[Asterisk-code-review] core_unreal: Fix deadlock with T.38 control frames. (asterisk[16])

Joshua Colp asteriskteam at digium.com
Fri Mar 19 09:16:26 CDT 2021


Hello George Joseph, Friendly Automation, 

I'd like you to reexamine a change. Please visit

    https://gerrit.asterisk.org/c/asterisk/+/15651

to look at the new patch set (#3).

Change subject: core_unreal: Fix deadlock with T.38 control frames.
......................................................................

core_unreal: Fix deadlock with T.38 control frames.

When using the ast_unreal_lock_all function no channel
locks can be held before calling it.

This change unlocks the channel that indicate was
called on before doing so and then relocks it afterwards.

ASTERISK-29035

Change-Id: Id65016201b5f9c9519a216e250f9101c629e19e9
---
M main/core_unreal.c
1 file changed, 4 insertions(+), 0 deletions(-)


  git pull ssh://gerrit.asterisk.org:29418/asterisk refs/changes/51/15651/3
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Gerrit-Project: asterisk
Gerrit-Branch: 16
Gerrit-Change-Id: Id65016201b5f9c9519a216e250f9101c629e19e9
Gerrit-Change-Number: 15651
Gerrit-PatchSet: 3
Gerrit-Owner: Joshua Colp <jcolp at sangoma.com>
Gerrit-Reviewer: Friendly Automation
Gerrit-Reviewer: George Joseph <gjoseph at digium.com>
Gerrit-MessageType: newpatchset
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