
+ if (!m->dead && (s = ao2_find(devices, st_dev, 0))) {
+ if (s && (m->device != s)) {
+ if (m->device && (ao2_ref(m->device, -1) == 2)) {
+ ao2_unlink(devices, m->device);
+ }
+ m->device = s;
+ } else if (s) {
+ ao2_ref(s, -1);
+ } else if (m->device) {
+ if (ao2_ref(m->device, -1) == 2) {
+ ao2_unlink(devices, m->device);
+ }
+ m->device = NULL;
+ }
+ }
+
+ if (!m->dead && !m->device && (!(m->device = create_member_state(st_dev)))) {
+ m->dead = 1;
+ }
+
+ if (ast_strlen_zero(m->membername)) {
+ ast_copy_string(m->membername, interface, sizeof(m->membername));
+ }
+
+ /*check the uniqueness of the RT uniqueid */
+ if (m->realtime && !m->dead) {
+ if (ast_strlen_zero(rt_uniqueid)) {
+ ast_log(LOG_WARNING, "Realtime field uniqueid is empty for member %s\n", S_OR(m->membername, interface));
+ m->dead = 1;
+ } else if (link && (rt_m = ao2_callback(q->members, 0, member_cmp_uniqueid_fn, rt_uniqueid))) {
+ /*make sure there no duplicates this should never happen am i changing interface perhaps ??*/
+ ao2_lock(rt_m);
+ if (!rt_m->dead) {
+ m->dead = 1;
+ }
+ ast_log(AST_LOG_WARNING, "Duplicate uniqueid found while adding %s (%s) found %s (%s) on queue %s : Not adding\n",
+ m->interface, m->membername, rt_m->interface, rt_m->membername, q->name);
+ ao2_unlock(rt_m);
+ ao2_ref(rt_m, -1);
+ } else {
ast_copy_string(m->rt_uniqueid, rt_uniqueid, sizeof(m->rt_uniqueid));
- if (paused_str) {
- m->paused = paused;
- }
- if (strcasecmp(state_interface, m->state_interface)) {
- ast_copy_string(m->state_interface, state_interface, sizeof(m->state_interface));
- }
- m->penalty = penalty;
- m->ignorebusy = ignorebusy;
- found = 1;
- ao2_ref(m, -1);
- break;
- }
- ao2_ref(m, -1);
- }
- ao2_iterator_destroy(&mem_iter);
-
- /* Create a new member */
- if (!found) {
- if ((m = create_queue_member(interface, membername, penalty, paused, state_interface))) {
- m->dead = 0;
- m->realtime = 1;
- m->ignorebusy = ignorebusy;
- ast_copy_string(m->rt_uniqueid, rt_uniqueid, sizeof(m->rt_uniqueid));
- if (!log_membername_as_agent) {
- ast_queue_log(q->name, "REALTIME", m->interface, "ADDMEMBER", "%s", "");
+ }
+ }
+
+ if (!m->dead && link) {
+ /* i have just been born */
+ if ((ast_strlen_zero(m->membername) || !log_membername_as_agent)) {
+ ast_queue_log(q->name, source, m->interface, "ADDMEMBER", "%s", "");
+ } else {
+ ast_queue_log(q->name, source, m->membername, "ADDMEMBER", "%s", "");
+ }
+ if (m->dynamic) {
+ int status = get_device_status(m->device);
+ manager_event(EVENT_FLAG_AGENT, "QueueMemberAdded",
+ "Queue: %s\r\n"
+ "Location: %s\r\n"
+ "MemberName: %s\r\n"
+ "StateInterface: %s\r\n"
+ "Membership: %s\r\n"
+ "Penalty: %d\r\n"
+ "CallsTaken: %d\r\n"
+ "LastCall: %d\r\n"
+ "Status: %d\r\n"
+ "Paused: %d\r\n"
+ "IgnoreBusy: %d\r\n",
+ q->name, m->interface, m->membername, m->device->state_interface,
+ "dynamic",m->penalty, m->calls, (int)m->lastcall,
+ status, m->paused, m->ignorebusy);
+ }
+ ao2_link(q->members, m);
+ } else if (m->dead) {
+ /* ive failed penalty/uniqueid/devstate failure */
+ if (!m->device) {
+ res = RES_OUTOFMEMORY;
+ } else {
+ res = RES_ERROR;
+ }
+ if (!link) {
+ /* thee was a config error remove this member from container now*/
+ if ((ast_strlen_zero(m->membername) || !log_membername_as_agent)) {
+ ast_queue_log(q->name, source, m->interface, "REMOVEMEMBER", "%s", "");
} else {
- ast_queue_log(q->name, "REALTIME", m->membername, "ADDMEMBER", "%s", "");
- }
- ao2_link(q->members, m);
- ao2_ref(m, -1);
- m = NULL;
- }
- }
+ ast_queue_log(q->name, source, m->membername, "REMOVEMEMBER", "%s", "");
+ }
+ ao2_unlock(m);
+ ao2_unlink(q->members, m);
+ }
+ } else if (!link) {
+ /* ive been updated */
+ ao2_unlock(m);
+ }
+ ao2_ref(m, -1);
+ return res;
}
/*! \brief Iterate through queue's member list and delete them */
@@ -2216,8 +2406,12 @@
struct ao2_iterator mem_iter = ao2_iterator_init(q->members, 0);
