[asterisk-bugs] [Asterisk 0012502]: SayNumber() hangs up channel when asked to say a number >= 1, 000, 000, 000.
noreply at bugs.digium.com
noreply at bugs.digium.com
Wed Apr 23 09:33:49 CDT 2008
A NOTE has been added to this issue.
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http://bugs.digium.com/view.php?id=12502
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Reported By: bcnit
Assigned To:
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Project: Asterisk
Issue ID: 12502
Category: Applications/General
Reproducibility: always
Severity: minor
Priority: normal
Status: new
Asterisk Version: 1.6.0-beta7.1
SVN Branch (only for SVN checkouts, not tarball releases): N/A
SVN Revision (number only!):
Disclaimer on File?: N/A
Request Review:
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Date Submitted: 04-23-2008 08:40 CDT
Last Modified: 04-23-2008 09:33 CDT
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Summary: SayNumber() hangs up channel when asked to say a
number >= 1,000,000,000.
Description:
With a dialplan of:
-------------------------
exten => 21,1,Answer(500)
exten => 21,2,SayNumber(999999999)
exten => 21,3,SayNumber(1000000000)
exten => 21,4,NoOp(We never see this)
exten => h,1,NoOp(Hung up)
-------------------------
Asterisk hangs up when it tries to run priority 3 as follows:
-------------------------
-- Executing [21 at default:1] Answer("SIP/200-087ab0d8", "500") in new
stack
-- Executing [21 at default:2] SayNumber("SIP/200-087ab0d8", "999999999") in
new stack
-- <SIP/200-087ab0d8> Playing 'digits/9.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/hundred.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/90.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/9.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/million.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/9.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/hundred.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/90.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/9.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/thousand.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/9.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/hundred.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/90.gsm' (language 'en')
-- <SIP/200-087ab0d8> Playing 'digits/9.gsm' (language 'en')
-- Executing [21 at default:3] SayNumber("SIP/200-087ab0d8", "1000000000") in
new stack
== Spawn extension (default, 21, 3) exited non-zero on 'SIP/200-087ab0d8'
-- Executing [h at default:1] NoOp("SIP/200-087ab0d8", "Hung up") in new
stack
-------------------------
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bcnit - 04-23-08 09:33
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OK. I understand that, but.....
Since 1,000,000,000 is a valid number, surely Asterisk shouldn't do
something as drastic as dropping the channel if it can't say it.
After all, 'SayNumber(fred)' doesn't generate an error:
---------------------
-- Executing [21 at default:1] Answer("SIP/200-09366bc0", "500") in new
stack
-- Executing [21 at default:2] SayNumber("SIP/200-09366bc0", "fred") in new
stack
-- <SIP/200-09366bc0> Playing 'digits/0.gsm' (language 'en')
-- Executing [21 at default:3] NoOp("SIP/200-09366bc0", "We never see this")
in new stack
-- Auto fallthrough, channel 'SIP/200-09366bc0' status is 'UNKNOWN'
-- Executing [h at default:1] NoOp("SIP/200-09366bc0", "Hung up") in new
stack
---------------------
If it can't say the number, fair enough, but please don't hang up!!
Issue History
Date Modified Username Field Change
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04-23-08 09:33 bcnit Note Added: 0085883
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