[asterisk-commits] tilghman: trunk r119419 - in /trunk: ./ apps/app_queue.c

SVN commits to the Asterisk project asterisk-commits at lists.digium.com
Fri May 30 16:23:14 CDT 2008


Author: tilghman
Date: Fri May 30 16:23:14 2008
New Revision: 119419

URL: http://svn.digium.com/view/asterisk?view=rev&rev=119419
Log:
Merged revisions 119404 via svnmerge from 
https://origsvn.digium.com/svn/asterisk/branches/1.4

........
r119404 | tilghman | 2008-05-30 16:17:45 -0500 (Fri, 30 May 2008) | 6 lines

When joinempty=strict, it only failed on join if there were busy members.  If
all members were logged out OR paused, then it (incorrectly) let callers join
the queue.
(closes issue #12451)
 Reported by: davidw

........

Modified:
    trunk/   (props changed)
    trunk/apps/app_queue.c

Propchange: trunk/
------------------------------------------------------------------------------
Binary property 'branch-1.4-merged' - no diff available.

Modified: trunk/apps/app_queue.c
URL: http://svn.digium.com/view/asterisk/trunk/apps/app_queue.c?view=diff&rev=119419&r1=119418&r2=119419
==============================================================================
--- trunk/apps/app_queue.c (original)
+++ trunk/apps/app_queue.c Fri May 30 16:23:14 2008
@@ -1678,9 +1678,9 @@
 	stat = get_member_status(q, qe->max_penalty, qe->min_penalty);
 	if (!q->joinempty && (stat == QUEUE_NO_MEMBERS))
 		*reason = QUEUE_JOINEMPTY;
-	else if ((q->joinempty == QUEUE_EMPTY_STRICT) && (stat == QUEUE_NO_REACHABLE_MEMBERS || stat == QUEUE_NO_UNPAUSED_REACHABLE_MEMBERS))
+	else if ((q->joinempty == QUEUE_EMPTY_STRICT) && (stat == QUEUE_NO_REACHABLE_MEMBERS || stat == QUEUE_NO_UNPAUSED_REACHABLE_MEMBERS || stat == QUEUE_NO_MEMBERS))
 		*reason = QUEUE_JOINUNAVAIL;
-	else if ((q->joinempty == QUEUE_EMPTY_LOOSE) && (stat == QUEUE_NO_REACHABLE_MEMBERS))
+	else if ((q->joinempty == QUEUE_EMPTY_LOOSE) && (stat == QUEUE_NO_REACHABLE_MEMBERS || stat == QUEUE_NO_MEMBERS))
 		*reason = QUEUE_JOINUNAVAIL;
 	else if (q->maxlen && (q->count >= q->maxlen))
 		*reason = QUEUE_FULL;




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