[Asterisk-code-review] sorcery: Add ability to insert a wizard in an object type's ... (asterisk[master])
George Joseph
asteriskteam at digium.com
Thu May 7 14:30:20 CDT 2015
George Joseph has uploaded a new change for review.
https://gerrit.asterisk.org/395
Change subject: sorcery: Add ability to insert a wizard in an object type's list
......................................................................
sorcery: Add ability to insert a wizard in an object type's list
Currently you can 'apply' a wizard to an object type but the wizard
always goes at the end of the object type's wizard list. This patch
adds a new ast_sorcery_insert_wizard_mapping function that allows
you to insert a wizard anyplace in the list. I.E. You could
add a caching wizard to an object type and place it before all
wizards.
As part of this patch, the object type's wizard list was converted
from an ao2_container to an AST_VECTOR.
A new test was added to test_sorcery for this capability.
ASTERISK-25044 #close
Change-Id: I9d2469a9296b2698082c0989e25e6848dc403b57
---
M include/asterisk/sorcery.h
M main/sorcery.c
M tests/test_sorcery.c
3 files changed, 304 insertions(+), 70 deletions(-)
git pull ssh://gerrit.asterisk.org:29418/asterisk refs/changes/95/395/1
diff --git a/include/asterisk/sorcery.h b/include/asterisk/sorcery.h
index a5061c6..ee82ef1 100644
--- a/include/asterisk/sorcery.h
+++ b/include/asterisk/sorcery.h
@@ -102,6 +102,7 @@
#include "asterisk/config_options.h"
#include "asterisk/uuid.h"
+#include "asterisk/vector.h"
/*! \brief Maximum size of an object type */
#define MAX_OBJECT_TYPE 64
@@ -442,6 +443,10 @@
#define ast_sorcery_apply_config(sorcery, name) \
__ast_sorcery_apply_config((sorcery), (name), AST_MODULE)
+
+/*! \brief Interface for a sorcery object type wizards */
+AST_VECTOR_RW(ast_sorcery_object_wizards, struct ast_sorcery_object_wizard *);
+
/*!
* \brief Apply default object wizard mappings
*
@@ -462,7 +467,6 @@
#define ast_sorcery_apply_default(sorcery, type, name, data) \
__ast_sorcery_apply_default((sorcery), (type), AST_MODULE, (name), (data))
-
/*!
* \brief Apply additional object wizard mappings
@@ -497,6 +501,72 @@
#define ast_sorcery_apply_wizard_mapping(sorcery, type, name, data, caching) \
__ast_sorcery_apply_wizard_mapping((sorcery), (type), AST_MODULE, (name), (data), (caching));
+
+/*!
+ * \brief Pre-defined locations to insert at
+ */
+enum ast_sorcery_wizard_position {
+ ast_sorcery_wizard_position_last = -1,
+ ast_sorcery_wizard_position_first = 0,
+};
+
+/*!
+ * \brief Insert an additional object wizard mapping at a specific position
+ * in the wizard list
+ *
+ * \param sorcery Pointer to a sorcery structure
+ * \param type Type of object to apply to
+ * \param module The name of the module, typically AST_MODULE
+ * \param name Name of the wizard to use
+ * \param data Data to be passed to wizard
+ * \param caching Wizard should cache
+ * \param position An index to inser to or one of ast_sorcery_wizard_position
+ *
+ * \return What occurred when applying the mapping
+ *
+ * \note This should be called *after* applying default mappings
+ */
+enum ast_sorcery_apply_result __ast_sorcery_insert_wizard_mapping(struct ast_sorcery *sorcery,
+ const char *type, const char *module, const char *name, const char *data,
+ unsigned int caching, int position);
+
+/*!
+ * \brief Insert an additional object wizard mapping at a specific position
+ * in the wizard list
+ *
+ * \param sorcery Pointer to a sorcery structure
+ * \param type Type of object to apply to
+ * \param module The name of the module, typically AST_MODULE
+ * \param name Name of the wizard to use
+ * \param data Data to be passed to wizard
+ * \param position One of ast_sorcery_wizard_position
+ *
+ * \return What occurred when applying the mapping
+ *
+ * \note This should be called *after* applying default mappings
+ */
+#define ast_sorcery_insert_wizard_mapping(sorcery, type, name, data, caching, position) \
+ __ast_sorcery_insert_wizard_mapping((sorcery), (type), AST_MODULE, (name), (data), \
+ (caching), (position))
+
+/*!
