[asterisk-commits] kpfleming: trunk r263208 - /trunk/main/astobj2.c

SVN commits to the Asterisk project asterisk-commits at lists.digium.com
Sun May 16 06:14:41 CDT 2010


Author: kpfleming
Date: Sun May 16 06:14:37 2010
New Revision: 263208

URL: http://svnview.digium.com/svn/asterisk?view=rev&rev=263208
Log:
Improve some very confusing structure names in astobj2.c

As pointed out by 'akshayb' on #asterisk-dev, the code here called a list of
bucket entries a 'bucket', and the entries within the bucket were called
'bucket_list'. This made the code very hard to understand without reading
all of it... so I've renamed 'bucket_list' to 'bucket_entry' to clarify the
purpose of the structure.


Modified:
    trunk/main/astobj2.c

Modified: trunk/main/astobj2.c
URL: http://svnview.digium.com/svn/asterisk/trunk/main/astobj2.c?view=diff&rev=263208&r1=263207&r2=263208
==============================================================================
--- trunk/main/astobj2.c (original)
+++ trunk/main/astobj2.c Sun May 16 06:14:37 2010
@@ -137,11 +137,11 @@
 static int internal_ao2_ref(void *user_data, const int delta);
 static struct ao2_container *internal_ao2_container_alloc(struct ao2_container *c, const uint n_buckets, ao2_hash_fn *hash_fn,
 							  ao2_callback_fn *cmp_fn);
-static struct bucket_list *internal_ao2_link(struct ao2_container *c, void *user_data, const char *file, int line, const char *func);
+static struct bucket_entry *internal_ao2_link(struct ao2_container *c, void *user_data, const char *file, int line, const char *func);
 static void *internal_ao2_callback(struct ao2_container *c,
 				   const enum search_flags flags, void *cb_fn, void *arg, void *data, enum ao2_callback_type type,
 				   char *tag, char *file, int line, const char *funcname);
-static void *internal_ao2_iterator_next(struct ao2_iterator *a, struct bucket_list **q);
+static void *internal_ao2_iterator_next(struct ao2_iterator *a, struct bucket_entry **q);
 
 int __ao2_lock(void *user_data, const char *file, const char *func, int line, const char *var)
 {
@@ -348,7 +348,7 @@
 static void container_destruct_debug(void *c);
 
 /* each bucket in the container is a tailq. */
-AST_LIST_HEAD_NOLOCK(bucket, bucket_list);
+AST_LIST_HEAD_NOLOCK(bucket, bucket_entry);
 
 /*!
  * A container; stores the hash and callback functions, information on
@@ -367,7 +367,7 @@
  *
  * \todo Linking and unlink objects is typically expensive, as it
  * involves a malloc() of a small object which is very inefficient.
- * To optimize this, we allocate larger arrays of bucket_list's
+ * To optimize this, we allocate larger arrays of bucket_entry's
  * when we run out of them, and then manage our own freelist.
  * This will be more efficient as we can do the freelist management while
  * we hold the lock (that we need anyways).
@@ -461,8 +461,8 @@
  * used within a bucket.
  * XXX \todo this should be private to the container code
  */
-struct bucket_list {
-	AST_LIST_ENTRY(bucket_list) entry;
+struct bucket_entry {
+	AST_LIST_ENTRY(bucket_entry) entry;
 	int version;
 	struct astobj2 *astobj;		/* pointer to internal data */
 }; 
@@ -471,11 +471,11 @@
  * link an object to a container
  */
 
-static struct bucket_list *internal_ao2_link(struct ao2_container *c, void *user_data, const char *file, int line, const char *func)
+static struct bucket_entry *internal_ao2_link(struct ao2_container *c, void *user_data, const char *file, int line, const char *func)
 {
 	int i;
 	/* create a new list entry */
-	struct bucket_list *p;
+	struct bucket_entry *p;
 	struct astobj2 *obj = INTERNAL_OBJ(user_data);
 
 	if (obj == NULL)
@@ -503,7 +503,7 @@
 
 void *__ao2_link_debug(struct ao2_container *c, void *user_data, char *tag, char *file, int line, const char *funcname)
 {
-	struct bucket_list *p = internal_ao2_link(c, user_data, file, line, funcname);
+	struct bucket_entry *p = internal_ao2_link(c, user_data, file, line, funcname);
 
 	if (p) {
 		__ao2_ref_debug(user_data, +1, tag, file, line, funcname);
@@ -514,7 +514,7 @@
 
 void *__ao2_link(struct ao2_container *c, void *user_data)
 {
-	struct bucket_list *p = internal_ao2_link(c, user_data, __FILE__, __LINE__, __PRETTY_FUNCTION__);
+	struct bucket_entry *p = internal_ao2_link(c, user_data, __FILE__, __LINE__, __PRETTY_FUNCTION__);
 
 	if (p) {
 		__ao2_ref(user_data, +1);
@@ -533,7 +533,7 @@
 
 /*
  * Unlink an object from the container
- * and destroy the associated * ao2_bucket_list structure.
+ * and destroy the associated * bucket_entry structure.
  */
 void *__ao2_unlink_debug(struct ao2_container *c, void *user_data, char *tag,
 			 char *file, int line, const char *funcname)
@@ -658,7 +658,7 @@
 
 	for (; i < last ; i++) {
 		/* scan the list with prev-cur pointers */
-		struct bucket_list *cur;
+		struct bucket_entry *cur;
 
 		AST_LIST_TRAVERSE_SAFE_BEGIN(&c->buckets[i], cur, entry) {
 			int match = (CMP_MATCH | CMP_STOP);
@@ -823,10 +823,10 @@
 /*
  * move to the next element in the container.
  */
-static void *internal_ao2_iterator_next(struct ao2_iterator *a, struct bucket_list **q)
+static void *internal_ao2_iterator_next(struct ao2_iterator *a, struct bucket_entry **q)
 {
 	int lim;
-	struct bucket_list *p = NULL;
+	struct bucket_entry *p = NULL;
 	void *ret = NULL;
 
 	*q = NULL;
@@ -892,7 +892,7 @@
 
 void *__ao2_iterator_next_debug(struct ao2_iterator *a, char *tag, char *file, int line, const char *funcname)
 {
-	struct bucket_list *p;
+	struct bucket_entry *p;
 	void *ret = NULL;
 
 	ret = internal_ao2_iterator_next(a, &p);
@@ -910,7 +910,7 @@
 
 void *__ao2_iterator_next(struct ao2_iterator *a)
 {
-	struct bucket_list *p = NULL;
+	struct bucket_entry *p = NULL;
 	void *ret = NULL;
 
 	ret = internal_ao2_iterator_next(a, &p);
@@ -949,7 +949,7 @@
 	__ao2_callback(c, OBJ_UNLINK, cd_cb, NULL);
 
 	for (i = 0; i < c->n_buckets; i++) {
-		struct bucket_list *current;
+		struct bucket_entry *current;
 
 		while ((current = AST_LIST_REMOVE_HEAD(&c->buckets[i], entry))) {
 			ast_free(current);
@@ -969,7 +969,7 @@
 	__ao2_callback_debug(c, OBJ_UNLINK, cd_cb_debug, NULL, "container_destruct_debug called", __FILE__, __LINE__, __PRETTY_FUNCTION__);
 
 	for (i = 0; i < c->n_buckets; i++) {
-		struct bucket_list *current;
+		struct bucket_entry *current;
 
 		while ((current = AST_LIST_REMOVE_HEAD(&c->buckets[i], entry))) {
 			ast_free(current);




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