while ((cur = ao2_iterator_next(&mem_iter))) {
+ ao2_lock(cur);
if (all || !cur->dynamic) {
+ ao2_unlock(cur);
ao2_unlink(q->members, cur);
+ } else {
+ ao2_unlock(cur);
}
ao2_ref(cur, -1);
}
@@ -2239,7 +2433,7 @@
ao2_ref(q->members, -1);
}
-static struct call_queue *alloc_queue(const char *queuename)
+static struct call_queue *alloc_queue(const char *queuename, int rt)
{
struct call_queue *q;
@@ -2250,7 +2444,64 @@
}
ast_string_field_set(q, name, queuename);
}
+ q->realtime = rt;
+ q->weight = 0;
+ q->found = 0;
+ ao2_link(queues, q);
+
return q;
+}
+
+
+static void rt_load_member_config(struct call_queue *q)
+{
+ struct ast_config *member_config;
+ struct member *m;
+ struct ao2_iterator mem_iter;
+ char *interface = NULL;
+
+ /* we may not have realtime members */
+ if (!(member_config = ast_load_realtime_multientry("queue_members", "interface LIKE", "%", "queue_name", q->name, SENTINEL))) {
+ ast_debug(3, "Queue %s has no realtime members defined. No need for update\n", q->name);
+ return;
+ }
+
+ /* Temporarily set realtime members dead so we can detect deleted ones. */
+ mem_iter = ao2_iterator_init(q->members, 0);
+ while ((m = ao2_iterator_next(&mem_iter))) {
+ ao2_lock(m);
+ if (m->realtime) {
+ m->dead = 1;
+ }
+ ao2_unlock(m);
+ ao2_ref(m, -1);
+ }
+ ao2_iterator_destroy(&mem_iter);
+
+ while ((interface = ast_category_browse(member_config, interface))) {
+ handle_member_record(q, interface, member_config, MEMBER_REALTIME, "REALTIME");
+ }
+ ast_config_destroy(member_config);
+
+ /* Delete all realtime members that have been deleted in DB. */
+ mem_iter = ao2_iterator_init(q->members, 0);
+ while ((m = ao2_iterator_next(&mem_iter))) {
+ ao2_lock(m);
+ if (m->dead && m->realtime) {
+ if (ast_strlen_zero(m->membername) || !log_membername_as_agent) {
+ ast_queue_log(q->name, "REALTIME", m->interface, "REMOVEMEMBER", "%s", "");
+ } else {
+ ast_queue_log(q->name, "REALTIME", m->membername, "REMOVEMEMBER", "%s", "");
+ }
+ ao2_unlock(m);
+ ao2_unlink(q->members, m);
+ ao2_ref(m, -1);
+ } else {
+ ao2_unlock(m);
+ ao2_ref(m, -1);
+ }
+ }
+ ao2_iterator_destroy(&mem_iter);
}
/*!
@@ -2261,86 +2512,55 @@
* reload RT queue vars, set RT queue members dead and reload them, return finished queue.
* \retval the queue,
* \retval NULL if it doesn't exist.
- * \note Should be called with the "queues" container locked.
*/
-static struct call_queue *find_queue_by_name_rt(const char *queuename, struct ast_variable *queue_vars, struct ast_config *member_config)
+static struct call_queue *load_realtime_queue(const char *queuename, int rmask)
{
struct ast_variable *v;
- struct call_queue *q, tmpq = {
- .name = queuename,
- };
- struct member *m;
- struct ao2_iterator mem_iter;
- char *interface = NULL;
const char *tmp_name;
char *tmp;
char tmpbuf[64]; /* Must be longer than the longest queue param name. */
-
- /* Static queues override realtime. */
- if ((q = ao2_t_find(queues, &tmpq, OBJ_POINTER, "Check if static queue exists"))) {
- ao2_lock(q);
- if (!q->realtime) {
- if (q->dead) {
- ao2_unlock(q);
- queue_t_unref(q, "Queue is dead; can't return it");
- return NULL;
- } else {
- ast_log(LOG_WARNING, "Static queue '%s' already exists. Not loading from realtime\n", q->name);
- ao2_unlock(q);
- return q;
- }
- }
- } else if (!member_config) {
- /* Not found in the list, and it's not realtime ... */
- return NULL;
- }
+ int prev_weight = 0;
+ struct ast_variable *queue_vars;
+ struct call_queue *q;
+ int found;
+
+ if ((q = ao2_t_find(queues, queuename, OBJ_KEY, "Look for queue in memory first")) &&
+ (!q->realtime || !(rmask & QUEUE_RELOAD_PARAMETERS))) {
+ if (rmask & QUEUE_RELOAD_MEMBER) {
+ rt_load_member_config(q);
+ }
+ return q;
+ }
+
+ /*! \note This will be two separate database transactions, so we might
+ see queue parameters as they were before another process
+ changed the queue and member list as it was after the change.