+ * \brief Return a vector of an object type's wizards
+ *
+ * \param sorcery Pointer to a sorcery structure
+ * \param type Type of object
+ *
+ * \return A vector containing the object type's wizards
+ *
+ * \warning The returned vector must have AST_VECTOR_PTR_FREE()
+ * called on it after you've finished with it.
+ *
+ * \note This vector is a copy. Modifying it will have no effect
+ * on wizard behavior.
+ *
+ */
+struct ast_sorcery_object_wizards *ast_sorcery_get_wizard_mappings(struct ast_sorcery *sorcery,
+ const char *type);
+
/*!
* \brief Register an object type
*
diff --git a/main/sorcery.c b/main/sorcery.c
index 1a4b3a0..12d26c6 100644
--- a/main/sorcery.c
+++ b/main/sorcery.c
@@ -43,6 +43,7 @@
#include "asterisk/taskprocessor.h"
#include "asterisk/threadpool.h"
#include "asterisk/json.h"
+#include "asterisk/vector.h"
/* To prevent DEBUG_FD_LEAKS from interfering with things we undef open and close */
#undef open
@@ -86,6 +87,27 @@
/*! \brief Thread pool for observers */
static struct ast_threadpool *threadpool;
+/*! \brief Structure for an internal wizard instance */
+struct ast_sorcery_internal_wizard {
+ /*! \brief Wizard interface itself */
+ struct ast_sorcery_wizard callbacks;
+
+ /*! \brief Observers */
+ struct ao2_container *observers;
+};
+
+/*! \brief Structure for a wizard instance which operates on objects */
+struct ast_sorcery_object_wizard {
+ /*! \brief Wizard interface itself */
+ struct ast_sorcery_internal_wizard *wizard;
+
+ /*! \brief Unique data for the wizard */
+ void *data;
+
+ /*! \brief Wizard is acting as an object cache */
+ unsigned int caching:1;
+};
+
/*! \brief Structure for internal sorcery object information */
struct ast_sorcery_object {
/*! \brief Unique identifier of this object */
@@ -119,7 +141,7 @@
sorcery_diff_handler diff;
/*! \brief Wizard instances */
- struct ao2_container *wizards;
+ struct ast_sorcery_object_wizards wizards;
/*! \brief Object fields */
struct ao2_container *fields;
@@ -174,27 +196,6 @@
/*! \brief Position of the field */
intptr_t args[];
-};
-
-/*! \brief Structure for an internal wizard instance */
-struct ast_sorcery_internal_wizard {
- /*! \brief Wizard interface itself */
- struct ast_sorcery_wizard callbacks;
-
- /*! \brief Observers */
- struct ao2_container *observers;
-};
-
-/*! \brief Structure for a wizard instance which operates on objects */
-struct ast_sorcery_object_wizard {
- /*! \brief Wizard interface itself */
- struct ast_sorcery_internal_wizard *wizard;
-
- /*! \brief Unique data for the wizard */
- void *data;
-
- /*! \brief Wizard is acting as an object cache */
- unsigned int caching:1;
};
/*! \brief Full structure for sorcery */
@@ -789,7 +790,10 @@
{
struct ast_sorcery_object_type *object_type = obj;
- ao2_cleanup(object_type->wizards);
+ AST_VECTOR_RW_WRLOCK(&object_type->wizards);
+ AST_VECTOR_CALLBACK_VOID(&object_type->wizards, ao2_cleanup);
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
+ AST_VECTOR_RW_FREE(&object_type->wizards);
ao2_cleanup(object_type->fields);
ao2_cleanup(object_type->observers);
@@ -814,7 +818,7 @@
}
/* Order matters for object wizards */
- if (!(object_type->wizards = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, sorcery_wizard_cmp))) {
+ if (AST_VECTOR_RW_INIT(&object_type->wizards, 5) != 0) {
ao2_ref(object_type, -1);
return NULL;
}
@@ -875,9 +879,23 @@
ao2_cleanup(object_wizard->wizard);
}
-/*! \brief Internal function which creates an object type and adds a wizard mapping */
-enum ast_sorcery_apply_result __ast_sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery,
- const char *type, const char *module, const char *name, const char *data, unsigned int caching)
+/*! \brief Return a vector with the object_type's wizards */
+struct ast_sorcery_object_wizards *ast_sorcery_get_wizard_mappings(struct ast_sorcery *sorcery, const char *type)
+{
+ RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
+ struct ast_sorcery_object_wizards *result;
+
+ AST_VECTOR_RW_RDLOCK(&object_type->wizards);
+ result = AST_VECTOR_CALLBACK_MULTIPLE(&object_type->wizards, AST_VECTOR_MATCH_ALL);
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
+
+ return result;
+}
+
+/*! \brief Internal function which creates an object type and inserts a wizard mapping */
+enum ast_sorcery_apply_result __ast_sorcery_insert_wizard_mapping(struct ast_sorcery *sorcery,
+ const char *type, const char *module, const char *name, const char *data,
+ unsigned int caching, int position)
{
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
RAII_VAR(struct ast_sorcery_internal_wizard *, wizard, ao2_find(wizards, name, OBJ_KEY), ao2_cleanup);
@@ -899,19 +917,23 @@
created = 1;
}
+ AST_VECTOR_RW_WRLOCK(&object_type->wizards);
if (!created) {
- struct ast_sorcery_wizard *found;
+ struct ast_sorcery_object_wizard *found;
- found = ao2_find(object_type->wizards, wizard, OBJ_SEARCH_OBJECT);
+#define WIZARD_COMPARE(a, b) ((a)->wizard == (b))
+ found = AST_VECTOR_GET_CMP(&object_type->wizards, wizard, WIZARD_COMPARE);
+#undef WIZARD_COMPARE
if (found) {
ast_debug(1, "Wizard %s already applied to object type %s\n",
wizard->callbacks.name, object_type->name);
- ao2_cleanup(found);
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return AST_SORCERY_APPLY_DUPLICATE;
}
}
if (wizard->callbacks.open && !(object_wizard->data = wizard->callbacks.open(data))) {
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return AST_SORCERY_APPLY_FAIL;
}
@@ -920,7 +942,16 @@
object_wizard->wizard = ao2_bump(wizard);
object_wizard->caching = caching;
- ao2_link(object_type->wizards, object_wizard);
+ if (position == ast_sorcery_wizard_position_last) {
+ position = AST_VECTOR_SIZE(&object_type->wizards);
+ }
+
+ if (AST_VECTOR_INSERT_AT(&object_type->wizards, position, object_wizard) != 0) {
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
+ return AST_SORCERY_APPLY_FAIL;
+ }
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
+ ao2_bump(object_wizard);
if (created) {
ao2_link(sorcery->types, object_type);
@@ -930,6 +961,14 @@
sorcery->module_name, sorcery, type, &wizard->callbacks, data, object_wizard->data);
return AST_SORCERY_APPLY_SUCCESS;
+}
+
+/*! \brief Internal function which creates an object type and adds a wizard mapping */
+enum ast_sorcery_apply_result __ast_sorcery_apply_wizard_mapping(struct ast_sorcery *sorcery,
+ const char *type, const char *module, const char *name, const char *data, unsigned int caching)
+{
+ return __ast_sorcery_insert_wizard_mapping(sorcery, type, module, name, data,
+ caching, ast_sorcery_wizard_position_last);
}
enum ast_sorcery_apply_result __ast_sorcery_apply_config(struct ast_sorcery *sorcery, const char *name, const char *module)
@@ -1260,7 +1299,9 @@
NOTIFY_INSTANCE_OBSERVERS(details->sorcery->observers, object_type_loading,
details->sorcery->module_name, details->sorcery, type->name, details->reload);
- ao2_callback(type->wizards, OBJ_NODATA, sorcery_wizard_load, details);
+ AST_VECTOR_RW_RDLOCK(&type->wizards);
+ AST_VECTOR_CALLBACK(&type->wizards, sorcery_wizard_load, NULL, details, 0);
+ AST_VECTOR_RW_UNLOCK(&type->wizards);
NOTIFY_INSTANCE_OBSERVERS(details->sorcery->observers, object_type_loaded,
details->sorcery->module_name, details->sorcery, type->name, details->reload);
@@ -1700,7 +1741,7 @@
{
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
void *object = NULL;
- struct ao2_iterator i;
+ int i;
struct ast_sorcery_object_wizard *wizard;
unsigned int cached = 0;
@@ -1708,23 +1749,23 @@
return NULL;
}
- i = ao2_iterator_init(object_type->wizards, 0);
- for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
+ AST_VECTOR_RW_RDLOCK(&object_type->wizards);
+ for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) {
+ wizard = AST_VECTOR_GET(&object_type->wizards, i);
