[Asterisk-code-review] Add SDP translator and PJMEDIA implementation. (asterisk[master])

George Joseph asteriskteam at digium.com
Wed Feb 15 08:23:09 CST 2017


George Joseph has posted comments on this change. ( https://gerrit.asterisk.org/4946 )

Change subject: Add SDP translator and PJMEDIA implementation.
......................................................................


Patch Set 4:

(3 comments)

Can we agree on semantics around object lifecycle?
create, destroy, alloc, free, new, etc.?

https://gerrit.asterisk.org/#/c/4946/4/include/asterisk/sdp_priv.h
File include/asterisk/sdp_priv.h:

PS4, Line 51: AST_VECTOR(ast_sdp_a_line_vector, struct ast_sdp_a_line);
            : 
            : /*!
            :  * \brief An SDP media stream
            :  *
            :  * This contains both the m line, as well as its
            :  * constituent a lines.
            :  */
            : struct ast_sdp_m_line {
            : 	/*! Media type (e.g. "audio" or "video") */
            : 	char *type;
            : 	/*! Port number in m line */
            : 	uint16_t port;
            : 	/*! Number of ports specified in m line */
            : 	uint16_t port_count;
            : 	/*! RTP profile string (e.g. "RTP/AVP") */
            : 	char *profile;
            : 	/*! RTP payloads */
            : 	AST_VECTOR(, char *) payloads;
            : 	/*! Connection information for this media stream */
            : 	struct ast_sdp_c_line c_line;
            : 	/*! The attributes for this media stream */
            : 	struct ast_sdp_a_line_vector a_lines;
            : };
Why the 2 different mechanisms for vectors?
payloads is a vector declared in the structure while a_lines is declared outside?


PS4, Line 110: 	struct ast_sdp_a_line_vector a_lines;
             : 	/*! SDP media streams */
             : 	AST_VECTOR(, struct ast_sdp_m_line) m_lines;
Vectors again and 1 is named with _vector and the other isn't.


https://gerrit.asterisk.org/#/c/4946/4/include/asterisk/sdp_translator.h
File include/asterisk/sdp_translator.h:

PS4, Line 82: /*!
            :  * \brief Translate a native SDP to internal Asterisk SDP
            :  *
            :  * \param translator The translator to use when translating
            :  * \param native_sdp The SDP from the channel driver
            :  * \retval NULL FAIL
            :  * \retval Non-NULL The translated SDP
            :  */
            : struct ast_sdp *ast_sdp_translator_to_sdp(struct ast_sdp_translator *translator, void *native_sdp);
Do sdp's need to be freed or unreffed?


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Gerrit-MessageType: comment
Gerrit-Change-Id: Ie2ecd3cbebe76756577be9b133e84d2ee356d46b
Gerrit-PatchSet: 4
Gerrit-Project: asterisk
Gerrit-Branch: master
Gerrit-Owner: Mark Michelson <mmichelson at digium.com>
Gerrit-Reviewer: Anonymous Coward #1000019
Gerrit-Reviewer: George Joseph <gjoseph at digium.com>
Gerrit-Reviewer: Joshua Colp <jcolp at digium.com>
Gerrit-HasComments: Yes



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