+ Thus we might see an empty member list when a queue is
+ deleted. In practise, this is unlikely to cause a problem. */
+
/* Check if queue is defined in realtime. */
- if (!queue_vars) {
+ if (!(queue_vars = ast_load_realtime("queues", "name", queuename, SENTINEL))) {
/* Delete queue from in-core list if it has been deleted in realtime. */
if (q) {
/*! \note Hmm, can't seem to distinguish a DB failure from a not
found condition... So we might delete an in-core queue
in case of DB failure. */
ast_debug(1, "Queue %s not found in realtime.\n", queuename);
-
- q->dead = 1;
- /* Delete if unused (else will be deleted when last caller leaves). */
queues_t_unlink(queues, q, "Unused; removing from container");
- ao2_unlock(q);
queue_t_unref(q, "Queue is dead; can't return it");
}
return NULL;
}
/* Create a new queue if an in-core entry does not exist yet. */
- if (!q) {
- struct ast_variable *tmpvar = NULL;
- if (!(q = alloc_queue(queuename))) {
- return NULL;
- }
- ao2_lock(q);
- clear_queue(q);
- q->realtime = 1;
- /*Before we initialize the queue, we need to set the strategy, so that linear strategy
- * will allocate the members properly
- */
- for (tmpvar = queue_vars; tmpvar; tmpvar = tmpvar->next) {
- if (!strcasecmp(tmpvar->name, "strategy")) {
- q->strategy = strat2int(tmpvar->value);
- if (q->strategy < 0) {
- ast_log(LOG_WARNING, "'%s' isn't a valid strategy for queue '%s', using ringall instead\n",
- tmpvar->value, q->name);
- q->strategy = QUEUE_STRATEGY_RINGALL;
- }
- break;
- }
- }
- /* We traversed all variables and didn't find a strategy */
- if (!tmpvar) {
- q->strategy = QUEUE_STRATEGY_RINGALL;
- }
- queues_t_link(queues, q, "Add queue to container");
- }
+ if (!q && (!(q = alloc_queue(queuename, 1)))) {
+ ast_variables_destroy(queue_vars);
+ return NULL;
+ }
+
+ ao2_lock(q);
+ found = q->found;
+ prev_weight = q->weight ? 1 : 0;
init_queue(q); /* Ensure defaults for all parameters not set explicitly. */
memset(tmpbuf, 0, sizeof(tmpbuf));
@@ -2360,156 +2580,72 @@
* should set the realtime column to NULL, not blank. */
queue_set_param(q, tmp_name, v->value, -1, 0);
}
-
- /* Temporarily set realtime members dead so we can detect deleted ones. */
- mem_iter = ao2_iterator_init(q->members, 0);
- while ((m = ao2_iterator_next(&mem_iter))) {
- if (m->realtime) {
- m->dead = 1;
- }
- ao2_ref(m, -1);
- }
- ao2_iterator_destroy(&mem_iter);
-
- while ((interface = ast_category_browse(member_config, interface))) {
- rt_handle_member_record(q, interface, member_config);
- }
-
- /* Delete all realtime members that have been deleted in DB. */
- mem_iter = ao2_iterator_init(q->members, 0);
- while ((m = ao2_iterator_next(&mem_iter))) {
- if (m->dead) {
- if (ast_strlen_zero(m->membername) || !log_membername_as_agent) {
- ast_queue_log(q->name, "REALTIME", m->interface, "REMOVEMEMBER", "%s", "");
- } else {
- ast_queue_log(q->name, "REALTIME", m->membername, "REMOVEMEMBER", "%s", "");
- }
- ao2_unlink(q->members, m);
- }
- ao2_ref(m, -1);
- }
- ao2_iterator_destroy(&mem_iter);
+ ast_variables_destroy(queue_vars);
+
+ /* its important that this is never altered in the life of the queue*/
+ if (!q->members && (q->strategy == QUEUE_STRATEGY_LINEAR || q->strategy == QUEUE_STRATEGY_RRORDERED)) {
+ /* linear strategy depends on order, so we have to place all members in a single bucket */
[... 4244 lines stripped ...]
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