[Asterisk-code-review] core_unreal: Fix deadlock with T.38 control frames. (asterisk[master])
Joshua Colp
asteriskteam at digium.com
Fri Mar 19 09:10:18 CDT 2021
Hello George Joseph, Friendly Automation,
I'd like you to reexamine a change. Please visit
https://gerrit.asterisk.org/c/asterisk/+/15637
to look at the new patch set (#2).
Change subject: core_unreal: Fix deadlock with T.38 control frames.
......................................................................
core_unreal: Fix deadlock with T.38 control frames.
When using the ast_unreal_lock_all function no channel
locks can be held before calling it.
This change unlocks the channel that indicate was
called on before doing so and then relocks it afterwards.
ASTERISK-29035
Change-Id: Id65016201b5f9c9519a216e250f9101c629e19e9
---
M main/core_unreal.c
1 file changed, 8 insertions(+), 0 deletions(-)
git pull ssh://gerrit.asterisk.org:29418/asterisk refs/changes/37/15637/2
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Gerrit-Project: asterisk
Gerrit-Branch: master
Gerrit-Change-Id: Id65016201b5f9c9519a216e250f9101c629e19e9
Gerrit-Change-Number: 15637
Gerrit-PatchSet: 2
Gerrit-Owner: Joshua Colp <jcolp at sangoma.com>
Gerrit-Reviewer: Friendly Automation
Gerrit-Reviewer: George Joseph <gjoseph at digium.com>
Gerrit-MessageType: newpatchset
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