+
if (wizard->wizard->callbacks.retrieve_id &&
!(object = wizard->wizard->callbacks.retrieve_id(sorcery, wizard->data, object_type->name, id))) {
continue;
}
cached = wizard->caching;
-
- ao2_ref(wizard, -1);
break;
}
- ao2_iterator_destroy(&i);
if (!cached && object) {
- ao2_callback(object_type->wizards, 0, sorcery_cache_create, object);
+ AST_VECTOR_CALLBACK(&object_type->wizards, sorcery_cache_create, NULL, object, 0);
}
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return object;
}
@@ -1733,7 +1774,7 @@
{
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
void *object = NULL;
- struct ao2_iterator i;
+ int i;
struct ast_sorcery_object_wizard *wizard;
unsigned int cached = 0;
@@ -1748,9 +1789,10 @@
}
}
- /* Inquire with the available wizards for retrieval */
- i = ao2_iterator_init(object_type->wizards, 0);
- for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
+ AST_VECTOR_RW_RDLOCK(&object_type->wizards);
+ for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) {
+ wizard = AST_VECTOR_GET(&object_type->wizards, i);
+
if ((flags & AST_RETRIEVE_FLAG_MULTIPLE)) {
if (wizard->wizard->callbacks.retrieve_multiple) {
wizard->wizard->callbacks.retrieve_multiple(sorcery, wizard->data, object_type->name, object, fields);
@@ -1767,15 +1809,14 @@
cached = wizard->caching;
- ao2_ref(wizard, -1);
break;
}
- ao2_iterator_destroy(&i);
/* If we are returning a single object and it came from a non-cache source create it in any caches */
if (!(flags & AST_RETRIEVE_FLAG_MULTIPLE) && !cached && object) {
- ao2_callback(object_type->wizards, 0, sorcery_cache_create, object);
+ AST_VECTOR_CALLBACK(&object_type->wizards, sorcery_cache_create, NULL, object, 0);
}
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return object;
}
@@ -1784,22 +1825,23 @@
{
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, type, OBJ_KEY), ao2_cleanup);
struct ao2_container *objects;
- struct ao2_iterator i;
+ int i;
struct ast_sorcery_object_wizard *wizard;
if (!object_type || !(objects = ao2_container_alloc_options(AO2_ALLOC_OPT_LOCK_NOLOCK, 1, NULL, NULL))) {
return NULL;
}
- i = ao2_iterator_init(object_type->wizards, 0);
- for (; (wizard = ao2_iterator_next(&i)); ao2_ref(wizard, -1)) {
+ AST_VECTOR_RW_RDLOCK(&object_type->wizards);
+ for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) {
+ wizard = AST_VECTOR_GET(&object_type->wizards, i);
if (!wizard->wizard->callbacks.retrieve_regex) {
continue;
}
wizard->wizard->callbacks.retrieve_regex(sorcery, wizard->data, object_type->name, objects, regex);
}
- ao2_iterator_destroy(&i);
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return objects;
}
@@ -1846,7 +1888,9 @@
{
const struct ast_sorcery_object_details *details = object;
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
- RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
+ struct ast_sorcery_object_wizard *object_wizard = NULL;
+ struct ast_sorcery_object_wizard *found_wizard;
+ int i;
struct sorcery_details sdetails = {
.sorcery = sorcery,
.obj = object,
@@ -1856,14 +1900,21 @@
return -1;
}
- if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_create, &sdetails)) &&
- ao2_container_count(object_type->observers)) {
- struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
+ AST_VECTOR_RW_RDLOCK(&object_type->wizards);
+ for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) {
+ found_wizard = AST_VECTOR_GET(&object_type->wizards, i);
+ if (sorcery_wizard_create(found_wizard, &sdetails, 0) == (CMP_MATCH | CMP_STOP)) {
+ object_wizard = found_wizard;
+ if(ao2_container_count(object_type->observers)) {
+ struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
- if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_create, invocation)) {
- ao2_cleanup(invocation);
+ if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_create, invocation)) {
+ ao2_cleanup(invocation);
