[asterisk-bugs] [Asterisk 0017384]: CPU usage very high when putting call on MOH
Asterisk Bug Tracker
noreply at bugs.digium.com
Mon May 24 17:07:40 CDT 2010
A NOTE has been added to this issue.
======================================================================
https://issues.asterisk.org/view.php?id=17384
======================================================================
Reported By: coolmig
Assigned To:
======================================================================
Project: Asterisk
Issue ID: 17384
Category: Resources/res_musiconhold
Reproducibility: always
Severity: major
Priority: normal
Status: new
Asterisk Version: 1.6.2.8-rc1
JIRA:
Regression: No
Reviewboard Link:
SVN Branch (only for SVN checkouts, not tarball releases): N/A
SVN Revision (number only!):
Request Review:
======================================================================
Date Submitted: 2010-05-24 11:26 CDT
Last Modified: 2010-05-24 17:07 CDT
======================================================================
Summary: CPU usage very high when putting call on MOH
Description:
Test scenario is very simple, two asterisk servers talking to each other
SIP.
SIP phone dials a extension on the first server which makes a call to the
other server that queues the call (and plays MOH). CPU usage is very
little, as always.
As long as I enable MOH on the SIP client, the CPU usage skyrockets... as
soon as I stop MOH on the SIP phone, everything goes back to normal.
This limits normal asterisk use with many channels involved.
======================================================================
----------------------------------------------------------------------
(0122345) coolmig (reporter) - 2010-05-24 17:07
https://issues.asterisk.org/view.php?id=17384#c122345
----------------------------------------------------------------------
Ok, I followed your instructions. Please see the attached log, I started
the call described in the simple test scenario, and put it into MOH (see
line 1109 of the log). What I can see is that MOH files that are of minutes
in length are played in a couple of seconds! Could this be a timing issue?
I am running this tests on two virtual machines in an OpenVZ environment
that belong to the same physical host.
Issue History
Date Modified Username Field Change
======================================================================
2010-05-24 17:07 coolmig Note Added: 0122345
======================================================================
More information about the asterisk-bugs
mailing list