+ }
+ }
}
}
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return object_wizard ? 0 : -1;
}
@@ -1905,7 +1956,9 @@
{
const struct ast_sorcery_object_details *details = object;
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
- RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
+ struct ast_sorcery_object_wizard *object_wizard = NULL;
+ struct ast_sorcery_object_wizard *found_wizard;
+ int i;
struct sorcery_details sdetails = {
.sorcery = sorcery,
.obj = object,
@@ -1915,14 +1968,21 @@
return -1;
}
- if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_update, &sdetails)) &&
- ao2_container_count(object_type->observers)) {
- struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
+ AST_VECTOR_RW_RDLOCK(&object_type->wizards);
+ for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) {
+ found_wizard = AST_VECTOR_GET(&object_type->wizards, i);
+ if (sorcery_wizard_update(found_wizard, &sdetails, 0) == (CMP_MATCH | CMP_STOP)) {
+ object_wizard = found_wizard;
+ if (ao2_container_count(object_type->observers)) {
+ struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
- if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_update, invocation)) {
- ao2_cleanup(invocation);
+ if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_update, invocation)) {
+ ao2_cleanup(invocation);
+ }
+ }
}
}
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return object_wizard ? 0 : -1;
}
@@ -1964,7 +2024,9 @@
{
const struct ast_sorcery_object_details *details = object;
RAII_VAR(struct ast_sorcery_object_type *, object_type, ao2_find(sorcery->types, details->object->type, OBJ_KEY), ao2_cleanup);
- RAII_VAR(struct ast_sorcery_object_wizard *, object_wizard, NULL, ao2_cleanup);
+ struct ast_sorcery_object_wizard *object_wizard = NULL;
+ struct ast_sorcery_object_wizard *found_wizard;
+ int i;
struct sorcery_details sdetails = {
.sorcery = sorcery,
.obj = object,
@@ -1974,14 +2036,21 @@
return -1;
}
- if ((object_wizard = ao2_callback(object_type->wizards, 0, sorcery_wizard_delete, &sdetails)) &&
- ao2_container_count(object_type->observers)) {
- struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
+ AST_VECTOR_RW_RDLOCK(&object_type->wizards);
+ for (i = 0; i < AST_VECTOR_SIZE(&object_type->wizards); i++) {
+ found_wizard = AST_VECTOR_GET(&object_type->wizards, i);
+ if (sorcery_wizard_delete(found_wizard, &sdetails, 0) == (CMP_MATCH | CMP_STOP)) {
+ object_wizard = found_wizard;
+ if (ao2_container_count(object_type->observers)) {
+ struct sorcery_observer_invocation *invocation = sorcery_observer_invocation_alloc(object_type, object);
- if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_delete, invocation)) {
- ao2_cleanup(invocation);
+ if (invocation && ast_taskprocessor_push(object_type->serializer, sorcery_observers_notify_delete, invocation)) {
+ ao2_cleanup(invocation);
+ }
+ }
}
}
+ AST_VECTOR_RW_UNLOCK(&object_type->wizards);
return object_wizard ? 0 : -1;
}
diff --git a/tests/test_sorcery.c b/tests/test_sorcery.c
index ce04c62..08d945d 100644
--- a/tests/test_sorcery.c
+++ b/tests/test_sorcery.c
@@ -204,9 +204,17 @@
return 0;
}
-/*! \brief Dummy sorcery wizard, not actually used so we only populate the name and nothing else */
+/*! \brief Dummy sorcery wizards, not actually used so we only populate the name and nothing else */
static struct ast_sorcery_wizard test_wizard = {
.name = "test",
+ .create = sorcery_test_create,
+ .retrieve_id = sorcery_test_retrieve_id,
+ .update = sorcery_test_update,
+ .delete = sorcery_test_delete,
+};
+
+static struct ast_sorcery_wizard test_wizard2 = {
+ .name = "test2",
.create = sorcery_test_create,
.retrieve_id = sorcery_test_retrieve_id,
.update = sorcery_test_update,
@@ -3340,6 +3348,91 @@
return AST_TEST_PASS;
}
+/*! \brief The following 2 structures are copied from sorcery.c
+ * so the tests can properly dereference the pointers.
+ */
+struct ast_sorcery_internal_wizard {
+ /*! \brief Wizard interface itself */
+ struct ast_sorcery_wizard callbacks;
+
+ /*! \brief Observers */
+ struct ao2_container *observers;
+};
+
+struct ast_sorcery_object_wizard {
+ /*! \brief Wizard interface itself */
+ struct ast_sorcery_internal_wizard *wizard;
+
+ /*! \brief Unique data for the wizard */
+ void *data;
+
+ /*! \brief Wizard is acting as an object cache */
+ unsigned int caching:1;
+};
+
+AST_TEST_DEFINE(wizard_apply_and_insert)
+{
+ RAII_VAR(struct ast_sorcery *, sorcery, NULL, ast_sorcery_unref);
+ RAII_VAR(struct ast_sorcery_wizard *, wizard1, &test_wizard, ast_sorcery_wizard_unregister);
+ RAII_VAR(struct ast_sorcery_wizard *, wizard2, &test_wizard2, ast_sorcery_wizard_unregister);
+ struct ast_sorcery_object_wizards *wizards;
+ struct ast_sorcery_object_wizard *owizard1;
+ struct ast_sorcery_object_wizard *owizard2;
+ int res = AST_TEST_PASS;
+
+ switch (cmd) {
+ case TEST_INIT:
+ info->name = "wizard apply and insert";
+ info->category = "/main/sorcery/";
+ info->summary = "sorcery wizard1 apply and insert test";
+ info->description =
+ "sorcery wizard1 apply and insert test";
+ return AST_TEST_NOT_RUN;
+ case TEST_EXECUTE:
+ break;
+ }
+
+ wizard1->load = sorcery_test_load;
+ wizard1->reload = sorcery_test_load;
+
+ wizard2->load = sorcery_test_load;
+ wizard2->reload = sorcery_test_load;
+
+ if (!(sorcery = ast_sorcery_open())) {
+ ast_test_status_update(test, "Failed to open a sorcery instance\n");
+ return AST_TEST_FAIL;
+ }
+
+ ast_sorcery_wizard_register(wizard1);
+ ast_sorcery_wizard_register(wizard2);
+
+ ast_sorcery_apply_default(sorcery, "test_object_type", "test", NULL);
+ wizards = ast_sorcery_get_wizard_mappings(sorcery, "test_object_type");
+ ast_test_validate_cleanup(test, wizards, res, cleanup);
+ ast_test_validate_cleanup(test, AST_VECTOR_SIZE(wizards) == 1, res, cleanup);
+
+ ast_test_validate_cleanup(test,
+ (ast_sorcery_insert_wizard_mapping(sorcery, "test_object_type", "test2", NULL, 0, 0) == AST_SORCERY_APPLY_SUCCESS), res, cleanup);
+
+ AST_VECTOR_FREE(wizards);
+ ast_free(wizards);
+ wizards = ast_sorcery_get_wizard_mappings(sorcery, "test_object_type");
+ ast_test_validate_cleanup(test, wizards, res, cleanup);
+ ast_test_validate_cleanup(test, AST_VECTOR_SIZE(wizards) == 2, res, cleanup);
+
+ /* Check the order. test2 should be first */
+ owizard1 = AST_VECTOR_GET(wizards, 0);
+ owizard2 = AST_VECTOR_GET(wizards, 1);
+
+ ast_test_validate_cleanup(test, strcmp(owizard1->wizard->callbacks.name, "test2") == 0, res, cleanup);
+ ast_test_validate_cleanup(test, strcmp(owizard2->wizard->callbacks.name, "test") == 0, res, cleanup);
+
+cleanup:
+ AST_VECTOR_PTR_FREE(wizards);
+
+ return res;
+}
+
static int unload_module(void)
{
AST_TEST_UNREGISTER(wizard_registration);
@@ -3390,12 +3483,14 @@
AST_TEST_UNREGISTER(global_observation);
AST_TEST_UNREGISTER(instance_observation);
AST_TEST_UNREGISTER(wizard_observation);
+ AST_TEST_UNREGISTER(wizard_apply_and_insert);
return 0;
}
static int load_module(void)
{
+ AST_TEST_REGISTER(wizard_apply_and_insert);
AST_TEST_REGISTER(wizard_registration);
AST_TEST_REGISTER(sorcery_open);
AST_TEST_REGISTER(apply_default);
--
To view, visit https://gerrit.asterisk.org/395
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Gerrit-MessageType: newchange
Gerrit-Change-Id: I9d2469a9296b2698082c0989e25e6848dc403b57
Gerrit-PatchSet: 1
Gerrit-Project: asterisk
Gerrit-Branch: master
Gerrit-Owner: George Joseph <george.joseph at fairview5.com>
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